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https://github.com/ZDoom/raze-gles.git
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32 lines
687 B
Text
32 lines
687 B
Text
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gamevar tmp 0 0
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gamevar cs 0 0
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state setup_animatesprites
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getactor[THISACTOR].mdflags tmp
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orvar tmp 16
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setactor[THISACTOR].mdflags tmp
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ends
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onevent EVENT_EGS
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state setup_animatesprites
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endevent
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onevent EVENT_LOADACTOR
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state setup_animatesprites
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endevent
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// Assuming a PALETTE.DAT with e.g.:
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// blend 0: 50/50 alpha
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// blend 1: factor 1.0 additive
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//
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// See discussion starting from
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// http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__213408
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onevent EVENT_ANIMATESPRITES
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getactor[THISACTOR].cstat cs
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ifvarand cs 2 ifvarand cs 512
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setactor[THISACTOR].blend 1
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else
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setactor[THISACTOR].blend 0
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endevent
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