raze-gles/source/thirdparty/src/base64.cpp

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/*
base64.cpp and base64.h
base64 encoding and decoding with C++.
Version: 1.01.00
Copyright (C) 2004-2017 René Nyffenegger
Copyright (C) 2020 Christoph Oelckers
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
Addapted by Christoph Oelckers to FSerializer's needs where std::string is not a good container.
*/
#include <stdint.h>
#include "base64.h"
static const char *base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/";
inline int base64toindex(int c)
{
if (c >= 'A' && c <= 'Z') return c - 'A';
if (c >= 'a' && c <= 'z') return c - 'a' + 26;
if (c >= '0' && c <= '9') return c - '0' + 52;
if (c == '+') return 62;
if (c == '/') return 63;
return -1;
}
static inline bool is_base64(unsigned char c) {
return base64toindex(c) >= 0;
}
TArray<uint8_t> base64_encode(unsigned char const* bytes_to_encode, size_t in_len) {
TArray<uint8_t> reta((in_len+5)/6 + 6);
int i = 0;
int j = 0;
unsigned char char_array_3[3];
unsigned char char_array_4[4];
while (in_len--) {
char_array_3[i++] = *(bytes_to_encode++);
if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for(i = 0; (i <4) ; i++)
reta.Push(base64_chars[char_array_4[i]]);
i = 0;
}
}
if (i)
{
for(j = i; j < 3; j++)
char_array_3[j] = '\0';
char_array_4[0] = ( char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
for (j = 0; (j < i + 1); j++)
reta.Push(base64_chars[char_array_4[j]]);
while((i++ < 3))
reta.Push('=');
}
return reta;
}
void base64_decode(void *memory, size_t maxlen, const char *encoded_string) {
size_t in_len = strlen(encoded_string);
int i = 0;
int j = 0;
int in_ = 0;
unsigned char char_array_4[4], char_array_3[3];
uint8_t* dest = (uint8_t*)memory;
uint8_t* end = dest + maxlen;
while (in_len-- && (encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
char_array_4[i++] = encoded_string[in_]; in_++;
if (i == 4) {
for (i = 0; i < 4; i++)
char_array_4[i] = base64toindex(char_array_4[i]) & 0xff;
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (i = 0; (i < 3); i++)
*dest++ = char_array_3[i];
if (dest >= end) return;
i = 0;
}
}
if (i) {
for (j = 0; j < i; j++)
char_array_4[j] = base64toindex(char_array_4[j]) & 0xff;
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
for (j = 0; (j < i - 1); j++)
{
*dest++ = char_array_3[j];
if (dest >= end) return;
}
}
while (dest < end) *dest++ = 0;
}