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283 lines
10 KiB
C
283 lines
10 KiB
C
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/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
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*/
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/**********************************************************************
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module: _MIDI.H
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author: James R. Dose
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date: May 25, 1994
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Private header for MIDI.C. Midi song file playback routines.
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(c) Copyright 1994 James R. Dose. All Rights Reserved.
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**********************************************************************/
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#ifndef ___MIDI_H
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#define ___MIDI_H
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#include "compat.h"
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#define RELATIVE_BEAT( measure, beat, tick ) \
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( ( tick ) + ( ( beat ) << 9 ) + ( ( measure ) << 16 ) )
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//Bobby Prince thinks this may be 100
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//#define GENMIDI_DefaultVolume 100
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#define GENMIDI_DefaultVolume 90
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#define MAX_FORMAT 1
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#define NUM_MIDI_CHANNELS 16
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#define TIME_PRECISION 16
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#define MIDI_HEADER_SIGNATURE 0x6468544d // "MThd"
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#define MIDI_TRACK_SIGNATURE 0x6b72544d // "MTrk"
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#define MIDI_VOLUME 7
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#define MIDI_PAN 10
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#define MIDI_DETUNE 94
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#define MIDI_RHYTHM_CHANNEL 9
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#define MIDI_RPN_MSB 100
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#define MIDI_RPN_LSB 101
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#define MIDI_DATAENTRY_MSB 6
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#define MIDI_DATAENTRY_LSB 38
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#define MIDI_PITCHBEND_MSB 0
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#define MIDI_PITCHBEND_LSB 0
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#define MIDI_RUNNING_STATUS 0x80
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#define MIDI_NOTE_OFF 0x8
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#define MIDI_NOTE_ON 0x9
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#define MIDI_POLY_AFTER_TCH 0xA
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#define MIDI_CONTROL_CHANGE 0xB
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#define MIDI_PROGRAM_CHANGE 0xC
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#define MIDI_AFTER_TOUCH 0xD
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#define MIDI_PITCH_BEND 0xE
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#define MIDI_SPECIAL 0xF
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#define MIDI_SYSEX 0xF0
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#define MIDI_SYSEX_CONTINUE 0xF7
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#define MIDI_META_EVENT 0xFF
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#define MIDI_END_OF_TRACK 0x2F
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#define MIDI_TEMPO_CHANGE 0x51
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#define MIDI_TIME_SIGNATURE 0x58
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#define MIDI_RESET_ALL_CONTROLLERS 0x79
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#define MIDI_ALL_NOTES_OFF 0x7b
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#define MIDI_MONO_MODE_ON 0x7E
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#define MIDI_SYSTEM_RESET 0xFF
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#define GET_NEXT_EVENT( track, data ) \
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( data ) = *( track )->pos; \
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( track )->pos += 1
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#define GET_MIDI_CHANNEL( event ) ( ( event ) & 0xf )
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#define GET_MIDI_COMMAND( event ) ( ( event ) >> 4 )
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#define EMIDI_INFINITE -1
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#define EMIDI_END_LOOP_VALUE 127
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#define EMIDI_ALL_CARDS 127
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#define EMIDI_INCLUDE_TRACK 110
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#define EMIDI_EXCLUDE_TRACK 111
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#define EMIDI_PROGRAM_CHANGE 112
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#define EMIDI_VOLUME_CHANGE 113
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#define EMIDI_CONTEXT_START 114
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#define EMIDI_CONTEXT_END 115
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#define EMIDI_LOOP_START 116
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#define EMIDI_LOOP_END 117
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#define EMIDI_SONG_LOOP_START 118
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#define EMIDI_SONG_LOOP_END 119
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#define EMIDI_GeneralMIDI 0
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#define EMIDI_AffectsCurrentCard( c, type ) \
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( ( ( c ) == EMIDI_ALL_CARDS ) || ( ( c ) == ( type ) ) )
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#define EMIDI_NUM_CONTEXTS 7
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typedef struct
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{
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char *pos;
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char *loopstart;
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int16_t loopcount;
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int16_t RunningStatus;
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unsigned time;
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int32_t FPSecondsPerTick;
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int16_t tick;
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int16_t beat;
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int16_t measure;
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int16_t BeatsPerMeasure;
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int16_t TicksPerBeat;
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int16_t TimeBase;
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int32_t delay;
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int16_t active;
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} songcontext;
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typedef struct
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{
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char *start;
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char *pos;
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int32_t delay;
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int16_t active;
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int16_t RunningStatus;
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int16_t currentcontext;
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songcontext context[ EMIDI_NUM_CONTEXTS ];
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char EMIDI_IncludeTrack;
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char EMIDI_ProgramChange;
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char EMIDI_VolumeChange;
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} track;
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static int32_t _MIDI_ReadNumber( void *from, size_t size );
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static int32_t _MIDI_ReadDelta( track *ptr );
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static void _MIDI_ResetTracks( void );
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static void _MIDI_AdvanceTick( void );
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static void _MIDI_MetaEvent( track *Track );
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static void _MIDI_SysEx( track *Track );
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static int32_t _MIDI_InterpretControllerInfo( track *Track, int32_t TimeSet,
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int32_t channel, int32_t c1, int32_t c2 );
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static int32_t _MIDI_SendControlChange( int32_t channel, int32_t c1, int32_t c2 );
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static void _MIDI_SetChannelVolume( int32_t channel, int32_t volume );
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static void _MIDI_SendChannelVolumes( void );
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static int32_t _MIDI_ProcessNextTick( void );
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static void _MIDI_InitEMIDI( void );
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/*
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if ( c1 == EMIDI_LOOP_START )
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{
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if ( c2 == 0 )
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{
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Track->context[ 0 ].loopcount = EMIDI_INFINITE;
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}
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else
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{
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Track->context[ 0 ].loopcount = c2;
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}
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Track->context[ 0 ].pos = Track->pos;
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Track->context[ 0 ].loopstart = Track->pos;
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Track->context[ 0 ].RunningStatus = Track->RunningStatus;
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Track->context[ 0 ].time = _MIDI_Time;
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Track->context[ 0 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick;
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Track->context[ 0 ].tick = _MIDI_Tick;
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Track->context[ 0 ].beat = _MIDI_Beat;
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Track->context[ 0 ].measure = _MIDI_Measure;
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Track->context[ 0 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure;
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Track->context[ 0 ].TicksPerBeat = _MIDI_TicksPerBeat;
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Track->context[ 0 ].TimeBase = _MIDI_TimeBase;
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break;
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}
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if ( ( c1 == EMIDI_LOOP_END ) &&
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( c2 == EMIDI_END_LOOP_VALUE ) )
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{
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if ( ( Track->context[ 0 ].loopstart != NULL ) &&
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( Track->context[ 0 ].loopcount != 0 ) )
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{
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if ( Track->context[ 0 ].loopcount != EMIDI_INFINITE )
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{
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Track->context[ 0 ].loopcount--;
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}
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Track->pos = Track->context[ 0 ].loopstart;
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Track->RunningStatus = Track->context[ 0 ].RunningStatus;
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if ( !TimeSet )
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{
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_MIDI_Time = Track->context[ 0 ].time;
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_MIDI_FPSecondsPerTick = Track->context[ 0 ].FPSecondsPerTick;
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_MIDI_Tick = Track->context[ 0 ].tick;
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_MIDI_Beat = Track->context[ 0 ].beat;
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_MIDI_Measure = Track->context[ 0 ].measure;
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_MIDI_BeatsPerMeasure = Track->context[ 0 ].BeatsPerMeasure;
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_MIDI_TicksPerBeat = Track->context[ 0 ].TicksPerBeat;
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_MIDI_TimeBase = Track->context[ 0 ].TimeBase;
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TimeSet = TRUE;
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}
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}
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break;
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}
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if ( c1 == MIDI_MONO_MODE_ON )
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{
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Track->pos++;
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}
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if ( ( c1 == MIDI_VOLUME ) && ( !Track->EMIDI_VolumeChange ) )
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{
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_MIDI_SetChannelVolume( channel, c2 );
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break;
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}
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else if ( ( c1 == EMIDI_VOLUME_CHANGE ) &&
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( Track->EMIDI_VolumeChange ) )
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{
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_MIDI_SetChannelVolume( channel, c2 );
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break;
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}
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if ( ( c1 == EMIDI_PROGRAM_CHANGE ) &&
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( Track->EMIDI_ProgramChange ) )
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{
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_MIDI_Funcs->ProgramChange( channel, MIDI_PatchMap[ c2 & 0x7f ] );
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break;
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}
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if ( c1 == EMIDI_CONTEXT_START )
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{
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break;
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}
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if ( c1 == EMIDI_CONTEXT_END )
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{
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if ( ( Track->currentcontext != _MIDI_Context ) ||
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( Track->context[ _MIDI_Context ].pos == NULL )
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{
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break;
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}
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Track->currentcontext = _MIDI_Context;
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Track->context[ 0 ].loopstart = Track->context[ _MIDI_Context ].loopstart;
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Track->context[ 0 ].loopcount = Track->context[ _MIDI_Context ].loopcount;
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Track->pos = Track->context[ _MIDI_Context ].pos;
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Track->RunningStatus = Track->context[ _MIDI_Context ].RunningStatus;
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if ( TimeSet )
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{
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break;
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}
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_MIDI_Time = Track->context[ _MIDI_Context ].time;
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_MIDI_FPSecondsPerTick = Track->context[ _MIDI_Context ].FPSecondsPerTick;
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_MIDI_Tick = Track->context[ _MIDI_Context ].tick;
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_MIDI_Beat = Track->context[ _MIDI_Context ].beat;
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_MIDI_Measure = Track->context[ _MIDI_Context ].measure;
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_MIDI_BeatsPerMeasure = Track->context[ _MIDI_Context ].BeatsPerMeasure;
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_MIDI_TicksPerBeat = Track->context[ _MIDI_Context ].TicksPerBeat;
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_MIDI_TimeBase = Track->context[ _MIDI_Context ].TimeBase;
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TimeSet = TRUE;
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break;
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}
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if ( _MIDI_Funcs->ControlChange )
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{
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_MIDI_Funcs->ControlChange( channel, c1, c2 );
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}
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*/
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#endif
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