raze-gles/source/build/include/glbuild.h

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#ifndef BGLBUILD_H_INCLUDED_
#define BGLBUILD_H_INCLUDED_
#ifdef USE_OPENGL
#if !defined GEKKO
# define USE_GLEXT
#endif
#if defined EDUKE32_OSX
# include <OpenGL/glu.h>
#else
# include <GL/glu.h>
#endif
#endif //USE_OPENGL
#endif