raze-gles/polymer/eduke32/source/sdlmusic.c

342 lines
7.8 KiB
C
Raw Normal View History

/*
Copyright (C) 2003-2004 Ryan C. Gordon. and James Bentler
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Originally written by Ryan C. Gordon. (icculus@clutteredmind.org)
Adapted to work with JonoF's port by James Bentler (bentler@cs.umn.edu)
*/
/*
* A reimplementation of Jim Dose's FX_MAN routines, using SDL_mixer 1.2.
* Whee. FX_MAN is also known as the "Apogee Sound System", or "ASS" for
* short. How strangely appropriate that seems.
*/
#include <stdio.h>
#include <errno.h>
#include "duke3d.h"
#include "cache1d.h"
#define _NEED_SDLMIXER 1
#include "sdl_inc.h"
#include "music.h"
int32_t MUSIC_ErrorCode = MUSIC_Ok;
static char warningMessage[80];
static char errorMessage[80];
static int32_t external_midi = 0;
static int32_t music_initialized = 0;
static int32_t music_context = 0;
static int32_t music_loopflag = MUSIC_PlayOnce;
static Mix_Music *music_musicchunk = NULL;
static void setErrorMessage(const char *msg)
{
Bstrncpy(errorMessage, msg, sizeof(errorMessage));
// strncpy() doesn't add the null char if there isn't room...
errorMessage[sizeof(errorMessage) - 1] = '\0';
} // setErrorMessage
// The music functions...
char *MUSIC_ErrorString(int32_t ErrorNumber)
{
switch (ErrorNumber)
{
case MUSIC_Warning:
return(warningMessage);
case MUSIC_Error:
return(errorMessage);
case MUSIC_Ok:
return("OK; no error.");
case MUSIC_ASSVersion:
return("Incorrect sound library version.");
case MUSIC_SoundCardError:
return("General sound card error.");
case MUSIC_InvalidCard:
return("Invalid sound card.");
case MUSIC_MidiError:
return("MIDI error.");
case MUSIC_MPU401Error:
return("MPU401 error.");
case MUSIC_TaskManError:
return("Task Manager error.");
//case MUSIC_FMNotDetected:
// return("FM not detected error.");
case MUSIC_DPMI_Error:
return("DPMI error.");
default:
return("Unknown error.");
} // switch
return(NULL);
} // MUSIC_ErrorString
int32_t MUSIC_Init(int32_t SoundCard, int32_t Address)
{
// Use an external MIDI player if the user has specified to do so
char *command = getenv("EDUKE32_MUSIC_CMD");
const SDL_version *linked = Mix_Linked_Version();
UNREFERENCED_PARAMETER(Address);
if (SDL_VERSIONNUM(linked->major,linked->minor,linked->patch) < MIX_REQUIREDVERSION)
{
// reject running with SDL_Mixer versions older than what is stated in sdl_inc.h
initprintf("You need at least v%d.%d.%d of SDL_mixer for music\n",SDL_MIXER_MIN_X,SDL_MIXER_MIN_Y,SDL_MIXER_MIN_Z);
return(MUSIC_Error);
}
external_midi = (command != NULL && command[0] != 0);
if (external_midi)
Mix_SetMusicCMD(command);
else
{
char *s[] = { "/etc/timidity.cfg", "/etc/timidity/timidity.cfg", "/etc/timidity/freepats.cfg" };
FILE *fp;
uint32_t i;
for (i = 0; i < sizeof(s)/sizeof(s[0]); i++)
{
fp = fopen(s[i], "r");
if (fp == NULL)
{
if (i == sizeof(s)/sizeof(s[0]))
{
initprintf("Error opening %s, %s or %s\n",s[0],s[1],s[2]);
return(MUSIC_Error);
}
continue;
}
else break;
}
Bfclose(fp);
}
if (music_initialized)
{
setErrorMessage("Music system is already initialized.");
return(MUSIC_Error);
} // if
SoundCard = 1;
music_initialized = 1;
return(MUSIC_Ok);
} // MUSIC_Init
int32_t MUSIC_Shutdown(void)
{
// TODO - make sure this is being called from the menu -- SA
if (external_midi)
Mix_SetMusicCMD(NULL);
MUSIC_StopSong();
music_context = 0;
music_initialized = 0;
music_loopflag = MUSIC_PlayOnce;
return(MUSIC_Ok);
} // MUSIC_Shutdown
void MUSIC_SetMaxFMMidiChannel(int32_t channel)
{
UNREFERENCED_PARAMETER(channel);
} // MUSIC_SetMaxFMMidiChannel
void MUSIC_SetVolume(int32_t volume)
{
volume = max(0, volume);
volume = min(volume, 255);
Mix_VolumeMusic(volume >> 1); // convert 0-255 to 0-128.
} // MUSIC_SetVolume
void MUSIC_SetMidiChannelVolume(int32_t channel, int32_t volume)
{
UNREFERENCED_PARAMETER(channel);
UNREFERENCED_PARAMETER(volume);
} // MUSIC_SetMidiChannelVolume
void MUSIC_ResetMidiChannelVolumes(void)
{
} // MUSIC_ResetMidiChannelVolumes
int32_t MUSIC_GetVolume(void)
{
return(Mix_VolumeMusic(-1) << 1); // convert 0-128 to 0-255.
} // MUSIC_GetVolume
void MUSIC_SetLoopFlag(int32_t loopflag)
{
music_loopflag = loopflag;
} // MUSIC_SetLoopFlag
int32_t MUSIC_SongPlaying(void)
{
return((Mix_PlayingMusic()) ? TRUE : FALSE);
} // MUSIC_SongPlaying
void MUSIC_Continue(void)
{
if (Mix_PausedMusic())
Mix_ResumeMusic();
} // MUSIC_Continue
void MUSIC_Pause(void)
{
Mix_PauseMusic();
} // MUSIC_Pause
int32_t MUSIC_StopSong(void)
{
//if (!fx_initialized)
if (!Mix_QuerySpec(NULL, NULL, NULL))
{
setErrorMessage("Need FX system initialized, too. Sorry.");
return(MUSIC_Error);
} // if
if ((Mix_PlayingMusic()) || (Mix_PausedMusic()))
Mix_HaltMusic();
if (music_musicchunk)
Mix_FreeMusic(music_musicchunk);
music_musicchunk = NULL;
return(MUSIC_Ok);
} // MUSIC_StopSong
// Duke3D-specific. --ryan.
// void MUSIC_PlayMusic(char *_filename)
int32_t MUSIC_PlaySong(char *song, int32_t loopflag)
{
MUSIC_StopSong();
music_musicchunk = Mix_LoadMUS_RW(SDL_RWFromMem((char *) song, g_musicSize));
if (music_musicchunk != NULL)
Mix_PlayMusic(music_musicchunk, (loopflag == MUSIC_LoopSong)?-1:0);
return MUSIC_Ok;
}
void MUSIC_SetContext(int32_t context)
{
music_context = context;
} // MUSIC_SetContext
int32_t MUSIC_GetContext(void)
{
return(music_context);
} // MUSIC_GetContext
void MUSIC_SetSongTick(uint32_t PositionInTicks)
{
UNREFERENCED_PARAMETER(PositionInTicks);
} // MUSIC_SetSongTick
void MUSIC_SetSongTime(uint32_t milliseconds)
{
UNREFERENCED_PARAMETER(milliseconds);
}// MUSIC_SetSongTime
void MUSIC_SetSongPosition(int32_t measure, int32_t beat, int32_t tick)
{
UNREFERENCED_PARAMETER(measure);
UNREFERENCED_PARAMETER(beat);
UNREFERENCED_PARAMETER(tick);
} // MUSIC_SetSongPosition
void MUSIC_GetSongPosition(songposition *pos)
{
UNREFERENCED_PARAMETER(pos);
} // MUSIC_GetSongPosition
void MUSIC_GetSongLength(songposition *pos)
{
UNREFERENCED_PARAMETER(pos);
} // MUSIC_GetSongLength
int32_t MUSIC_FadeVolume(int32_t tovolume, int32_t milliseconds)
{
UNREFERENCED_PARAMETER(tovolume);
Mix_FadeOutMusic(milliseconds);
return(MUSIC_Ok);
} // MUSIC_FadeVolume
int32_t MUSIC_FadeActive(void)
{
return((Mix_FadingMusic() == MIX_FADING_OUT) ? TRUE : FALSE);
} // MUSIC_FadeActive
void MUSIC_StopFade(void)
{
} // MUSIC_StopFade
void MUSIC_RerouteMidiChannel(int32_t channel, int32_t (*function)(int32_t event, int32_t c1, int32_t c2))
{
UNREFERENCED_PARAMETER(channel);
UNREFERENCED_PARAMETER(function);
} // MUSIC_RerouteMidiChannel
void MUSIC_RegisterTimbreBank(char *timbres)
{
UNREFERENCED_PARAMETER(timbres);
} // MUSIC_RegisterTimbreBank
void MUSIC_Update(void)
{}