2013-06-01 06:55:30 +00:00
|
|
|
//-------------------------------------------------------------------------
|
|
|
|
/*
|
|
|
|
Copyright (C) 2013 EDuke32 developers and contributors
|
|
|
|
|
|
|
|
This file is part of EDuke32.
|
|
|
|
|
|
|
|
EDuke32 is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License version 2
|
|
|
|
as published by the Free Software Foundation.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
2014-07-20 08:55:56 +00:00
|
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
2013-06-01 06:55:30 +00:00
|
|
|
*/
|
|
|
|
//-------------------------------------------------------------------------
|
|
|
|
|
|
|
|
#define DYNSOUNDREMAP_ENABLE
|
|
|
|
|
|
|
|
|
|
|
|
#define KICK_HIT__STATIC 0
|
|
|
|
#define PISTOL_RICOCHET__STATIC 1
|
|
|
|
#define PISTOL_BODYHIT__STATIC 2
|
|
|
|
#define PISTOL_FIRE__STATIC 3
|
|
|
|
#define EJECT_CLIP__STATIC 4
|
|
|
|
#define INSERT_CLIP__STATIC 5
|
|
|
|
#define CHAINGUN_FIRE__STATIC 6
|
|
|
|
#define RPG_SHOOT__STATIC 7
|
|
|
|
#define POOLBALLHIT__STATIC 8
|
|
|
|
#define RPG_EXPLODE__STATIC 9
|
|
|
|
#define CAT_FIRE__STATIC 10
|
|
|
|
#define SHRINKER_FIRE__STATIC 11
|
|
|
|
#define ACTOR_SHRINKING__STATIC 12
|
|
|
|
#define PIPEBOMB_BOUNCE__STATIC 13
|
|
|
|
#define PIPEBOMB_EXPLODE__STATIC 14
|
|
|
|
#define LASERTRIP_ONWALL__STATIC 15
|
|
|
|
#define LASERTRIP_ARMING__STATIC 16
|
|
|
|
#define LASERTRIP_EXPLODE__STATIC 17
|
|
|
|
#define VENT_BUST__STATIC 18
|
|
|
|
#define GLASS_BREAKING__STATIC 19
|
|
|
|
#define GLASS_HEAVYBREAK__STATIC 20
|
|
|
|
#define SHORT_CIRCUIT__STATIC 21
|
|
|
|
#define ITEM_SPLASH__STATIC 22
|
|
|
|
#define DUKE_BREATHING__STATIC 23
|
|
|
|
#define DUKE_EXHALING__STATIC 24
|
|
|
|
#define DUKE_GASP__STATIC 25
|
|
|
|
#define SLIM_RECOG__STATIC 26
|
|
|
|
// #define ENDSEQVOL3SND1__STATIC 27
|
|
|
|
#define DUKE_URINATE__STATIC 28
|
|
|
|
#define ENDSEQVOL3SND2__STATIC 29
|
|
|
|
#define ENDSEQVOL3SND3__STATIC 30
|
|
|
|
#define DUKE_PASSWIND__STATIC 32
|
|
|
|
#define DUKE_CRACK__STATIC 33
|
|
|
|
#define SLIM_ATTACK__STATIC 34
|
|
|
|
#define SOMETHINGHITFORCE__STATIC 35
|
|
|
|
#define DUKE_DRINKING__STATIC 36
|
|
|
|
#define DUKE_KILLED1__STATIC 37
|
|
|
|
#define DUKE_GRUNT__STATIC 38
|
|
|
|
#define DUKE_HARTBEAT__STATIC 39
|
|
|
|
#define DUKE_ONWATER__STATIC 40
|
|
|
|
#define DUKE_DEAD__STATIC 41
|
|
|
|
#define DUKE_LAND__STATIC 42
|
|
|
|
#define DUKE_WALKINDUCTS__STATIC 43
|
|
|
|
#define DUKE_GLAD__STATIC 44
|
|
|
|
#define DUKE_YES__STATIC 45
|
|
|
|
#define DUKE_HEHE__STATIC 46
|
|
|
|
#define DUKE_SHUCKS__STATIC 47
|
|
|
|
#define DUKE_UNDERWATER__STATIC 48
|
|
|
|
#define DUKE_JETPACK_ON__STATIC 49
|
|
|
|
#define DUKE_JETPACK_IDLE__STATIC 50
|
|
|
|
#define DUKE_JETPACK_OFF__STATIC 51
|
|
|
|
#define LIZTROOP_GROWL__STATIC 52
|
|
|
|
#define LIZTROOP_TALK1__STATIC 53
|
|
|
|
#define LIZTROOP_TALK2__STATIC 54
|
|
|
|
#define LIZTROOP_TALK3__STATIC 55
|
|
|
|
#define DUKETALKTOBOSS__STATIC 56
|
|
|
|
#define LIZCAPT_GROWL__STATIC 57
|
|
|
|
#define LIZCAPT_TALK1__STATIC 58
|
|
|
|
#define LIZCAPT_TALK2__STATIC 59
|
|
|
|
#define LIZCAPT_TALK3__STATIC 60
|
|
|
|
#define LIZARD_BEG__STATIC 61
|
|
|
|
#define LIZARD_PAIN__STATIC 62
|
|
|
|
#define LIZARD_DEATH__STATIC 63
|
|
|
|
#define LIZARD_SPIT__STATIC 64
|
|
|
|
#define DRONE1_HISSRATTLE__STATIC 65
|
|
|
|
#define DRONE1_HISSSCREECH__STATIC 66
|
|
|
|
#define DUKE_TIP2__STATIC 67
|
|
|
|
#define FLESH_BURNING__STATIC 68
|
|
|
|
#define SQUISHED__STATIC 69
|
|
|
|
#define TELEPORTER__STATIC 70
|
|
|
|
#define ELEVATOR_ON__STATIC 71
|
|
|
|
#define DUKE_KILLED3__STATIC 72
|
|
|
|
#define ELEVATOR_OFF__STATIC 73
|
|
|
|
#define DOOR_OPERATE1__STATIC 74
|
|
|
|
#define SUBWAY__STATIC 75
|
|
|
|
#define SWITCH_ON__STATIC 76
|
|
|
|
#define FAN__STATIC 77
|
|
|
|
#define DUKE_GETWEAPON3__STATIC 78
|
|
|
|
#define FLUSH_TOILET__STATIC 79
|
|
|
|
#define HOVER_CRAFT__STATIC 80
|
|
|
|
#define EARTHQUAKE__STATIC 81
|
|
|
|
#define INTRUDER_ALERT__STATIC 82
|
|
|
|
#define END_OF_LEVEL_WARN__STATIC 83
|
|
|
|
#define ENGINE_OPERATING__STATIC 84
|
|
|
|
#define REACTOR_ON__STATIC 85
|
|
|
|
#define COMPUTER_AMBIENCE__STATIC 86
|
|
|
|
#define GEARS_GRINDING__STATIC 87
|
|
|
|
#define BUBBLE_AMBIENCE__STATIC 88
|
|
|
|
#define MACHINE_AMBIENCE__STATIC 89
|
|
|
|
#define SEWER_AMBIENCE__STATIC 90
|
|
|
|
#define WIND_AMBIENCE__STATIC 91
|
|
|
|
#define SOMETHING_DRIPPING__STATIC 92
|
|
|
|
#define STEAM_HISSING__STATIC 93
|
|
|
|
#define THEATER_BREATH__STATIC 94
|
|
|
|
#define BAR_MUSIC__STATIC 95
|
|
|
|
#define BOS1_ROAM__STATIC 96
|
|
|
|
#define BOS1_RECOG__STATIC 97
|
|
|
|
#define BOS1_ATTACK1__STATIC 98
|
|
|
|
#define BOS1_PAIN__STATIC 99
|
|
|
|
#define BOS1_DYING__STATIC 100
|
|
|
|
#define BOS2_ROAM__STATIC 101
|
|
|
|
#define BOS2_RECOG__STATIC 102
|
|
|
|
#define BOS2_ATTACK__STATIC 103
|
|
|
|
#define BOS2_PAIN__STATIC 104
|
|
|
|
#define BOS2_DYING__STATIC 105
|
|
|
|
#define GETATOMICHEALTH__STATIC 106
|
|
|
|
#define DUKE_GETWEAPON2__STATIC 107
|
|
|
|
#define BOS3_DYING__STATIC 108
|
|
|
|
#define SHOTGUN_FIRE__STATIC 109
|
|
|
|
#define PRED_ROAM__STATIC 110
|
|
|
|
#define PRED_RECOG__STATIC 111
|
|
|
|
#define PRED_ATTACK__STATIC 112
|
|
|
|
#define PRED_PAIN__STATIC 113
|
|
|
|
#define PRED_DYING__STATIC 114
|
|
|
|
#define CAPT_ROAM__STATIC 115
|
|
|
|
#define CAPT_ATTACK__STATIC 116
|
|
|
|
#define CAPT_RECOG__STATIC 117
|
|
|
|
#define CAPT_PAIN__STATIC 118
|
|
|
|
#define CAPT_DYING__STATIC 119
|
|
|
|
#define PIG_ROAM__STATIC 120
|
|
|
|
#define PIG_RECOG__STATIC 121
|
|
|
|
#define PIG_ATTACK__STATIC 122
|
|
|
|
#define PIG_PAIN__STATIC 123
|
|
|
|
#define PIG_DYING__STATIC 124
|
|
|
|
#define RECO_ROAM__STATIC 125
|
|
|
|
#define RECO_RECOG__STATIC 126
|
|
|
|
#define RECO_ATTACK__STATIC 127
|
|
|
|
#define RECO_PAIN__STATIC 128
|
|
|
|
#define RECO_DYING__STATIC 129
|
|
|
|
#define DRON_ROAM__STATIC 130
|
|
|
|
#define DRON_RECOG__STATIC 131
|
|
|
|
#define DRON_ATTACK1__STATIC 132
|
|
|
|
#define DRON_PAIN__STATIC 133
|
|
|
|
#define DRON_DYING__STATIC 134
|
|
|
|
#define COMM_ROAM__STATIC 135
|
|
|
|
#define COMM_RECOG__STATIC 136
|
|
|
|
#define COMM_ATTACK__STATIC 137
|
|
|
|
#define COMM_PAIN__STATIC 138
|
|
|
|
#define COMM_DYING__STATIC 139
|
|
|
|
#define OCTA_ROAM__STATIC 140
|
|
|
|
#define OCTA_RECOG__STATIC 141
|
|
|
|
#define OCTA_ATTACK1__STATIC 142
|
|
|
|
#define OCTA_PAIN__STATIC 143
|
|
|
|
#define OCTA_DYING__STATIC 144
|
|
|
|
#define TURR_ROAM__STATIC 145
|
|
|
|
#define TURR_RECOG__STATIC 146
|
|
|
|
#define TURR_ATTACK__STATIC 147
|
|
|
|
#define DUMPSTER_MOVE__STATIC 148
|
|
|
|
#define SLIM_DYING__STATIC 149
|
|
|
|
#define BOS3_ROAM__STATIC 150
|
|
|
|
#define BOS3_RECOG__STATIC 151
|
|
|
|
#define BOS3_ATTACK1__STATIC 152
|
|
|
|
#define BOS3_PAIN__STATIC 153
|
|
|
|
#define BOS1_ATTACK2__STATIC 154
|
|
|
|
#define COMM_SPIN__STATIC 155
|
|
|
|
#define BOS1_WALK__STATIC 156
|
|
|
|
#define DRON_ATTACK2__STATIC 157
|
|
|
|
#define THUD__STATIC 158
|
|
|
|
#define OCTA_ATTACK2__STATIC 159
|
|
|
|
#define WIERDSHOT_FLY__STATIC 160
|
|
|
|
#define TURR_PAIN__STATIC 161
|
|
|
|
#define TURR_DYING__STATIC 162
|
|
|
|
#define SLIM_ROAM__STATIC 163
|
|
|
|
#define LADY_SCREAM__STATIC 164
|
|
|
|
#define DOOR_OPERATE2__STATIC 165
|
|
|
|
#define DOOR_OPERATE3__STATIC 166
|
|
|
|
#define DOOR_OPERATE4__STATIC 167
|
|
|
|
#define BORNTOBEWILDSND__STATIC 168
|
|
|
|
#define SHOTGUN_COCK__STATIC 169
|
|
|
|
#define GENERIC_AMBIENCE1__STATIC 170
|
|
|
|
#define GENERIC_AMBIENCE2__STATIC 171
|
|
|
|
#define GENERIC_AMBIENCE3__STATIC 172
|
|
|
|
#define GENERIC_AMBIENCE4__STATIC 173
|
|
|
|
#define GENERIC_AMBIENCE5__STATIC 174
|
|
|
|
#define GENERIC_AMBIENCE6__STATIC 175
|
|
|
|
#define BOS3_ATTACK2__STATIC 176
|
|
|
|
#define GENERIC_AMBIENCE17__STATIC 177
|
|
|
|
#define GENERIC_AMBIENCE18__STATIC 178
|
|
|
|
#define GENERIC_AMBIENCE19__STATIC 179
|
|
|
|
#define GENERIC_AMBIENCE20__STATIC 180
|
|
|
|
#define GENERIC_AMBIENCE21__STATIC 181
|
|
|
|
#define GENERIC_AMBIENCE22__STATIC 182
|
|
|
|
#define SECRETLEVELSND__STATIC 183
|
|
|
|
#define GENERIC_AMBIENCE8__STATIC 184
|
|
|
|
#define GENERIC_AMBIENCE9__STATIC 185
|
|
|
|
#define GENERIC_AMBIENCE10__STATIC 186
|
|
|
|
#define GENERIC_AMBIENCE11__STATIC 187
|
|
|
|
#define GENERIC_AMBIENCE12__STATIC 188
|
|
|
|
#define GENERIC_AMBIENCE13__STATIC 189
|
|
|
|
#define GENERIC_AMBIENCE14__STATIC 190
|
|
|
|
#define GENERIC_AMBIENCE15__STATIC 192
|
|
|
|
#define GENERIC_AMBIENCE16__STATIC 193
|
|
|
|
#define FIRE_CRACKLE__STATIC 194
|
|
|
|
#define BONUS_SPEECH1__STATIC 195
|
|
|
|
#define BONUS_SPEECH2__STATIC 196
|
|
|
|
#define BONUS_SPEECH3__STATIC 197
|
|
|
|
#define PIG_CAPTURE_DUKE__STATIC 198
|
|
|
|
#define BONUS_SPEECH4__STATIC 199
|
|
|
|
#define DUKE_LAND_HURT__STATIC 200
|
|
|
|
#define DUKE_HIT_STRIPPER1__STATIC 201
|
|
|
|
#define DUKE_TIP1__STATIC 202
|
|
|
|
#define DUKE_KILLED2__STATIC 203
|
|
|
|
#define PRED_ROAM2__STATIC 204
|
|
|
|
#define PIG_ROAM2__STATIC 205
|
|
|
|
#define DUKE_GETWEAPON1__STATIC 206
|
|
|
|
#define DUKE_SEARCH2__STATIC 207
|
|
|
|
#define DUKE_CRACK2__STATIC 208
|
|
|
|
#define DUKE_SEARCH__STATIC 209
|
|
|
|
#define DUKE_GET__STATIC 210
|
|
|
|
#define DUKE_LONGTERM_PAIN__STATIC 211
|
|
|
|
#define MONITOR_ACTIVE__STATIC 212
|
|
|
|
#define NITEVISION_ONOFF__STATIC 213
|
|
|
|
#define DUKE_HIT_STRIPPER2__STATIC 214
|
|
|
|
#define DUKE_CRACK_FIRST__STATIC 215
|
|
|
|
#define DUKE_USEMEDKIT__STATIC 216
|
|
|
|
#define DUKE_TAKEPILLS__STATIC 217
|
|
|
|
#define DUKE_PISSRELIEF__STATIC 218
|
|
|
|
#define SELECT_WEAPON__STATIC 219
|
|
|
|
#define WATER_GURGLE__STATIC 220
|
|
|
|
#define DUKE_GETWEAPON4__STATIC 221
|
|
|
|
#define JIBBED_ACTOR1__STATIC 222
|
|
|
|
#define JIBBED_ACTOR2__STATIC 223
|
|
|
|
#define JIBBED_ACTOR3__STATIC 224
|
|
|
|
#define JIBBED_ACTOR4__STATIC 225
|
|
|
|
#define JIBBED_ACTOR5__STATIC 226
|
|
|
|
#define JIBBED_ACTOR6__STATIC 227
|
|
|
|
#define JIBBED_ACTOR7__STATIC 228
|
|
|
|
#define DUKE_GOTHEALTHATLOW__STATIC 229
|
|
|
|
#define BOSSTALKTODUKE__STATIC 230
|
|
|
|
#define WAR_AMBIENCE1__STATIC 231
|
|
|
|
#define WAR_AMBIENCE2__STATIC 232
|
|
|
|
#define WAR_AMBIENCE3__STATIC 233
|
|
|
|
#define WAR_AMBIENCE4__STATIC 234
|
|
|
|
#define WAR_AMBIENCE5__STATIC 235
|
|
|
|
#define WAR_AMBIENCE6__STATIC 236
|
|
|
|
#define WAR_AMBIENCE7__STATIC 237
|
|
|
|
#define WAR_AMBIENCE8__STATIC 238
|
|
|
|
#define WAR_AMBIENCE9__STATIC 239
|
|
|
|
#define WAR_AMBIENCE10__STATIC 240
|
|
|
|
#define ALIEN_TALK1__STATIC 241
|
|
|
|
#define ALIEN_TALK2__STATIC 242
|
|
|
|
#define EXITMENUSOUND__STATIC 243
|
|
|
|
#define FLY_BY__STATIC 244
|
|
|
|
#define DUKE_SCREAM__STATIC 245
|
|
|
|
#define SHRINKER_HIT__STATIC 246
|
|
|
|
#define RATTY__STATIC 247
|
|
|
|
#define INTO_MENU__STATIC 248
|
|
|
|
#define BONUSMUSIC__STATIC 249
|
|
|
|
#define DUKE_BOOBY__STATIC 250
|
|
|
|
#define DUKE_TALKTOBOSSFALL__STATIC 251
|
|
|
|
#define DUKE_LOOKINTOMIRROR__STATIC 252
|
|
|
|
#define PIG_ROAM3__STATIC 253
|
|
|
|
#define KILLME__STATIC 254
|
|
|
|
#define DRON_JETSND__STATIC 255
|
|
|
|
#define SPACE_DOOR1__STATIC 256
|
|
|
|
#define SPACE_DOOR2__STATIC 257
|
|
|
|
#define SPACE_DOOR3__STATIC 258
|
|
|
|
#define SPACE_DOOR4__STATIC 259
|
|
|
|
#define SPACE_DOOR5__STATIC 260
|
|
|
|
#define ALIEN_ELEVATOR1__STATIC 261
|
|
|
|
#define VAULT_DOOR__STATIC 262
|
|
|
|
#define JIBBED_ACTOR13__STATIC 263
|
|
|
|
#define DUKE_GETWEAPON6__STATIC 264
|
|
|
|
#define JIBBED_ACTOR8__STATIC 265
|
|
|
|
#define JIBBED_ACTOR9__STATIC 266
|
|
|
|
#define JIBBED_ACTOR10__STATIC 267
|
|
|
|
#define JIBBED_ACTOR11__STATIC 268
|
|
|
|
#define JIBBED_ACTOR12__STATIC 269
|
|
|
|
#define DUKE_KILLED4__STATIC 270
|
|
|
|
#define DUKE_KILLED5__STATIC 271
|
|
|
|
#define ALIEN_SWITCH1__STATIC 272
|
|
|
|
#define DUKE_STEPONFECES__STATIC 273
|
|
|
|
#define DUKE_LONGTERM_PAIN2__STATIC 274
|
|
|
|
#define DUKE_LONGTERM_PAIN3__STATIC 275
|
|
|
|
#define DUKE_LONGTERM_PAIN4__STATIC 276
|
|
|
|
#define COMPANB2__STATIC 277
|
|
|
|
#define KTIT__STATIC 278
|
|
|
|
#define HELICOP_IDLE__STATIC 279
|
|
|
|
#define STEPNIT__STATIC 280
|
|
|
|
#define SPACE_AMBIENCE1__STATIC 281
|
|
|
|
#define SPACE_AMBIENCE2__STATIC 282
|
|
|
|
#define SLIM_HATCH__STATIC 283
|
|
|
|
#define RIPHEADNECK__STATIC 284
|
|
|
|
#define FOUNDJONES__STATIC 285
|
|
|
|
#define ALIEN_DOOR1__STATIC 286
|
|
|
|
#define ALIEN_DOOR2__STATIC 287
|
|
|
|
#define ENDSEQVOL3SND4__STATIC 288
|
|
|
|
#define ENDSEQVOL3SND5__STATIC 289
|
|
|
|
#define ENDSEQVOL3SND6__STATIC 290
|
|
|
|
#define ENDSEQVOL3SND7__STATIC 291
|
|
|
|
#define ENDSEQVOL3SND8__STATIC 292
|
|
|
|
#define ENDSEQVOL3SND9__STATIC 293
|
|
|
|
#define WHIPYOURASS__STATIC 294
|
|
|
|
#define ENDSEQVOL2SND1__STATIC 295
|
|
|
|
#define ENDSEQVOL2SND2__STATIC 296
|
|
|
|
#define ENDSEQVOL2SND3__STATIC 297
|
|
|
|
#define ENDSEQVOL2SND4__STATIC 298
|
|
|
|
#define ENDSEQVOL2SND5__STATIC 299
|
|
|
|
#define ENDSEQVOL2SND6__STATIC 300
|
|
|
|
#define ENDSEQVOL2SND7__STATIC 301
|
|
|
|
#define GENERIC_AMBIENCE23__STATIC 302
|
|
|
|
#define SOMETHINGFROZE__STATIC 303
|
|
|
|
#define DUKE_LONGTERM_PAIN5__STATIC 304
|
|
|
|
#define DUKE_LONGTERM_PAIN6__STATIC 305
|
|
|
|
#define DUKE_LONGTERM_PAIN7__STATIC 306
|
|
|
|
#define DUKE_LONGTERM_PAIN8__STATIC 307
|
|
|
|
#define WIND_REPEAT__STATIC 308
|
|
|
|
#define MYENEMY_ROAM__STATIC 309
|
|
|
|
#define MYENEMY_HURT__STATIC 310
|
|
|
|
#define MYENEMY_DEAD__STATIC 311
|
|
|
|
#define MYENEMY_SHOOT__STATIC 312
|
|
|
|
#define STORE_MUSIC__STATIC 313
|
|
|
|
#define STORE_MUSIC_BROKE__STATIC 314
|
|
|
|
#define ACTOR_GROWING__STATIC 315
|
|
|
|
#define NEWBEAST_ROAM__STATIC 316
|
|
|
|
#define NEWBEAST_RECOG__STATIC 317
|
|
|
|
#define NEWBEAST_ATTACK__STATIC 318
|
|
|
|
#define NEWBEAST_PAIN__STATIC 319
|
|
|
|
#define NEWBEAST_DYING__STATIC 320
|
|
|
|
#define NEWBEAST_SPIT__STATIC 321
|
|
|
|
#define VOL4_1__STATIC 322
|
|
|
|
#define SUPERMARKET__STATIC 323
|
|
|
|
#define MOUSEANNOY__STATIC 324
|
|
|
|
#define BOOKEM__STATIC 325
|
|
|
|
#define SUPERMARKETCRY__STATIC 326
|
|
|
|
#define DESTRUCT__STATIC 327
|
|
|
|
#define EATFOOD__STATIC 328
|
|
|
|
#define MAKEMYDAY__STATIC 329
|
|
|
|
#define WITNESSSTAND__STATIC 330
|
|
|
|
#define VACATIONSPEECH__STATIC 331
|
|
|
|
#define YIPPEE1__STATIC 332
|
|
|
|
#define YOHOO1__STATIC 333
|
|
|
|
#define YOHOO2__STATIC 334
|
|
|
|
#define DOLPHINSND__STATIC 335
|
|
|
|
#define TOUGHGALSND1__STATIC 336
|
|
|
|
#define TOUGHGALSND2__STATIC 337
|
|
|
|
#define TOUGHGALSND3__STATIC 338
|
|
|
|
#define TOUGHGALSND4__STATIC 339
|
|
|
|
#define TANK_ROAM__STATIC 340
|
|
|
|
#define BOS4_ROAM__STATIC 341
|
|
|
|
#define BOS4_RECOG__STATIC 342
|
|
|
|
#define BOS4_ATTACK__STATIC 343
|
|
|
|
#define BOS4_PAIN__STATIC 344
|
|
|
|
#define BOS4_DYING__STATIC 345
|
|
|
|
#define NEWBEAST_ATTACKMISS__STATIC 346
|
|
|
|
#define VOL4_2__STATIC 347
|
|
|
|
#define COOKINGDEEPFRIER__STATIC 348
|
|
|
|
#define WHINING_DOG__STATIC 349
|
|
|
|
#define DEAD_DOG__STATIC 350
|
|
|
|
#define LIGHTNING_SLAP__STATIC 351
|
|
|
|
#define THUNDER__STATIC 352
|
|
|
|
#define HAPPYMOUSESND1__STATIC 353
|
|
|
|
#define HAPPYMOUSESND2__STATIC 354
|
|
|
|
#define HAPPYMOUSESND3__STATIC 355
|
|
|
|
#define HAPPYMOUSESND4__STATIC 356
|
|
|
|
#define ALARM__STATIC 357
|
|
|
|
#define RAIN__STATIC 358
|
|
|
|
#define DTAG_GREENRUN__STATIC 359
|
|
|
|
#define DTAG_BROWNRUN__STATIC 360
|
|
|
|
#define DTAG_GREENSCORE__STATIC 361
|
|
|
|
#define DTAG_BROWNSCORE__STATIC 362
|
|
|
|
#define INTRO4_1__STATIC 363
|
|
|
|
#define INTRO4_2__STATIC 364
|
|
|
|
#define INTRO4_3__STATIC 365
|
|
|
|
#define INTRO4_4__STATIC 366
|
|
|
|
#define INTRO4_5__STATIC 367
|
|
|
|
#define INTRO4_6__STATIC 368
|
|
|
|
#define SCREECH__STATIC 369
|
|
|
|
#define BOSS4_DEADSPEECH__STATIC 370
|
|
|
|
#define BOSS4_FIRSTSEE__STATIC 371
|
|
|
|
#define PARTY_SPEECH__STATIC 372
|
|
|
|
#define POSTAL_SPEECH__STATIC 373
|
|
|
|
#define TGSPEECH__STATIC 374
|
|
|
|
#define DOGROOMSPEECH__STATIC 375
|
|
|
|
#define SMACKED__STATIC 376
|
|
|
|
#define MDEVSPEECH__STATIC 377
|
|
|
|
#define AREA51SPEECH__STATIC 378
|
|
|
|
#define JEEPSOUND__STATIC 379
|
|
|
|
#define BIGDOORSLAM__STATIC 380
|
|
|
|
#define BOS4_LAY__STATIC 381
|
|
|
|
#define WAVESOUND__STATIC 382
|
|
|
|
#define ILLBEBACK__STATIC 383
|
|
|
|
#define VOL4ENDSND1__STATIC 384
|
|
|
|
#define VOL4ENDSND2__STATIC 385
|
|
|
|
#define EXPANDERHIT__STATIC 386
|
|
|
|
#define SNAKESPEECH__STATIC 387
|
|
|
|
#define EXPANDERSHOOT__STATIC 388
|
|
|
|
#define GETBACKTOWORK__STATIC 389
|
|
|
|
#define JIBBED_ACTOR14__STATIC 390
|
|
|
|
#define JIBBED_ACTOR15__STATIC 391
|
|
|
|
#define INTRO4_B__STATIC 392
|
|
|
|
#define BIGBANG__STATIC 393
|
|
|
|
#define HORNSND__STATIC 394
|
|
|
|
#define BELLSND__STATIC 395
|
|
|
|
#define GOAWAY__STATIC 396
|
|
|
|
#define JOKE__STATIC 397
|
|
|
|
|
|
|
|
extern int16_t DynamicSoundMap[MAXSOUNDS];
|
|
|
|
|
|
|
|
void G_InitDynamicSounds(void);
|
|
|
|
|
|
|
|
#ifdef DYNSOUNDREMAP_ENABLE
|
|
|
|
|
|
|
|
void G_ProcessDynamicSoundMapping(const char *szLabel, int32_t lValue);
|
|
|
|
|
|
|
|
#if !defined LUNATIC
|
|
|
|
void initsoundhashnames(void);
|
|
|
|
void freesoundhashnames(void);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
extern int32_t KICK_HIT;
|
|
|
|
extern int32_t PISTOL_RICOCHET;
|
|
|
|
extern int32_t PISTOL_BODYHIT;
|
|
|
|
extern int32_t PISTOL_FIRE;
|
|
|
|
extern int32_t EJECT_CLIP;
|
|
|
|
extern int32_t INSERT_CLIP;
|
|
|
|
extern int32_t CHAINGUN_FIRE;
|
|
|
|
extern int32_t RPG_SHOOT;
|
|
|
|
extern int32_t POOLBALLHIT;
|
|
|
|
extern int32_t RPG_EXPLODE;
|
|
|
|
extern int32_t CAT_FIRE;
|
|
|
|
extern int32_t SHRINKER_FIRE;
|
|
|
|
extern int32_t ACTOR_SHRINKING;
|
|
|
|
extern int32_t PIPEBOMB_BOUNCE;
|
|
|
|
extern int32_t PIPEBOMB_EXPLODE;
|
|
|
|
extern int32_t LASERTRIP_ONWALL;
|
|
|
|
extern int32_t LASERTRIP_ARMING;
|
|
|
|
extern int32_t LASERTRIP_EXPLODE;
|
|
|
|
extern int32_t VENT_BUST;
|
|
|
|
extern int32_t GLASS_BREAKING;
|
|
|
|
extern int32_t GLASS_HEAVYBREAK;
|
|
|
|
extern int32_t SHORT_CIRCUIT;
|
|
|
|
extern int32_t ITEM_SPLASH;
|
|
|
|
extern int32_t DUKE_BREATHING;
|
|
|
|
extern int32_t DUKE_EXHALING;
|
|
|
|
extern int32_t DUKE_GASP;
|
|
|
|
extern int32_t SLIM_RECOG;
|
|
|
|
// extern int32_t ENDSEQVOL3SND1;
|
|
|
|
extern int32_t DUKE_URINATE;
|
|
|
|
extern int32_t ENDSEQVOL3SND2;
|
|
|
|
extern int32_t ENDSEQVOL3SND3;
|
|
|
|
extern int32_t DUKE_PASSWIND;
|
|
|
|
extern int32_t DUKE_CRACK;
|
|
|
|
extern int32_t SLIM_ATTACK;
|
|
|
|
extern int32_t SOMETHINGHITFORCE;
|
|
|
|
extern int32_t DUKE_DRINKING;
|
|
|
|
extern int32_t DUKE_KILLED1;
|
|
|
|
extern int32_t DUKE_GRUNT;
|
|
|
|
extern int32_t DUKE_HARTBEAT;
|
|
|
|
extern int32_t DUKE_ONWATER;
|
|
|
|
extern int32_t DUKE_DEAD;
|
|
|
|
extern int32_t DUKE_LAND;
|
|
|
|
extern int32_t DUKE_WALKINDUCTS;
|
|
|
|
extern int32_t DUKE_GLAD;
|
|
|
|
extern int32_t DUKE_YES;
|
|
|
|
extern int32_t DUKE_HEHE;
|
|
|
|
extern int32_t DUKE_SHUCKS;
|
|
|
|
extern int32_t DUKE_UNDERWATER;
|
|
|
|
extern int32_t DUKE_JETPACK_ON;
|
|
|
|
extern int32_t DUKE_JETPACK_IDLE;
|
|
|
|
extern int32_t DUKE_JETPACK_OFF;
|
|
|
|
extern int32_t LIZTROOP_GROWL;
|
|
|
|
extern int32_t LIZTROOP_TALK1;
|
|
|
|
extern int32_t LIZTROOP_TALK2;
|
|
|
|
extern int32_t LIZTROOP_TALK3;
|
|
|
|
extern int32_t DUKETALKTOBOSS;
|
|
|
|
extern int32_t LIZCAPT_GROWL;
|
|
|
|
extern int32_t LIZCAPT_TALK1;
|
|
|
|
extern int32_t LIZCAPT_TALK2;
|
|
|
|
extern int32_t LIZCAPT_TALK3;
|
|
|
|
extern int32_t LIZARD_BEG;
|
|
|
|
extern int32_t LIZARD_PAIN;
|
|
|
|
extern int32_t LIZARD_DEATH;
|
|
|
|
extern int32_t LIZARD_SPIT;
|
|
|
|
extern int32_t DRONE1_HISSRATTLE;
|
|
|
|
extern int32_t DRONE1_HISSSCREECH;
|
|
|
|
extern int32_t DUKE_TIP2;
|
|
|
|
extern int32_t FLESH_BURNING;
|
|
|
|
extern int32_t SQUISHED;
|
|
|
|
extern int32_t TELEPORTER;
|
|
|
|
extern int32_t ELEVATOR_ON;
|
|
|
|
extern int32_t DUKE_KILLED3;
|
|
|
|
extern int32_t ELEVATOR_OFF;
|
|
|
|
extern int32_t DOOR_OPERATE1;
|
|
|
|
extern int32_t SUBWAY;
|
|
|
|
extern int32_t SWITCH_ON;
|
|
|
|
extern int32_t FAN;
|
|
|
|
extern int32_t DUKE_GETWEAPON3;
|
|
|
|
extern int32_t FLUSH_TOILET;
|
|
|
|
extern int32_t HOVER_CRAFT;
|
|
|
|
extern int32_t EARTHQUAKE;
|
|
|
|
extern int32_t INTRUDER_ALERT;
|
|
|
|
extern int32_t END_OF_LEVEL_WARN;
|
|
|
|
extern int32_t ENGINE_OPERATING;
|
|
|
|
extern int32_t REACTOR_ON;
|
|
|
|
extern int32_t COMPUTER_AMBIENCE;
|
|
|
|
extern int32_t GEARS_GRINDING;
|
|
|
|
extern int32_t BUBBLE_AMBIENCE;
|
|
|
|
extern int32_t MACHINE_AMBIENCE;
|
|
|
|
extern int32_t SEWER_AMBIENCE;
|
|
|
|
extern int32_t WIND_AMBIENCE;
|
|
|
|
extern int32_t SOMETHING_DRIPPING;
|
|
|
|
extern int32_t STEAM_HISSING;
|
|
|
|
extern int32_t THEATER_BREATH;
|
|
|
|
extern int32_t BAR_MUSIC;
|
|
|
|
extern int32_t BOS1_ROAM;
|
|
|
|
extern int32_t BOS1_RECOG;
|
|
|
|
extern int32_t BOS1_ATTACK1;
|
|
|
|
extern int32_t BOS1_PAIN;
|
|
|
|
extern int32_t BOS1_DYING;
|
|
|
|
extern int32_t BOS2_ROAM;
|
|
|
|
extern int32_t BOS2_RECOG;
|
|
|
|
extern int32_t BOS2_ATTACK;
|
|
|
|
extern int32_t BOS2_PAIN;
|
|
|
|
extern int32_t BOS2_DYING;
|
|
|
|
extern int32_t GETATOMICHEALTH;
|
|
|
|
extern int32_t DUKE_GETWEAPON2;
|
|
|
|
extern int32_t BOS3_DYING;
|
|
|
|
extern int32_t SHOTGUN_FIRE;
|
|
|
|
extern int32_t PRED_ROAM;
|
|
|
|
extern int32_t PRED_RECOG;
|
|
|
|
extern int32_t PRED_ATTACK;
|
|
|
|
extern int32_t PRED_PAIN;
|
|
|
|
extern int32_t PRED_DYING;
|
|
|
|
extern int32_t CAPT_ROAM;
|
|
|
|
extern int32_t CAPT_ATTACK;
|
|
|
|
extern int32_t CAPT_RECOG;
|
|
|
|
extern int32_t CAPT_PAIN;
|
|
|
|
extern int32_t CAPT_DYING;
|
|
|
|
extern int32_t PIG_ROAM;
|
|
|
|
extern int32_t PIG_RECOG;
|
|
|
|
extern int32_t PIG_ATTACK;
|
|
|
|
extern int32_t PIG_PAIN;
|
|
|
|
extern int32_t PIG_DYING;
|
|
|
|
extern int32_t RECO_ROAM;
|
|
|
|
extern int32_t RECO_RECOG;
|
|
|
|
extern int32_t RECO_ATTACK;
|
|
|
|
extern int32_t RECO_PAIN;
|
|
|
|
extern int32_t RECO_DYING;
|
|
|
|
extern int32_t DRON_ROAM;
|
|
|
|
extern int32_t DRON_RECOG;
|
|
|
|
extern int32_t DRON_ATTACK1;
|
|
|
|
extern int32_t DRON_PAIN;
|
|
|
|
extern int32_t DRON_DYING;
|
|
|
|
extern int32_t COMM_ROAM;
|
|
|
|
extern int32_t COMM_RECOG;
|
|
|
|
extern int32_t COMM_ATTACK;
|
|
|
|
extern int32_t COMM_PAIN;
|
|
|
|
extern int32_t COMM_DYING;
|
|
|
|
extern int32_t OCTA_ROAM;
|
|
|
|
extern int32_t OCTA_RECOG;
|
|
|
|
extern int32_t OCTA_ATTACK1;
|
|
|
|
extern int32_t OCTA_PAIN;
|
|
|
|
extern int32_t OCTA_DYING;
|
|
|
|
extern int32_t TURR_ROAM;
|
|
|
|
extern int32_t TURR_RECOG;
|
|
|
|
extern int32_t TURR_ATTACK;
|
|
|
|
extern int32_t DUMPSTER_MOVE;
|
|
|
|
extern int32_t SLIM_DYING;
|
|
|
|
extern int32_t BOS3_ROAM;
|
|
|
|
extern int32_t BOS3_RECOG;
|
|
|
|
extern int32_t BOS3_ATTACK1;
|
|
|
|
extern int32_t BOS3_PAIN;
|
|
|
|
extern int32_t BOS1_ATTACK2;
|
|
|
|
extern int32_t COMM_SPIN;
|
|
|
|
extern int32_t BOS1_WALK;
|
|
|
|
extern int32_t DRON_ATTACK2;
|
|
|
|
extern int32_t THUD;
|
|
|
|
extern int32_t OCTA_ATTACK2;
|
|
|
|
extern int32_t WIERDSHOT_FLY;
|
|
|
|
extern int32_t TURR_PAIN;
|
|
|
|
extern int32_t TURR_DYING;
|
|
|
|
extern int32_t SLIM_ROAM;
|
|
|
|
extern int32_t LADY_SCREAM;
|
|
|
|
extern int32_t DOOR_OPERATE2;
|
|
|
|
extern int32_t DOOR_OPERATE3;
|
|
|
|
extern int32_t DOOR_OPERATE4;
|
|
|
|
extern int32_t BORNTOBEWILDSND;
|
|
|
|
extern int32_t SHOTGUN_COCK;
|
|
|
|
extern int32_t GENERIC_AMBIENCE1;
|
|
|
|
extern int32_t GENERIC_AMBIENCE2;
|
|
|
|
extern int32_t GENERIC_AMBIENCE3;
|
|
|
|
extern int32_t GENERIC_AMBIENCE4;
|
|
|
|
extern int32_t GENERIC_AMBIENCE5;
|
|
|
|
extern int32_t GENERIC_AMBIENCE6;
|
|
|
|
extern int32_t BOS3_ATTACK2;
|
|
|
|
extern int32_t GENERIC_AMBIENCE17;
|
|
|
|
extern int32_t GENERIC_AMBIENCE18;
|
|
|
|
extern int32_t GENERIC_AMBIENCE19;
|
|
|
|
extern int32_t GENERIC_AMBIENCE20;
|
|
|
|
extern int32_t GENERIC_AMBIENCE21;
|
|
|
|
extern int32_t GENERIC_AMBIENCE22;
|
|
|
|
extern int32_t SECRETLEVELSND;
|
|
|
|
extern int32_t GENERIC_AMBIENCE8;
|
|
|
|
extern int32_t GENERIC_AMBIENCE9;
|
|
|
|
extern int32_t GENERIC_AMBIENCE10;
|
|
|
|
extern int32_t GENERIC_AMBIENCE11;
|
|
|
|
extern int32_t GENERIC_AMBIENCE12;
|
|
|
|
extern int32_t GENERIC_AMBIENCE13;
|
|
|
|
extern int32_t GENERIC_AMBIENCE14;
|
|
|
|
extern int32_t GENERIC_AMBIENCE15;
|
|
|
|
extern int32_t GENERIC_AMBIENCE16;
|
|
|
|
extern int32_t FIRE_CRACKLE;
|
|
|
|
extern int32_t BONUS_SPEECH1;
|
|
|
|
extern int32_t BONUS_SPEECH2;
|
|
|
|
extern int32_t BONUS_SPEECH3;
|
|
|
|
extern int32_t PIG_CAPTURE_DUKE;
|
|
|
|
extern int32_t BONUS_SPEECH4;
|
|
|
|
extern int32_t DUKE_LAND_HURT;
|
|
|
|
extern int32_t DUKE_HIT_STRIPPER1;
|
|
|
|
extern int32_t DUKE_TIP1;
|
|
|
|
extern int32_t DUKE_KILLED2;
|
|
|
|
extern int32_t PRED_ROAM2;
|
|
|
|
extern int32_t PIG_ROAM2;
|
|
|
|
extern int32_t DUKE_GETWEAPON1;
|
|
|
|
extern int32_t DUKE_SEARCH2;
|
|
|
|
extern int32_t DUKE_CRACK2;
|
|
|
|
extern int32_t DUKE_SEARCH;
|
|
|
|
extern int32_t DUKE_GET;
|
|
|
|
extern int32_t DUKE_LONGTERM_PAIN;
|
|
|
|
extern int32_t MONITOR_ACTIVE;
|
|
|
|
extern int32_t NITEVISION_ONOFF;
|
|
|
|
extern int32_t DUKE_HIT_STRIPPER2;
|
|
|
|
extern int32_t DUKE_CRACK_FIRST;
|
|
|
|
extern int32_t DUKE_USEMEDKIT;
|
|
|
|
extern int32_t DUKE_TAKEPILLS;
|
|
|
|
extern int32_t DUKE_PISSRELIEF;
|
|
|
|
extern int32_t SELECT_WEAPON;
|
|
|
|
extern int32_t WATER_GURGLE;
|
|
|
|
extern int32_t DUKE_GETWEAPON4;
|
|
|
|
extern int32_t JIBBED_ACTOR1;
|
|
|
|
extern int32_t JIBBED_ACTOR2;
|
|
|
|
extern int32_t JIBBED_ACTOR3;
|
|
|
|
extern int32_t JIBBED_ACTOR4;
|
|
|
|
extern int32_t JIBBED_ACTOR5;
|
|
|
|
extern int32_t JIBBED_ACTOR6;
|
|
|
|
extern int32_t JIBBED_ACTOR7;
|
|
|
|
extern int32_t DUKE_GOTHEALTHATLOW;
|
|
|
|
extern int32_t BOSSTALKTODUKE;
|
|
|
|
extern int32_t WAR_AMBIENCE1;
|
|
|
|
extern int32_t WAR_AMBIENCE2;
|
|
|
|
extern int32_t WAR_AMBIENCE3;
|
|
|
|
extern int32_t WAR_AMBIENCE4;
|
|
|
|
extern int32_t WAR_AMBIENCE5;
|
|
|
|
extern int32_t WAR_AMBIENCE6;
|
|
|
|
extern int32_t WAR_AMBIENCE7;
|
|
|
|
extern int32_t WAR_AMBIENCE8;
|
|
|
|
extern int32_t WAR_AMBIENCE9;
|
|
|
|
extern int32_t WAR_AMBIENCE10;
|
|
|
|
extern int32_t ALIEN_TALK1;
|
|
|
|
extern int32_t ALIEN_TALK2;
|
|
|
|
extern int32_t EXITMENUSOUND;
|
|
|
|
extern int32_t FLY_BY;
|
|
|
|
extern int32_t DUKE_SCREAM;
|
|
|
|
extern int32_t SHRINKER_HIT;
|
|
|
|
extern int32_t RATTY;
|
|
|
|
extern int32_t INTO_MENU;
|
|
|
|
extern int32_t BONUSMUSIC;
|
|
|
|
extern int32_t DUKE_BOOBY;
|
|
|
|
extern int32_t DUKE_TALKTOBOSSFALL;
|
|
|
|
extern int32_t DUKE_LOOKINTOMIRROR;
|
|
|
|
extern int32_t PIG_ROAM3;
|
|
|
|
extern int32_t KILLME;
|
|
|
|
extern int32_t DRON_JETSND;
|
|
|
|
extern int32_t SPACE_DOOR1;
|
|
|
|
extern int32_t SPACE_DOOR2;
|
|
|
|
extern int32_t SPACE_DOOR3;
|
|
|
|
extern int32_t SPACE_DOOR4;
|
|
|
|
extern int32_t SPACE_DOOR5;
|
|
|
|
extern int32_t ALIEN_ELEVATOR1;
|
|
|
|
extern int32_t VAULT_DOOR;
|
|
|
|
extern int32_t JIBBED_ACTOR13;
|
|
|
|
extern int32_t DUKE_GETWEAPON6;
|
|
|
|
extern int32_t JIBBED_ACTOR8;
|
|
|
|
extern int32_t JIBBED_ACTOR9;
|
|
|
|
extern int32_t JIBBED_ACTOR10;
|
|
|
|
extern int32_t JIBBED_ACTOR11;
|
|
|
|
extern int32_t JIBBED_ACTOR12;
|
|
|
|
extern int32_t DUKE_KILLED4;
|
|
|
|
extern int32_t DUKE_KILLED5;
|
|
|
|
extern int32_t ALIEN_SWITCH1;
|
|
|
|
extern int32_t DUKE_STEPONFECES;
|
|
|
|
extern int32_t DUKE_LONGTERM_PAIN2;
|
|
|
|
extern int32_t DUKE_LONGTERM_PAIN3;
|
|
|
|
extern int32_t DUKE_LONGTERM_PAIN4;
|
|
|
|
extern int32_t COMPANB2;
|
|
|
|
extern int32_t KTIT;
|
|
|
|
extern int32_t HELICOP_IDLE;
|
|
|
|
extern int32_t STEPNIT;
|
|
|
|
extern int32_t SPACE_AMBIENCE1;
|
|
|
|
extern int32_t SPACE_AMBIENCE2;
|
|
|
|
extern int32_t SLIM_HATCH;
|
|
|
|
extern int32_t RIPHEADNECK;
|
|
|
|
extern int32_t FOUNDJONES;
|
|
|
|
extern int32_t ALIEN_DOOR1;
|
|
|
|
extern int32_t ALIEN_DOOR2;
|
|
|
|
extern int32_t ENDSEQVOL3SND4;
|
|
|
|
extern int32_t ENDSEQVOL3SND5;
|
|
|
|
extern int32_t ENDSEQVOL3SND6;
|
|
|
|
extern int32_t ENDSEQVOL3SND7;
|
|
|
|
extern int32_t ENDSEQVOL3SND8;
|
|
|
|
extern int32_t ENDSEQVOL3SND9;
|
|
|
|
extern int32_t WHIPYOURASS;
|
|
|
|
extern int32_t ENDSEQVOL2SND1;
|
|
|
|
extern int32_t ENDSEQVOL2SND2;
|
|
|
|
extern int32_t ENDSEQVOL2SND3;
|
|
|
|
extern int32_t ENDSEQVOL2SND4;
|
|
|
|
extern int32_t ENDSEQVOL2SND5;
|
|
|
|
extern int32_t ENDSEQVOL2SND6;
|
|
|
|
extern int32_t ENDSEQVOL2SND7;
|
|
|
|
extern int32_t GENERIC_AMBIENCE23;
|
|
|
|
extern int32_t SOMETHINGFROZE;
|
|
|
|
extern int32_t DUKE_LONGTERM_PAIN5;
|
|
|
|
extern int32_t DUKE_LONGTERM_PAIN6;
|
|
|
|
extern int32_t DUKE_LONGTERM_PAIN7;
|
|
|
|
extern int32_t DUKE_LONGTERM_PAIN8;
|
|
|
|
extern int32_t WIND_REPEAT;
|
|
|
|
extern int32_t MYENEMY_ROAM;
|
|
|
|
extern int32_t MYENEMY_HURT;
|
|
|
|
extern int32_t MYENEMY_DEAD;
|
|
|
|
extern int32_t MYENEMY_SHOOT;
|
|
|
|
extern int32_t STORE_MUSIC;
|
|
|
|
extern int32_t STORE_MUSIC_BROKE;
|
|
|
|
extern int32_t ACTOR_GROWING;
|
|
|
|
extern int32_t NEWBEAST_ROAM;
|
|
|
|
extern int32_t NEWBEAST_RECOG;
|
|
|
|
extern int32_t NEWBEAST_ATTACK;
|
|
|
|
extern int32_t NEWBEAST_PAIN;
|
|
|
|
extern int32_t NEWBEAST_DYING;
|
|
|
|
extern int32_t NEWBEAST_SPIT;
|
|
|
|
extern int32_t VOL4_1;
|
|
|
|
extern int32_t SUPERMARKET;
|
|
|
|
extern int32_t MOUSEANNOY;
|
|
|
|
extern int32_t BOOKEM;
|
|
|
|
extern int32_t SUPERMARKETCRY;
|
|
|
|
extern int32_t DESTRUCT;
|
|
|
|
extern int32_t EATFOOD;
|
|
|
|
extern int32_t MAKEMYDAY;
|
|
|
|
extern int32_t WITNESSSTAND;
|
|
|
|
extern int32_t VACATIONSPEECH;
|
|
|
|
extern int32_t YIPPEE1;
|
|
|
|
extern int32_t YOHOO1;
|
|
|
|
extern int32_t YOHOO2;
|
|
|
|
extern int32_t DOLPHINSND;
|
|
|
|
extern int32_t TOUGHGALSND1;
|
|
|
|
extern int32_t TOUGHGALSND2;
|
|
|
|
extern int32_t TOUGHGALSND3;
|
|
|
|
extern int32_t TOUGHGALSND4;
|
|
|
|
extern int32_t TANK_ROAM;
|
|
|
|
extern int32_t BOS4_ROAM;
|
|
|
|
extern int32_t BOS4_RECOG;
|
|
|
|
extern int32_t BOS4_ATTACK;
|
|
|
|
extern int32_t BOS4_PAIN;
|
|
|
|
extern int32_t BOS4_DYING;
|
|
|
|
extern int32_t NEWBEAST_ATTACKMISS;
|
|
|
|
extern int32_t VOL4_2;
|
|
|
|
extern int32_t COOKINGDEEPFRIER;
|
|
|
|
extern int32_t WHINING_DOG;
|
|
|
|
extern int32_t DEAD_DOG;
|
|
|
|
extern int32_t LIGHTNING_SLAP;
|
|
|
|
extern int32_t THUNDER;
|
|
|
|
extern int32_t HAPPYMOUSESND1;
|
|
|
|
extern int32_t HAPPYMOUSESND2;
|
|
|
|
extern int32_t HAPPYMOUSESND3;
|
|
|
|
extern int32_t HAPPYMOUSESND4;
|
|
|
|
extern int32_t ALARM;
|
|
|
|
extern int32_t RAIN;
|
|
|
|
extern int32_t DTAG_GREENRUN;
|
|
|
|
extern int32_t DTAG_BROWNRUN;
|
|
|
|
extern int32_t DTAG_GREENSCORE;
|
|
|
|
extern int32_t DTAG_BROWNSCORE;
|
|
|
|
extern int32_t INTRO4_1;
|
|
|
|
extern int32_t INTRO4_2;
|
|
|
|
extern int32_t INTRO4_3;
|
|
|
|
extern int32_t INTRO4_4;
|
|
|
|
extern int32_t INTRO4_5;
|
|
|
|
extern int32_t INTRO4_6;
|
|
|
|
extern int32_t SCREECH;
|
|
|
|
extern int32_t BOSS4_DEADSPEECH;
|
|
|
|
extern int32_t BOSS4_FIRSTSEE;
|
|
|
|
extern int32_t PARTY_SPEECH;
|
|
|
|
extern int32_t POSTAL_SPEECH;
|
|
|
|
extern int32_t TGSPEECH;
|
|
|
|
extern int32_t DOGROOMSPEECH;
|
|
|
|
extern int32_t SMACKED;
|
|
|
|
extern int32_t MDEVSPEECH;
|
|
|
|
extern int32_t AREA51SPEECH;
|
|
|
|
extern int32_t JEEPSOUND;
|
|
|
|
extern int32_t BIGDOORSLAM;
|
|
|
|
extern int32_t BOS4_LAY;
|
|
|
|
extern int32_t WAVESOUND;
|
|
|
|
extern int32_t ILLBEBACK;
|
|
|
|
extern int32_t VOL4ENDSND1;
|
|
|
|
extern int32_t VOL4ENDSND2;
|
|
|
|
extern int32_t EXPANDERHIT;
|
|
|
|
extern int32_t SNAKESPEECH;
|
|
|
|
extern int32_t EXPANDERSHOOT;
|
|
|
|
extern int32_t GETBACKTOWORK;
|
|
|
|
extern int32_t JIBBED_ACTOR14;
|
|
|
|
extern int32_t JIBBED_ACTOR15;
|
|
|
|
extern int32_t INTRO4_B;
|
|
|
|
extern int32_t BIGBANG;
|
|
|
|
extern int32_t HORNSND;
|
|
|
|
extern int32_t BELLSND;
|
|
|
|
extern int32_t GOAWAY;
|
|
|
|
extern int32_t JOKE;
|
|
|
|
|
|
|
|
#define DYNAMICSOUNDMAP(Soundnum) (DynamicSoundMap[Soundnum])
|
|
|
|
|
|
|
|
#else /* if !defined DYNSOUNDREMAP_ENABLE */
|
|
|
|
|
|
|
|
#define G_ProcessDynamicSoundMapping(x, y) ((void)(0))
|
|
|
|
|
|
|
|
#define initsoundhashnames() ((void)0)
|
|
|
|
#define freesoundhashnames() ((void)0)
|
|
|
|
|
|
|
|
#include "soundefs.h"
|
|
|
|
|
|
|
|
#define DYNAMICSOUNDMAP(Soundnum) (Soundnum)
|
|
|
|
|
|
|
|
#endif
|