raze-gles/polymer/eduke32/build/include/common.h

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//
// Definitions of common non-engine data structures/functions
// (and declarations of data appearing in both)
// for EDuke32 and Mapster32
//
#ifndef EDUKE32_COMMON_H_
#define EDUKE32_COMMON_H_
#include "scriptfile.h"
#include "cache1d.h"
//// TYPES
struct strllist
{
struct strllist *next;
char *str;
};
typedef struct
{
const char *text;
int32_t tokenid;
}
tokenlist;
typedef struct
{
CACHE1D_FIND_REC *finddirs, *findfiles;
int32_t numdirs, numfiles;
}
fnlist_t;
#define FNLIST_INITIALIZER { NULL, NULL, 0, 0 }
enum
{
T_EOF = -2,
T_ERROR = -1,
};
//// EXTERN DECLS
extern struct strllist *CommandPaths, *CommandGrps;
//// FUNCTIONS
void G_AddGroup(const char *buffer);
void G_AddPath(const char *buffer);
int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens);
int32_t check_file_exist(const char *fn);
void fnlist_clearnames(fnlist_t *fnl);
int32_t fnlist_getnames(fnlist_t *fnl, const char *dirname, const char *pattern,
int32_t dirflags, int32_t fileflags);
void G_LoadGroupsInDir(const char *dirname);
void G_DoAutoload(const char *dirname);
#endif