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anim_switches.cpp
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- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
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2011-07-06 14:20:54 +00:00 |
animations.cpp
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- allow oscillating for discretely defined animations as well, not just for ranged ones.
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2015-03-21 12:48:37 +01:00 |
automaptexture.cpp
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- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
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2011-07-05 10:02:38 +00:00 |
bitmap.cpp
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- Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only
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2012-05-11 02:26:50 +00:00 |
bitmap.h
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- Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only
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2012-05-11 02:26:50 +00:00 |
buildtexture.cpp
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- remove texture name length limits for udmf maps
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2014-05-18 15:38:46 -07:00 |
canvastexture.cpp
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- remove texture name length limits for udmf maps
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2014-05-18 15:38:46 -07:00 |
ddstexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
emptytexture.cpp
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- Fix some GCC 4.7.1 warnings.
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2012-07-07 03:43:11 +00:00 |
flattexture.cpp
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- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
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2011-07-05 10:02:38 +00:00 |
imgztexture.cpp
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- remove texture name length limits for udmf maps
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2014-05-18 15:38:46 -07:00 |
jpegtexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
multipatchtexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
patchtexture.cpp
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- Fixed: 2048 should be a valid height for a Doom patch.
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2011-11-03 21:08:39 +00:00 |
pcxtexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
pngtexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
rawpagetexture.cpp
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- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
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2011-07-05 10:02:38 +00:00 |
texture.cpp
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- remove texture name length limits for udmf maps
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2014-05-18 15:38:46 -07:00 |
texturemanager.cpp
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Move SpriteFrames.Clear() from R_InitSprites to FTextureManager::Init
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2014-07-29 20:31:53 -05:00 |
textures.h
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- allow oscillating for discretely defined animations as well, not just for ranged ones.
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2015-03-21 12:48:37 +01:00 |
tgatexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
warptexture.cpp
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- removed more r_ header dependencies from the rest of the code.
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2011-07-06 15:31:05 +00:00 |