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4881ec257a
With CHANF_OVERLAP this isn't needed anymore - any sound started on CHAN_AUTO can actually play on this channel with overlap implicitly allowed. This has the added advantage that these sounds can be reliably accessed with other function by using CHAN_AUTO. |
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.. | ||
math | ||
rapidjson | ||
sfmt | ||
ctpl.h | ||
earcut.hpp | ||
m_crc32.h | ||
md5.cpp | ||
md5.h | ||
strnatcmp.c | ||
strnatcmp.h | ||
superfasthash.cpp | ||
superfasthash.h | ||
xs_Float.h |