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814 lines
26 KiB
C++
814 lines
26 KiB
C++
/*
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TiMidity++ -- MIDI to WAVE converter and player
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Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>
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Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* REVERB EFFECT FOR TIMIDITY++-1.X (Version 0.06e 1999/1/28)
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*
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* Copyright (C) 1997,1998,1999 Masaki Kiryu <mkiryu@usa.net>
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* (http://w3mb.kcom.ne.jp/~mkiryu/)
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*
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* reverb.h
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*
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*/
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#ifndef ___REVERB_H_
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#define ___REVERB_H_
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#include <stdint.h>
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namespace TimidityPlus
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{
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#define DEFAULT_REVERB_SEND_LEVEL 40
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/* */
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/* Effect Utitities */
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/* */
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/*! simple delay */
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typedef struct {
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int32_t *buf, size, index;
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} simple_delay;
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/*! Pink Noise Generator */
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typedef struct {
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float b0, b1, b2, b3, b4, b5, b6;
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} pink_noise;
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#ifndef SINE_CYCLE_LENGTH
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#define SINE_CYCLE_LENGTH 1024
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#endif
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/*! LFO */
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struct lfo {
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int32_t buf[SINE_CYCLE_LENGTH];
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int32_t count, cycle; /* in samples */
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int32_t icycle; /* proportional to (SINE_CYCLE_LENGTH / cycle) */
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int type; /* current content of its buffer */
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double freq; /* in Hz */
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};
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enum {
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LFO_NONE = 0,
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LFO_SINE,
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LFO_TRIANGULAR,
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};
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/*! modulated delay with allpass interpolation */
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typedef struct {
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int32_t *buf, size, rindex, windex, hist;
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int32_t ndelay, depth; /* in samples */
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} mod_delay;
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/*! modulated allpass filter with allpass interpolation */
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typedef struct {
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int32_t *buf, size, rindex, windex, hist;
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int32_t ndelay, depth; /* in samples */
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double feedback;
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int32_t feedbacki;
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} mod_allpass;
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/*! Moog VCF (resonant IIR state variable filter) */
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typedef struct {
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int16_t freq, last_freq; /* in Hz */
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double res_dB, last_res_dB; /* in dB */
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int32_t f, q, p; /* coefficients in fixed-point */
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int32_t b0, b1, b2, b3, b4;
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} filter_moog;
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/*! Moog VCF (resonant IIR state variable filter with distortion) */
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typedef struct {
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int16_t freq, last_freq; /* in Hz */
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double res_dB, last_res_dB; /* in dB */
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double dist, last_dist, f, q, p, d, b0, b1, b2, b3, b4;
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} filter_moog_dist;
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/*! LPF18 (resonant IIR lowpass filter with waveshaping) */
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typedef struct {
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int16_t freq, last_freq; /* in Hz */
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double dist, res, last_dist, last_res; /* in linear */
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double ay1, ay2, aout, lastin, kres, value, kp, kp1h;
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} filter_lpf18;
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/*! 1st order lowpass filter */
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typedef struct {
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double a;
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int32_t ai, iai; /* coefficients in fixed-point */
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int32_t x1l, x1r;
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} filter_lowpass1;
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/*! lowpass / highpass filter */
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typedef struct {
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double freq, q, last_freq, last_q;
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int32_t x1l, x2l, y1l, y2l, x1r, x2r, y1r, y2r;
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int32_t a1, a2, b1, b02;
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} filter_biquad;
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#ifndef PART_EQ_XG
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#define PART_EQ_XG
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/*! shelving filter */
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typedef struct {
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double freq, gain, q;
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int32_t x1l, x2l, y1l, y2l, x1r, x2r, y1r, y2r;
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int32_t a1, a2, b0, b1, b2;
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} filter_shelving;
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struct part_eq_xg {
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int8_t bass, treble, bass_freq, treble_freq;
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filter_shelving basss, trebles;
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int8_t valid;
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};
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#endif /* PART_EQ_XG */
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/*! peaking filter */
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typedef struct {
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double freq, gain, q;
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int32_t x1l, x2l, y1l, y2l, x1r, x2r, y1r, y2r;
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int32_t ba1, a2, b0, b2;
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} filter_peaking;
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/*! allpass filter */
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typedef struct _allpass {
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int32_t *buf, size, index;
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double feedback;
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int32_t feedbacki;
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} allpass;
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/*! comb filter */
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typedef struct _comb {
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int32_t *buf, filterstore, size, index;
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double feedback, damp1, damp2;
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int32_t feedbacki, damp1i, damp2i;
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} comb;
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/* */
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/* Insertion and Variation Effect */
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/* */
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struct effect_xg_t {
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int8_t use_msb, type_msb, type_lsb, param_lsb[16], param_msb[10],
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ret, pan, send_reverb, send_chorus, connection, part,
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mw_depth, bend_depth, cat_depth, ac1_depth, ac2_depth, cbc1_depth,
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cbc2_depth;
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struct _EffectList *ef;
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};
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enum {
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EFFECT_NONE,
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EFFECT_EQ2,
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EFFECT_EQ3,
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EFFECT_STEREO_EQ,
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EFFECT_OVERDRIVE1,
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EFFECT_DISTORTION1,
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EFFECT_OD1OD2,
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EFFECT_CHORUS,
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EFFECT_FLANGER,
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EFFECT_SYMPHONIC,
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EFFECT_CHORUS_EQ3,
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EFFECT_STEREO_OVERDRIVE,
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EFFECT_STEREO_DISTORTION,
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EFFECT_STEREO_AMP_SIMULATOR,
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EFFECT_OD_EQ3,
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EFFECT_HEXA_CHORUS,
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EFFECT_DELAY_LCR,
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EFFECT_DELAY_LR,
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EFFECT_ECHO,
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EFFECT_CROSS_DELAY,
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EFFECT_DELAY_EQ2,
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EFFECT_LOFI,
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EFFECT_LOFI1,
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EFFECT_LOFI2,
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EFFECT_XG_AUTO_WAH,
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EFFECT_XG_AUTO_WAH_EQ2,
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EFFECT_XG_AUTO_WAH_OD,
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EFFECT_XG_AUTO_WAH_OD_EQ3,
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};
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#define MAGIC_INIT_EFFECT_INFO -1
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#define MAGIC_FREE_EFFECT_INFO -2
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class Reverb;
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struct insertion_effect_gs_t {
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int32_t type;
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int8_t type_lsb, type_msb, parameter[20], send_reverb,
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send_chorus, send_delay, control_source1, control_depth1,
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control_source2, control_depth2, send_eq_switch;
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struct _EffectList *ef;
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};
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enum {
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XG_CONN_INSERTION = 0,
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XG_CONN_SYSTEM = 1,
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XG_CONN_SYSTEM_CHORUS,
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XG_CONN_SYSTEM_REVERB,
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};
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#define XG_INSERTION_EFFECT_NUM 2
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#define XG_VARIATION_EFFECT_NUM 1
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typedef struct _EffectList {
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int type;
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void *info;
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const struct _EffectEngine *engine;
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struct _EffectList *next_ef;
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} EffectList;
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struct _EffectEngine {
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int type;
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const char *name;
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void (Reverb::*do_effect)(int32_t *, int32_t, struct _EffectList *);
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void (Reverb::*conv_gs)(struct insertion_effect_gs_t *, struct _EffectList *);
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void (Reverb::*conv_xg)(struct effect_xg_t *, struct _EffectList *);
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int info_size;
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};
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struct effect_parameter_gs_t {
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int8_t type_msb, type_lsb;
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const char *name;
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int8_t param[20];
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int8_t control1, control2;
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};
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struct effect_parameter_xg_t {
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int8_t type_msb, type_lsb;
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const char *name;
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int8_t param_msb[10], param_lsb[16];
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int8_t control;
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};
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/*! 2-Band EQ */
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typedef struct {
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int16_t low_freq, high_freq; /* in Hz */
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int16_t low_gain, high_gain; /* in dB */
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filter_shelving hsf, lsf;
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} InfoEQ2;
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/*! 3-Band EQ */
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typedef struct {
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int16_t low_freq, high_freq, mid_freq; /* in Hz */
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int16_t low_gain, high_gain, mid_gain; /* in dB */
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double mid_width;
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filter_shelving hsf, lsf;
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filter_peaking peak;
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} InfoEQ3;
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/*! Stereo EQ */
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typedef struct {
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int16_t low_freq, high_freq, m1_freq, m2_freq; /* in Hz */
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int16_t low_gain, high_gain, m1_gain, m2_gain; /* in dB */
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double m1_q, m2_q, level;
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int32_t leveli;
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filter_shelving hsf, lsf;
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filter_peaking m1, m2;
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} InfoStereoEQ;
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/*! Overdrive 1 / Distortion 1 */
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typedef struct {
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double level;
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int32_t leveli, di; /* in fixed-point */
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int8_t drive, pan, amp_sw, amp_type;
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filter_moog svf;
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filter_biquad lpf1;
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void (Reverb::*amp_sim)(int32_t *, int32_t);
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} InfoOverdrive1;
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/*! OD1 / OD2 */
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typedef struct {
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double level, levell, levelr;
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int32_t levelli, levelri, dli, dri; /* in fixed-point */
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int8_t drivel, driver, panl, panr, typel, typer, amp_swl, amp_swr, amp_typel, amp_typer;
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filter_moog svfl, svfr;
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filter_biquad lpf1;
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void (Reverb::*amp_siml)(int32_t *, int32_t), (Reverb::*amp_simr)(int32_t *, int32_t);
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void (Reverb::*odl)(int32_t *, int32_t), (Reverb::*odr)(int32_t *, int32_t);
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} InfoOD1OD2;
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/*! HEXA-CHORUS */
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typedef struct {
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simple_delay buf0;
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lfo lfo0;
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double dry, wet, level;
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int32_t pdelay, depth; /* in samples */
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int8_t pdelay_dev, depth_dev, pan_dev;
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int32_t dryi, weti; /* in fixed-point */
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int32_t pan0, pan1, pan2, pan3, pan4, pan5;
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int32_t depth0, depth1, depth2, depth3, depth4, depth5,
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pdelay0, pdelay1, pdelay2, pdelay3, pdelay4, pdelay5;
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int32_t spt0, spt1, spt2, spt3, spt4, spt5,
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hist0, hist1, hist2, hist3, hist4, hist5;
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} InfoHexaChorus;
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/*! Plate Reverb */
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typedef struct {
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simple_delay pd, od1l, od2l, od3l, od4l, od5l, od6l, od7l,
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od1r, od2r, od3r, od4r, od5r, od6r, od7r,
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td1, td2, td1d, td2d;
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lfo lfo1, lfo1d;
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allpass ap1, ap2, ap3, ap4, ap6, ap6d;
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mod_allpass ap5, ap5d;
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filter_lowpass1 lpf1, lpf2;
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int32_t t1, t1d;
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double decay, ddif1, ddif2, idif1, idif2, dry, wet;
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int32_t decayi, ddif1i, ddif2i, idif1i, idif2i, dryi, weti;
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} InfoPlateReverb;
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/*! Standard Reverb */
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typedef struct {
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int32_t spt0, spt1, spt2, spt3, rpt0, rpt1, rpt2, rpt3;
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int32_t ta, tb, HPFL, HPFR, LPFL, LPFR, EPFL, EPFR;
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simple_delay buf0_L, buf0_R, buf1_L, buf1_R, buf2_L, buf2_R, buf3_L, buf3_R;
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double fbklev, nmixlev, cmixlev, monolev, hpflev, lpflev, lpfinp, epflev, epfinp, width, wet;
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int32_t fbklevi, nmixlevi, cmixlevi, monolevi, hpflevi, lpflevi, lpfinpi, epflevi, epfinpi, widthi, weti;
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} InfoStandardReverb;
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/*! Freeverb */
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#define numcombs 8
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#define numallpasses 4
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typedef struct {
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simple_delay pdelay;
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double roomsize, roomsize1, damp, damp1, wet, wet1, wet2, width;
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comb combL[numcombs], combR[numcombs];
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allpass allpassL[numallpasses], allpassR[numallpasses];
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int32_t wet1i, wet2i;
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int8_t alloc_flag;
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} InfoFreeverb;
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/*! 3-Tap Stereo Delay Effect */
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typedef struct {
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simple_delay delayL, delayR;
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int32_t size[3], index[3];
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double level[3], feedback, send_reverb;
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int32_t leveli[3], feedbacki, send_reverbi;
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} InfoDelay3;
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/*! Stereo Chorus Effect */
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typedef struct {
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simple_delay delayL, delayR;
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lfo lfoL, lfoR;
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int32_t wpt0, spt0, spt1, hist0, hist1;
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int32_t rpt0, depth, pdelay;
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double level, feedback, send_reverb, send_delay;
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int32_t leveli, feedbacki, send_reverbi, send_delayi;
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} InfoStereoChorus;
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/*! Chorus */
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typedef struct {
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simple_delay delayL, delayR;
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lfo lfoL, lfoR;
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int32_t wpt0, spt0, spt1, hist0, hist1;
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int32_t rpt0, depth, pdelay;
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double dry, wet, feedback, pdelay_ms, depth_ms, rate, phase_diff;
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int32_t dryi, weti, feedbacki;
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} InfoChorus;
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/*! Stereo Overdrive / Distortion */
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typedef struct {
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double level, dry, wet, drive, cutoff;
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int32_t dryi, weti, di;
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filter_moog svfl, svfr;
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filter_biquad lpf1;
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void (Reverb::*od)(int32_t *, int32_t);
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} InfoStereoOD;
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/*! Delay L,C,R */
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typedef struct {
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simple_delay delayL, delayR;
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int32_t index[3], size[3]; /* L,C,R */
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double rdelay, ldelay, cdelay, fdelay; /* in ms */
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double dry, wet, feedback, clevel, high_damp;
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int32_t dryi, weti, feedbacki, cleveli;
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filter_lowpass1 lpf;
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} InfoDelayLCR;
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/*! Delay L,R */
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typedef struct {
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simple_delay delayL, delayR;
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int32_t index[2], size[2]; /* L,R */
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double rdelay, ldelay, fdelay1, fdelay2; /* in ms */
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double dry, wet, feedback, high_damp;
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int32_t dryi, weti, feedbacki;
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filter_lowpass1 lpf;
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} InfoDelayLR;
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/*! Echo */
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typedef struct {
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simple_delay delayL, delayR;
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int32_t index[2], size[2]; /* L1,R1 */
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double rdelay1, ldelay1, rdelay2, ldelay2; /* in ms */
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double dry, wet, lfeedback, rfeedback, high_damp, level;
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int32_t dryi, weti, lfeedbacki, rfeedbacki, leveli;
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filter_lowpass1 lpf;
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} InfoEcho;
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/*! Cross Delay */
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typedef struct {
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simple_delay delayL, delayR;
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double lrdelay, rldelay; /* in ms */
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double dry, wet, feedback, high_damp;
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int32_t dryi, weti, feedbacki, input_select;
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filter_lowpass1 lpf;
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} InfoCrossDelay;
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/*! Lo-Fi 1 */
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typedef struct {
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int8_t lofi_type, pan, pre_filter, post_filter;
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double level, dry, wet;
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int32_t bit_mask, level_shift, dryi, weti;
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filter_biquad pre_fil, post_fil;
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} InfoLoFi1;
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/*! Lo-Fi 2 */
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typedef struct {
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int8_t wp_sel, disc_type, hum_type, ms, pan, rdetune, lofi_type, fil_type;
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double wp_level, rnz_lev, discnz_lev, hum_level, dry, wet, level;
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int32_t bit_mask, level_shift, wp_leveli, rnz_levi, discnz_levi, hum_keveki, dryi, weti;
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filter_biquad fil, wp_lpf, hum_lpf, disc_lpf;
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} InfoLoFi2;
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/*! LO-FI */
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typedef struct {
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int8_t output_gain, word_length, filter_type, bit_assign, emphasis;
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double dry, wet;
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int32_t bit_mask, level_shift, dryi, weti;
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filter_biquad lpf, srf;
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} InfoLoFi;
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/*! XG: Auto Wah */
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typedef struct {
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int8_t lfo_depth, drive;
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double resonance, lfo_freq, offset_freq, dry, wet;
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int32_t dryi, weti, fil_count, fil_cycle;
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struct lfo lfo;
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filter_moog_dist fil0, fil1;
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} InfoXGAutoWah;
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typedef struct {
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double level;
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int32_t leveli;
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filter_biquad lpf;
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} InfoXGAutoWahOD;
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/* GS parameters of reverb effect */
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struct reverb_status_gs_t
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{
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/* GS parameters */
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int8_t character, pre_lpf, level, time, delay_feedback, pre_delay_time;
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InfoStandardReverb info_standard_reverb;
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InfoPlateReverb info_plate_reverb;
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InfoFreeverb info_freeverb;
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InfoDelay3 info_reverb_delay;
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filter_lowpass1 lpf;
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};
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struct chorus_text_gs_t
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{
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int status;
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uint8_t voice_reserve[18], macro[3], pre_lpf[3], level[3], feed_back[3],
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delay[3], rate[3], depth[3], send_level[3];
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};
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/* GS parameters of chorus effect */
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struct chorus_status_gs_t
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{
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/* GS parameters */
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int8_t macro, pre_lpf, level, feedback, delay, rate, depth, send_reverb, send_delay;
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//struct chorus_text_gs_t text;
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InfoStereoChorus info_stereo_chorus;
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filter_lowpass1 lpf;
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};
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/* GS parameters of delay effect */
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struct delay_status_gs_t
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{
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/* GS parameters */
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int8_t type, level, level_center, level_left, level_right,
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feedback, pre_lpf, send_reverb, time_c, time_l, time_r;
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double time_center; /* in ms */
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double time_ratio_left, time_ratio_right; /* in pct */
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/* for pre-calculation */
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int32_t sample[3]; /* center, left, right */
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double level_ratio[3]; /* center, left, right */
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double feedback_ratio, send_reverb_ratio;
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filter_lowpass1 lpf;
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InfoDelay3 info_delay;
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};
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/* GS parameters of channel EQ */
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struct eq_status_gs_t
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{
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/* GS parameters */
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int8_t low_freq, high_freq, low_gain, high_gain;
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filter_shelving hsf, lsf;
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};
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/* XG parameters of Multi EQ */
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struct multi_eq_xg_t
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{
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/* XG parameters */
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int8_t type, gain1, gain2, gain3, gain4, gain5,
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freq1, freq2, freq3, freq4, freq5,
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q1, q2, q3, q4, q5, shape1, shape5;
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int8_t valid, valid1, valid2, valid3, valid4, valid5;
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filter_shelving eq1s, eq5s;
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filter_peaking eq1p, eq2p, eq3p, eq4p, eq5p;
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};
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class Reverb
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{
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double REV_INP_LEV;
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int32_t direct_buffer[AUDIO_BUFFER_SIZE * 2];
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int32_t direct_bufsize;
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int32_t reverb_effect_buffer[AUDIO_BUFFER_SIZE * 2];
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int32_t reverb_effect_bufsize;
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int32_t delay_effect_buffer[AUDIO_BUFFER_SIZE * 2];
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int32_t chorus_effect_buffer[AUDIO_BUFFER_SIZE * 2];
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int32_t eq_buffer[AUDIO_BUFFER_SIZE * 2];
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static const struct _EffectEngine effect_engine[];
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void free_delay(simple_delay *delay);
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void set_delay(simple_delay *delay, int32_t size);
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void do_delay(int32_t *stream, int32_t *buf, int32_t size, int32_t *index);
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void init_lfo(lfo *lfo, double freq, int type, double phase);
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int32_t do_lfo(lfo *lfo);
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void do_mod_delay(int32_t *stream, int32_t *buf, int32_t size, int32_t *rindex, int32_t *windex, int32_t ndelay, int32_t depth, int32_t lfoval, int32_t *hist);
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void free_mod_allpass(mod_allpass *delay);
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void set_mod_allpass(mod_allpass *delay, int32_t ndelay, int32_t depth, double feedback);
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void do_mod_allpass(int32_t *stream, int32_t *buf, int32_t size, int32_t *rindex, int32_t *windex, int32_t ndelay, int32_t depth, int32_t lfoval, int32_t *hist, int32_t feedback);
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void free_allpass(allpass *allpass);
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void set_allpass(allpass *allpass, int32_t size, double feedback);
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void do_allpass(int32_t *stream, int32_t *buf, int32_t size, int32_t *index, int32_t feedback);
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void init_filter_moog(filter_moog *svf);
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void calc_filter_moog(filter_moog *svf);
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void do_filter_moog(int32_t *stream, int32_t *high, int32_t f, int32_t p, int32_t q, int32_t *b0, int32_t *b1, int32_t *b2, int32_t *b3, int32_t *b4);
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void init_filter_moog_dist(filter_moog_dist *svf);
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void calc_filter_moog_dist(filter_moog_dist *svf);
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void do_filter_moog_dist(double *stream, double *high, double *band, double f, double p, double q, double d, double *b0, double *b1, double *b2, double *b3, double *b4);
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void do_filter_moog_dist_band(double *stream, double f, double p, double q, double d, double *b0, double *b1, double *b2, double *b3, double *b4);
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void init_filter_lpf18(filter_lpf18 *p);
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void calc_filter_lpf18(filter_lpf18 *p);
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void do_filter_lpf18(double *stream, double *ay1, double *ay2, double *aout, double *lastin, double kres, double value, double kp, double kp1h);
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void do_dummy_clipping(int32_t *stream, int32_t d) {}
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void do_hard_clipping(int32_t *stream, int32_t d);
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void do_soft_clipping1(int32_t *stream, int32_t d);
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void do_soft_clipping2(int32_t *stream, int32_t d);
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void do_filter_lowpass1(int32_t *stream, int32_t *x1, int32_t a, int32_t ia);
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void do_filter_lowpass1_stereo(int32_t *buf, int32_t count, filter_lowpass1 *p);
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void init_filter_biquad(filter_biquad *p);
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void calc_filter_biquad_low(filter_biquad *p);
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void calc_filter_biquad_high(filter_biquad *p);
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void do_filter_biquad(int32_t *stream, int32_t a1, int32_t a2, int32_t b1, int32_t b02, int32_t *x1, int32_t *x2, int32_t *y1, int32_t *y2);
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void init_filter_shelving(filter_shelving *p);
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void do_shelving_filter_stereo(int32_t* buf, int32_t count, filter_shelving *p);
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void do_peaking_filter_stereo(int32_t* buf, int32_t count, filter_peaking *p);
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double gs_revchar_to_roomsize(int character);
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double gs_revchar_to_level(int character);
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double gs_revchar_to_rt(int character);
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void init_filter_peaking(filter_peaking *p);
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void init_standard_reverb(InfoStandardReverb *info);
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void free_standard_reverb(InfoStandardReverb *info);
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void do_ch_standard_reverb(int32_t *buf, int32_t count, InfoStandardReverb *info);
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void do_ch_standard_reverb_mono(int32_t *buf, int32_t count, InfoStandardReverb *info);
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void set_freeverb_allpass(allpass *allpass, int32_t size);
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void init_freeverb_allpass(allpass *allpass);
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void set_freeverb_comb(comb *comb, int32_t size);
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void init_freeverb_comb(comb *comb);
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void realloc_freeverb_buf(InfoFreeverb *rev);
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void update_freeverb(InfoFreeverb *rev);
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void init_freeverb(InfoFreeverb *rev);
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void alloc_freeverb_buf(InfoFreeverb *rev);
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void free_freeverb_buf(InfoFreeverb *rev);
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void do_freeverb_allpass(int32_t *stream, int32_t *buf, int32_t size, int32_t *index, int32_t feedback);
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void do_freeverb_comb(int32_t input, int32_t *stream, int32_t *buf, int32_t size, int32_t *index, int32_t damp1, int32_t damp2, int32_t *fs, int32_t feedback);
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void do_ch_freeverb(int32_t *buf, int32_t count, InfoFreeverb *rev);
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void init_ch_reverb_delay(InfoDelay3 *info);
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void free_ch_reverb_delay(InfoDelay3 *info);
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void do_ch_reverb_panning_delay(int32_t *buf, int32_t count, InfoDelay3 *info);
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void do_ch_reverb_normal_delay(int32_t *buf, int32_t count, InfoDelay3 *info);
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int32_t get_plate_delay(double delay, double t);
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void do_ch_plate_reverb(int32_t *buf, int32_t count, InfoPlateReverb *info);
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void init_ch_3tap_delay(InfoDelay3 *info);
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void free_ch_3tap_delay(InfoDelay3 *info);
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void do_ch_3tap_delay(int32_t *buf, int32_t count, InfoDelay3 *info);
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void do_ch_cross_delay(int32_t *buf, int32_t count, InfoDelay3 *info);
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void do_ch_normal_delay(int32_t *buf, int32_t count, InfoDelay3 *info);
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void do_ch_stereo_chorus(int32_t *buf, int32_t count, InfoStereoChorus *info);
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void alloc_effect(EffectList *ef);
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void do_eq2(int32_t *buf, int32_t count, EffectList *ef);
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int32_t do_left_panning(int32_t sample, int32_t pan);
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int32_t do_right_panning(int32_t sample, int32_t pan);
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double calc_gs_drive(int val);
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void do_overdrive1(int32_t *buf, int32_t count, EffectList *ef);
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void do_distortion1(int32_t *buf, int32_t count, EffectList *ef);
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void do_dual_od(int32_t *buf, int32_t count, EffectList *ef);
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void do_hexa_chorus(int32_t *buf, int32_t count, EffectList *ef);
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void free_effect_xg(struct effect_xg_t *st);
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int clip_int(int val, int min, int max);
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void conv_gs_eq2(struct insertion_effect_gs_t *ieffect, EffectList *ef);
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void conv_gs_overdrive1(struct insertion_effect_gs_t *ieffect, EffectList *ef);
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void conv_gs_dual_od(struct insertion_effect_gs_t *ieffect, EffectList *ef);
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double calc_dry_gs(int val);
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double calc_wet_gs(int val);
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void conv_gs_hexa_chorus(struct insertion_effect_gs_t *ieffect, EffectList *ef);
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double calc_dry_xg(int val, struct effect_xg_t *st);
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double calc_wet_xg(int val, struct effect_xg_t *st);
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void do_eq3(int32_t *buf, int32_t count, EffectList *ef);
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void do_stereo_eq(int32_t *buf, int32_t count, EffectList *ef);
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void conv_xg_eq2(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_eq3(struct effect_xg_t *st, EffectList *ef);
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void conv_gs_stereo_eq(struct insertion_effect_gs_t *st, EffectList *ef);
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void conv_xg_chorus_eq3(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_chorus(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_flanger(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_symphonic(struct effect_xg_t *st, EffectList *ef);
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void do_chorus(int32_t *buf, int32_t count, EffectList *ef);
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void conv_xg_od_eq3(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_overdrive(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_distortion(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_amp_simulator(struct effect_xg_t *st, EffectList *ef);
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void do_stereo_od(int32_t *buf, int32_t count, EffectList *ef);
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void do_delay_lcr(int32_t *buf, int32_t count, EffectList *ef);
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void conv_xg_delay_eq2(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_delay_lcr(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_delay_lr(struct effect_xg_t *st, EffectList *ef);
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void do_delay_lr(int32_t *buf, int32_t count, EffectList *ef);
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void conv_xg_echo(struct effect_xg_t *st, EffectList *ef);
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void do_echo(int32_t *buf, int32_t count, EffectList *ef);
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void conv_xg_cross_delay(struct effect_xg_t *st, EffectList *ef);
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void do_cross_delay(int32_t *buf, int32_t count, EffectList *ef);
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void conv_gs_lofi1(struct insertion_effect_gs_t *st, EffectList *ef);
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inline int32_t apply_lofi(int32_t input, int32_t bit_mask, int32_t level_shift);
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void do_lofi1(int32_t *buf, int32_t count, EffectList *ef);
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void conv_gs_lofi2(struct insertion_effect_gs_t *st, EffectList *ef);
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void do_lofi2(int32_t *buf, int32_t count, EffectList *ef);
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void conv_xg_lofi(struct effect_xg_t *st, EffectList *ef);
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void do_lofi(int32_t *buf, int32_t count, EffectList *ef);
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void conv_xg_auto_wah_od(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_auto_wah_od_eq3(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_auto_wah_eq2(struct effect_xg_t *st, EffectList *ef);
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void conv_xg_auto_wah(struct effect_xg_t *st, EffectList *ef);
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double calc_xg_auto_wah_freq(int32_t lfo_val, double offset_freq, int8_t depth);
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void do_xg_auto_wah(int32_t *buf, int32_t count, EffectList *ef);
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void do_xg_auto_wah_od(int32_t *buf, int32_t count, EffectList *ef);
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public:
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Reverb()
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{
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// Make sure that this starts out with all zeros.
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memset(this, 0, sizeof(*this));
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REV_INP_LEV = 1.0;
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direct_bufsize = sizeof(direct_buffer);
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reverb_effect_bufsize = sizeof(reverb_effect_buffer);
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|
}
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|
~Reverb()
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|
{
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free_effect_buffers();
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|
}
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|
|
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void set_dry_signal(int32_t *, int32_t);
|
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void set_dry_signal_xg(int32_t *, int32_t, int32_t);
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void mix_dry_signal(int32_t *, int32_t);
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void free_effect_buffers(void);
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void init_pink_noise(pink_noise *);
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float get_pink_noise(pink_noise *);
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float get_pink_noise_light(pink_noise *);
|
|
void calc_filter_shelving_high(filter_shelving *);
|
|
void calc_filter_shelving_low(filter_shelving *);
|
|
void calc_filter_peaking(filter_peaking *);
|
|
void do_insertion_effect_gs(int32_t*, int32_t);
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void do_insertion_effect_xg(int32_t*, int32_t, struct effect_xg_t *);
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void do_variation_effect1_xg(int32_t*, int32_t);
|
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void init_ch_effect_xg(void);
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EffectList *push_effect(EffectList *, int);
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|
void do_effect_list(int32_t *, int32_t, EffectList *);
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|
void free_effect_list(EffectList *);
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void init_filter_lowpass1(filter_lowpass1 *p);
|
|
|
|
/* */
|
|
/* System Effect */
|
|
/* */
|
|
/* Reverb Effect */
|
|
void do_ch_reverb(int32_t *, int32_t);
|
|
void set_ch_reverb(int32_t *, int32_t, int32_t);
|
|
void init_reverb(void);
|
|
void do_ch_reverb_xg(int32_t *, int32_t);
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|
|
|
/* Chorus Effect */
|
|
void do_ch_chorus(int32_t *, int32_t);
|
|
void set_ch_chorus(int32_t *, int32_t, int32_t);
|
|
void init_ch_chorus(void);
|
|
void do_ch_chorus_xg(int32_t *, int32_t);
|
|
|
|
/* Delay (Celeste) Effect */
|
|
void do_ch_delay(int32_t *, int32_t);
|
|
void set_ch_delay(int32_t *, int32_t, int32_t);
|
|
void init_ch_delay(void);
|
|
|
|
/* EQ */
|
|
void init_eq_gs(void);
|
|
void set_ch_eq_gs(int32_t *, int32_t);
|
|
void do_ch_eq_gs(int32_t *, int32_t);
|
|
void do_ch_eq_xg(int32_t *, int32_t, struct part_eq_xg *);
|
|
void do_multi_eq_xg(int32_t *, int32_t);
|
|
|
|
// These get accessed directly by the player.
|
|
struct multi_eq_xg_t multi_eq_xg;
|
|
pink_noise global_pink_noise_light;
|
|
struct insertion_effect_gs_t insertion_effect_gs;
|
|
struct effect_xg_t insertion_effect_xg[XG_INSERTION_EFFECT_NUM],
|
|
variation_effect_xg[XG_VARIATION_EFFECT_NUM], reverb_status_xg, chorus_status_xg;
|
|
|
|
static const struct effect_parameter_gs_t effect_parameter_gs[];
|
|
static const struct effect_parameter_xg_t effect_parameter_xg[];
|
|
|
|
void init_for_effect()
|
|
{
|
|
init_pink_noise(&global_pink_noise_light);
|
|
init_reverb();
|
|
init_ch_delay();
|
|
init_ch_chorus();
|
|
init_eq_gs();
|
|
}
|
|
|
|
|
|
struct reverb_status_gs_t reverb_status_gs;
|
|
//struct chorus_text_gs_t chorus_text_gs;
|
|
struct chorus_status_gs_t chorus_status_gs;
|
|
struct delay_status_gs_t delay_status_gs;
|
|
struct eq_status_gs_t eq_status_gs;
|
|
|
|
|
|
////////////////////////////////// from readmidi
|
|
|
|
void init_delay_status_gs(void);
|
|
void recompute_delay_status_gs(void);
|
|
void set_delay_macro_gs(int macro);
|
|
void init_reverb_status_gs(void);
|
|
void recompute_reverb_status_gs(void);
|
|
void set_reverb_macro_gm2(int macro);
|
|
void set_reverb_macro_gs(int macro);
|
|
void init_chorus_status_gs(void);
|
|
void recompute_chorus_status_gs();
|
|
void set_chorus_macro_gs(int macro);
|
|
void init_eq_status_gs(void);
|
|
void recompute_eq_status_gs(void);
|
|
void init_multi_eq_xg(void);
|
|
void set_multi_eq_type_xg(int type);
|
|
void recompute_multi_eq_xg(void);
|
|
void set_effect_param_xg(struct effect_xg_t *st, int type_msb, int type_lsb);
|
|
void recompute_effect_xg(struct effect_xg_t *st);
|
|
void realloc_effect_xg(struct effect_xg_t *st);
|
|
void init_effect_xg(struct effect_xg_t *st);
|
|
void init_all_effect_xg(void);
|
|
void init_insertion_effect_gs(void);
|
|
void set_effect_param_gs(struct insertion_effect_gs_t *st, int msb, int lsb);
|
|
void recompute_insertion_effect_gs(void);
|
|
void realloc_insertion_effect_gs(void);
|
|
void init_effect_status(int play_system_mode);
|
|
|
|
};
|
|
|
|
}
|
|
#endif /* ___REVERB_H_ */
|