qzdoom/wadsrc/static/actors/shared/skies.txt
Christoph Oelckers 3d40dbb659 - merged all portals with the same displacement together. While this provides
a mild performance increase it's not what I hoped it would do...
- Moved portal initialization for the portal things to P_SpawnSpecials
  instead of having the things self-initialize in PostBeginPlay. This was
  done to ensure that the portals are fully set up when the game begins.
  Otherwise there is no decent way to let the renderer post-process this
  information during setup.
- Changed: For 800x600 the default scaling handling of the options menu
  makes it become too small so for any resolution with a width between 
  800 and 959 it has been reverted to the regular clean scaling factor.


SVN r2055 (trunk)
2009-12-28 17:13:30 +00:00

37 lines
443 B
Text

ACTOR SkyViewpoint 9080 native
{
+NOSECTOR
+NOBLOCKMAP
+NOGRAVITY
+DONTSPLASH
}
ACTOR SkyPicker 9081 native
{
+NOSECTOR
+NOBLOCKMAP
+NOGRAVITY
+DONTSPLASH
}
ACTOR StackPoint : SkyViewpoint native
{
}
ACTOR UpperStackLookOnly : StackPoint 9077
{
}
ACTOR LowerStackLookOnly : StackPoint 9078
{
}
ACTOR SectorSilencer 9082 native
{
+NOBLOCKMAP
+NOGRAVITY
+DONTSPLASH
RenderStyle None
}