qzdoom/src/gl/utility
2016-09-24 01:47:44 +02:00
..
gl_clock.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_clock.h - remove the GLWallLightEntry type. Everything it contains can be retrieved from the existing lightlist just as easily, and this approach avoids a lot of memory allocations. 2016-02-01 01:03:34 +01:00
gl_convert.h - adjustments for floating point changes. 2016-03-21 02:57:02 +01:00
gl_cycler.cpp - made adjustments for new savegame code. 2016-09-24 01:47:44 +02:00
gl_cycler.h - made adjustments for new savegame code. 2016-09-24 01:47:44 +02:00
gl_geometric.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_geometric.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_templates.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00