mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 21:11:39 +00:00
287 lines
4.7 KiB
Text
287 lines
4.7 KiB
Text
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// Yorick's Skull -----------------------------------------------------------
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ACTOR PuzzSkull : PuzzleItem
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{
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PuzzleItem.Number 0
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Inventory.Icon ARTISKLL
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Inventory.PickupMessage "$TXT_ARTIPUZZSKULL"
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Tag "$TAG_ARTIPUZZSKULL"
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States
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{
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Spawn:
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ASKU A -1
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Stop
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}
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}
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// Heart of D'Sparil --------------------------------------------------------
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ACTOR PuzzGemBig : PuzzleItem
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{
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PuzzleItem.Number 1
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Inventory.Icon ARTIBGEM
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Inventory.PickupMessage "$TXT_ARTIPUZZGEMBIG"
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Tag "$TAG_ARTIPUZZGEMBIG"
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States
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{
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Spawn:
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ABGM A -1
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Stop
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}
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}
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// Red Gem (Ruby Planet) ----------------------------------------------------
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ACTOR PuzzGemRed : PuzzleItem
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{
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PuzzleItem.Number 2
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Inventory.Icon ARTIGEMR
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Inventory.PickupMessage "$TXT_ARTIPUZZGEMRED"
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Tag "$TAG_ARTIPUZZGEMRED"
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States
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{
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Spawn:
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AGMR A -1
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Stop
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}
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}
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// Green Gem 1 (Emerald Planet) ---------------------------------------------
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ACTOR PuzzGemGreen1 : PuzzleItem
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{
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PuzzleItem.Number 3
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Inventory.Icon ARTIGEMG
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Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN1"
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Tag "$TAG_ARTIPUZZGEMGREEN1"
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States
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{
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Spawn:
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AGMG A -1
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Stop
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}
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}
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// Green Gem 2 (Emerald Planet) ---------------------------------------------
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ACTOR PuzzGemGreen2 : PuzzleItem
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{
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PuzzleItem.Number 4
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Inventory.Icon ARTIGMG2
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Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN2"
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Tag "$TAG_ARTIPUZZGEMGREEN2"
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States
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{
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Spawn:
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AGG2 A -1
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Stop
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}
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}
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// Blue Gem 1 (Sapphire Planet) ---------------------------------------------
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ACTOR PuzzGemBlue1 : PuzzleItem
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{
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PuzzleItem.Number 5
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Inventory.Icon ARTIGEMB
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Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE1"
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Tag "$TAG_ARTIPUZZGEMBLUE1"
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States
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{
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Spawn:
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AGMB A -1
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Stop
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}
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}
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// Blue Gem 2 (Sapphire Planet) ---------------------------------------------
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ACTOR PuzzGemBlue2 : PuzzleItem
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{
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PuzzleItem.Number 6
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Inventory.Icon ARTIGMB2
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Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE2"
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Tag "$TAG_ARTIPUZZGEMBLUE2"
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States
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{
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Spawn:
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AGB2 A -1
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Stop
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}
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}
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// Book 1 (Daemon Codex) ----------------------------------------------------
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ACTOR PuzzBook1 : PuzzleItem
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{
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PuzzleItem.Number 7
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Inventory.Icon ARTIBOK1
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Inventory.PickupMessage "$TXT_ARTIPUZZBOOK1"
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Tag "$TAG_ARTIPUZZBOOK1"
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States
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{
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Spawn:
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ABK1 A -1
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Stop
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}
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}
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// Book 2 (Liber Oscura) ----------------------------------------------------
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ACTOR PuzzBook2 : PuzzleItem
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{
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PuzzleItem.Number 8
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Inventory.Icon ARTIBOK2
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Inventory.PickupMessage "$TXT_ARTIPUZZBOOK2"
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Tag "$TAG_ARTIPUZZBOOK2"
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States
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{
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Spawn:
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ABK2 A -1
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Stop
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}
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}
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// Flame Mask ---------------------------------------------------------------
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ACTOR PuzzFlameMask : PuzzleItem
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{
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PuzzleItem.Number 9
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Inventory.Icon ARTISKL2
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Inventory.PickupMessage "$TXT_ARTIPUZZSKULL2"
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Tag "$TAG_ARTIPUZZSKULL2"
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States
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{
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Spawn:
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ASK2 A -1
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Stop
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}
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}
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// Fighter Weapon (Glaive Seal) ---------------------------------------------
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ACTOR PuzzFWeapon : PuzzleItem
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{
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PuzzleItem.Number 10
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Inventory.Icon ARTIFWEP
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Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON"
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Tag "$TAG_ARTIPUZZFWEAPON"
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States
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{
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Spawn:
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AFWP A -1
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Stop
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}
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}
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// Cleric Weapon (Holy Relic) -----------------------------------------------
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ACTOR PuzzCWeapon : PuzzleItem
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{
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PuzzleItem.Number 11
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Inventory.Icon ARTICWEP
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Inventory.PickupMessage "$TXT_ARTIPUZZCWEAPON"
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Tag "$TAG_ARTIPUZZCWEAPON"
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States
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{
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Spawn:
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ACWP A -1
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Stop
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}
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}
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// Mage Weapon (Sigil of the Magus) -----------------------------------------
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ACTOR PuzzMWeapon : PuzzleItem
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{
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PuzzleItem.Number 12
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Inventory.Icon ARTIMWEP
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Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON"
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Tag "$TAG_ARTIPUZZMWEAPON"
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States
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{
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Spawn:
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AMWP A -1
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Stop
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}
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}
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// Clock Gear 1 -------------------------------------------------------------
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ACTOR PuzzGear1 : PuzzleItem
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{
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PuzzleItem.Number 13
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Inventory.Icon ARTIGEAR
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Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
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Tag "$TAG_ARTIPUZZGEAR1"
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States
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{
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Spawn:
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AGER ABCDEFGH 4 Bright
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Loop
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}
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}
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// Clock Gear 2 -------------------------------------------------------------
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ACTOR PuzzGear2 : PuzzleItem
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{
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PuzzleItem.Number 14
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Inventory.Icon ARTIGER2
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Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
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Tag "$TAG_ARTIPUZZGEAR2"
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States
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{
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Spawn:
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AGR2 ABCDEFGH 4 Bright
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Loop
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}
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}
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// Clock Gear 3 -------------------------------------------------------------
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ACTOR PuzzGear3 : PuzzleItem
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{
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PuzzleItem.Number 15
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Inventory.Icon ARTIGER3
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Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
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Tag "$TAG_ARTIPUZZGEAR3"
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States
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{
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Spawn:
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AGR3 ABCDEFGH 4 Bright
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Loop
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}
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}
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// Clock Gear 4 -------------------------------------------------------------
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ACTOR PuzzGear4 : PuzzleItem
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{
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PuzzleItem.Number 16
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Inventory.Icon ARTIGER4
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Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
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Tag "$TAG_ARTIPUZZGEAR4"
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States
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{
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Spawn:
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AGR4 ABCDEFGH 4 Bright
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Loop
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}
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}
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