mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-15 15:01:42 +00:00
7baeeeaab5
SVN r2619 (trunk)
709 lines
9.8 KiB
Text
709 lines
9.8 KiB
Text
|
|
// Winged Statue (no skull) -------------------------------------------------
|
|
|
|
ACTOR ZWingedStatueNoSkull : SwitchingDecoration 9011
|
|
{
|
|
Game Hexen
|
|
Radius 10
|
|
Height 62
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
STWN A -1
|
|
Stop
|
|
Active:
|
|
STWN B -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Gem pedestal -------------------------------------------------------------
|
|
|
|
ACTOR ZGemPedestal : SwitchingDecoration 9012
|
|
{
|
|
Game Hexen
|
|
Radius 10
|
|
Height 40
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
GMPD A -1
|
|
Stop
|
|
Active:
|
|
GMPD B -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Tree (destructible) ------------------------------------------------------
|
|
|
|
ACTOR TreeDestructible 8062
|
|
{
|
|
Game Hexen
|
|
Health 70
|
|
Radius 15
|
|
Height 180
|
|
DeathHeight 24
|
|
Mass 0x7fffffff
|
|
PainSound "TreeExplode"
|
|
DeathSound "TreeBreak"
|
|
+SOLID +SHOOTABLE +NOBLOOD +NOICEDEATH
|
|
States
|
|
{
|
|
Spawn:
|
|
TRDT A -1
|
|
Stop
|
|
Death:
|
|
TRDT B 5
|
|
TRDT C 5 A_Scream
|
|
TRDT DEF 5
|
|
TRDT G -1
|
|
Stop
|
|
Burn:
|
|
TRDT H 5 Bright A_Pain
|
|
TRDT IJKL 5 Bright
|
|
TRDT M 5 Bright A_Explode(10, 128)
|
|
TRDT N 5 Bright
|
|
TRDT OP 5
|
|
TRDT Q -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Pottery1 ------------------------------------------------------------------
|
|
|
|
ACTOR Pottery1 104 native
|
|
{
|
|
Game Hexen
|
|
Health 15
|
|
Speed 10
|
|
Height 32
|
|
+SOLID +SHOOTABLE +NOBLOOD +DROPOFF
|
|
+SLIDESONWALLS +PUSHABLE +TELESTOMP +CANPASS
|
|
+NOICEDEATH
|
|
|
|
action native A_PotteryExplode();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
POT1 A -1
|
|
Loop
|
|
Death:
|
|
POT1 A 0 A_PotteryExplode
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Pottery2 -----------------------------------------------------------------
|
|
|
|
ACTOR Pottery2 : Pottery1 105
|
|
{
|
|
Game Hexen
|
|
Height 25
|
|
States
|
|
{
|
|
Spawn:
|
|
POT2 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Pottery3 -----------------------------------------------------------------
|
|
|
|
ACTOR Pottery3 : Pottery1 106
|
|
{
|
|
Game Hexen
|
|
Height 25
|
|
States
|
|
{
|
|
Spawn:
|
|
POT3 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Pottery Bit --------------------------------------------------------------
|
|
|
|
ACTOR PotteryBit
|
|
{
|
|
Radius 5
|
|
Height 5
|
|
+MISSILE
|
|
+NOTELEPORT
|
|
+NOICEDEATH
|
|
|
|
action native A_PotteryChooseBit();
|
|
action native A_PotteryCheck();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
PBIT ABCDE -1
|
|
Stop
|
|
Death:
|
|
PBIT F 0 A_PotteryChooseBit
|
|
Stop
|
|
Pottery1:
|
|
PBIT F 140
|
|
PBIT F 1 A_PotteryCheck
|
|
Stop
|
|
Pottery2:
|
|
PBIT G 140
|
|
PBIT G 1 A_PotteryCheck
|
|
Stop
|
|
Pottery3:
|
|
PBIT H 140
|
|
PBIT H 1 A_PotteryCheck
|
|
Stop
|
|
Pottery4:
|
|
PBIT I 140
|
|
PBIT I 1 A_PotteryCheck
|
|
Stop
|
|
Pottery5:
|
|
PBIT J 140
|
|
PBIT J 1 A_PotteryCheck
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Blood pool ---------------------------------------------------------------
|
|
|
|
ACTOR BloodPool 111
|
|
{
|
|
Game Hexen
|
|
States
|
|
{
|
|
Spawn:
|
|
BDPL A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Lynched corpse (no heart) ------------------------------------------------
|
|
|
|
ACTOR ZCorpseLynchedNoHeart 109 native
|
|
{
|
|
Game Hexen
|
|
Radius 10
|
|
Height 100
|
|
+SOLID +SPAWNCEILING +NOGRAVITY
|
|
|
|
action native A_CorpseBloodDrip();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
CPS5 A 140 A_CorpseBloodDrip
|
|
Loop
|
|
}
|
|
}
|
|
|
|
|
|
// CorpseBloodDrip ----------------------------------------------------------
|
|
|
|
ACTOR CorpseBloodDrip
|
|
{
|
|
Radius 1
|
|
Height 4
|
|
Gravity 0.125
|
|
+MISSILE
|
|
+NOICEDEATH
|
|
DeathSound "Drip"
|
|
States
|
|
{
|
|
Spawn:
|
|
BDRP A -1
|
|
Stop
|
|
Death:
|
|
BDSH AB 3
|
|
BDSH CD 2
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Corpse bit ---------------------------------------------------------------
|
|
|
|
ACTOR CorpseBit
|
|
{
|
|
Radius 5
|
|
Height 5
|
|
+NOBLOCKMAP
|
|
+TELESTOMP
|
|
States
|
|
{
|
|
Spawn:
|
|
CPB1 A -1
|
|
Stop
|
|
CPB2 A -1
|
|
Stop
|
|
CPB3 A -1
|
|
Stop
|
|
CPB4 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Corpse (sitting, splatterable) -------------------------------------------
|
|
|
|
ACTOR ZCorpseSitting 110
|
|
{
|
|
Game Hexen
|
|
Health 30
|
|
Radius 15
|
|
Height 35
|
|
+SOLID +SHOOTABLE +NOBLOOD
|
|
+NOICEDEATH
|
|
DeathSound "FireDemonDeath"
|
|
|
|
action native A_CorpseExplode();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
CPS6 A -1
|
|
Stop
|
|
Death:
|
|
CPS6 A 1 A_CorpseExplode
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Leaf Spawner -------------------------------------------------------------
|
|
|
|
ACTOR LeafSpawner 113
|
|
{
|
|
Game Hexen
|
|
+NOBLOCKMAP +NOSECTOR
|
|
+INVISIBLE
|
|
|
|
action native A_LeafSpawn();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
TNT1 A 20 A_LeafSpawn
|
|
Loop
|
|
}
|
|
}
|
|
|
|
|
|
// Leaf 1 -------------------------------------------------------------------
|
|
|
|
ACTOR Leaf1
|
|
{
|
|
Radius 2
|
|
Height 4
|
|
Gravity 0.125
|
|
+NOBLOCKMAP +MISSILE
|
|
+NOTELEPORT +DONTSPLASH
|
|
+NOICEDEATH
|
|
|
|
action native A_LeafThrust();
|
|
action native A_LeafCheck();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
LEF1 ABC 4
|
|
LEF1 D 4 A_LeafThrust
|
|
LEF1 EFG 4
|
|
LEF1 H 4 A_LeafThrust
|
|
LEF1 I 4
|
|
LEF1 AB 4
|
|
LEF1 C 4 A_LeafThrust
|
|
LEF1 DEF 4
|
|
LEF1 G 4 A_LeafThrust
|
|
LEF1 HI 4
|
|
Stop
|
|
Death:
|
|
LEF3 D 10 A_LeafCheck
|
|
Wait
|
|
}
|
|
}
|
|
|
|
|
|
// Leaf 2 -------------------------------------------------------------------
|
|
|
|
ACTOR Leaf2 : Leaf1
|
|
{
|
|
States
|
|
{
|
|
Spawn:
|
|
LEF2 ABC 4
|
|
LEF2 D 4 A_LeafThrust
|
|
LEF2 EFG 4
|
|
LEF2 H 4 A_LeafThrust
|
|
LEF2 I 4
|
|
LEF2 AB 4
|
|
LEF2 C 4 A_LeafThrust
|
|
LEF2 DEF 4
|
|
LEF2 G 4 A_LeafThrust
|
|
LEF2 HI 4
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Twined torch -------------------------------------------------------------
|
|
|
|
ACTOR ZTwinedTorch : SwitchableDecoration 116
|
|
{
|
|
Game Hexen
|
|
Radius 10
|
|
Height 64
|
|
+SOLID
|
|
States
|
|
{
|
|
Active:
|
|
TWTR A 0 Bright A_PlaySound("Ignite")
|
|
Spawn:
|
|
TWTR ABCDEFGH 4 Bright
|
|
Loop
|
|
Inactive:
|
|
TWTR I -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR ZTwinedTorchUnlit : ZTwinedTorch 117
|
|
{
|
|
Game Hexen
|
|
States
|
|
{
|
|
Spawn:
|
|
Goto Super::Inactive
|
|
}
|
|
}
|
|
|
|
|
|
// Wall torch ---------------------------------------------------------------
|
|
|
|
ACTOR ZWallTorch : SwitchableDecoration 54
|
|
{
|
|
Game Hexen
|
|
+NOBLOCKMAP
|
|
+NOGRAVITY
|
|
+FIXMAPTHINGPOS
|
|
Radius 6.5
|
|
States
|
|
{
|
|
Active:
|
|
WLTR A 0 Bright A_PlaySound("Ignite")
|
|
Spawn:
|
|
WLTR ABCDEFGH 5 Bright
|
|
Loop
|
|
Inactive:
|
|
WLTR I -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR ZWallTorchUnlit : ZWallTorch 55
|
|
{
|
|
Game Hexen
|
|
States
|
|
{
|
|
Spawn:
|
|
Goto Super::Inactive
|
|
}
|
|
}
|
|
|
|
|
|
// Shrub1 -------------------------------------------------------------------
|
|
|
|
ACTOR ZShrub1 8101
|
|
{
|
|
Game Hexen
|
|
Radius 8
|
|
Height 24
|
|
Health 20
|
|
Mass 0x7fffffff
|
|
+SOLID +SHOOTABLE +NOBLOOD +NOICEDEATH
|
|
DeathSound "TreeExplode"
|
|
States
|
|
{
|
|
Spawn:
|
|
SHB1 A -1
|
|
Stop
|
|
Burn:
|
|
SHB1 B 7 Bright
|
|
SHB1 C 6 Bright A_Scream
|
|
SHB1 D 5 Bright
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Shrub2 -------------------------------------------------------------------
|
|
|
|
ACTOR ZShrub2 8102
|
|
{
|
|
Game Hexen
|
|
Radius 16
|
|
Height 40
|
|
Health 20
|
|
Mass 0x7fffffff
|
|
+SOLID +SHOOTABLE +NOBLOOD +NOICEDEATH
|
|
DeathSound "TreeExplode"
|
|
States
|
|
{
|
|
Spawn:
|
|
SHB2 A -1
|
|
Stop
|
|
Burn:
|
|
SHB2 B 7 Bright
|
|
SHB2 C 6 Bright A_Scream
|
|
SHB2 D 5 Bright A_Explode(30, 64)
|
|
SHB2 E 5 Bright
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Fire Bull ----------------------------------------------------------------
|
|
|
|
ACTOR ZFireBull : SwitchableDecoration 8042
|
|
{
|
|
Game Hexen
|
|
Radius 20
|
|
Height 80
|
|
+SOLID
|
|
States
|
|
{
|
|
Active:
|
|
FBUL I 4 Bright A_PlaySound("Ignite")
|
|
FBUL J 4 Bright
|
|
Spawn:
|
|
FBUL ABCDEFG 4 Bright
|
|
Loop
|
|
Inactive:
|
|
FBUL JI 4 Bright
|
|
FBUL H -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR ZFireBullUnlit : ZFireBull 8043
|
|
{
|
|
Game Hexen
|
|
States
|
|
{
|
|
Spawn:
|
|
Goto Super::Inactive+2
|
|
}
|
|
}
|
|
|
|
|
|
// Suit of armor ------------------------------------------------------------
|
|
|
|
ACTOR ZSuitOfArmor 8064
|
|
{
|
|
Game Hexen
|
|
Health 60
|
|
Radius 16
|
|
Height 72
|
|
Mass 0x7fffffff
|
|
+SOLID +SHOOTABLE +NOBLOOD
|
|
+NOICEDEATH
|
|
DeathSound "SuitofArmorBreak"
|
|
|
|
action native A_SoAExplode();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
ZSUI A -1
|
|
Stop
|
|
Death:
|
|
ZSUI A 1 A_SoAExplode
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Armor chunk --------------------------------------------------------------
|
|
|
|
ACTOR ZArmorChunk
|
|
{
|
|
Radius 4
|
|
Height 8
|
|
States
|
|
{
|
|
Spawn:
|
|
ZSUI B -1
|
|
Stop
|
|
ZSUI C -1
|
|
Stop
|
|
ZSUI D -1
|
|
Stop
|
|
ZSUI E -1
|
|
Stop
|
|
ZSUI F -1
|
|
Stop
|
|
ZSUI G -1
|
|
Stop
|
|
ZSUI H -1
|
|
Stop
|
|
ZSUI I -1
|
|
Stop
|
|
ZSUI J -1
|
|
Stop
|
|
ZSUI K -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Bell ---------------------------------------------------------------------
|
|
|
|
ACTOR ZBell 8065 native
|
|
{
|
|
Game Hexen
|
|
Health 5
|
|
Radius 56
|
|
Height 120
|
|
Mass 0x7fffffff
|
|
+SOLID +SHOOTABLE +NOBLOOD +NOGRAVITY +SPAWNCEILING
|
|
+NOICEDEATH
|
|
DeathSound "BellRing"
|
|
|
|
action native A_BellReset1();
|
|
action native A_BellReset2();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
BBLL F -1
|
|
Stop
|
|
Death:
|
|
BBLL A 4 A_BellReset1
|
|
BBLL BC 4
|
|
BBLL D 5 A_Scream
|
|
BBLL CB 4
|
|
BBLL A 3
|
|
BBLL E 4
|
|
BBLL F 5
|
|
BBLL G 6 A_Scream
|
|
BBLL F 5
|
|
BBLL EA 4
|
|
BBLL BC 5
|
|
BBLL D 6 A_Scream
|
|
BBLL CB 5
|
|
BBLL A 4
|
|
BBLL EF 5
|
|
BBLL G 7 A_Scream
|
|
BBLL FEA 5
|
|
BBLL B 6
|
|
BBLL C 6
|
|
BBLL D 7 A_Scream
|
|
BBLL CB 6
|
|
BBLL A 5
|
|
BBLL EF 6
|
|
BBLL G 7 A_Scream
|
|
BBLL FEABC 6
|
|
BBLL B 7
|
|
BBLL A 8
|
|
BBLL E 12
|
|
BBLL A 10
|
|
BBLL B 12
|
|
BBLL A 12
|
|
BBLL E 14
|
|
BBLL A 1 A_BellReset2
|
|
Goto Spawn
|
|
}
|
|
}
|
|
|
|
|
|
// "Christmas" Tree ---------------------------------------------------------
|
|
|
|
ACTOR ZXmasTree 8068
|
|
{
|
|
Game Hexen
|
|
Radius 11
|
|
Height 130
|
|
Health 20
|
|
Mass 0x7fffffff
|
|
+SOLID +SHOOTABLE +NOBLOOD +NOICEDEATH
|
|
DeathSound "TreeExplode"
|
|
States
|
|
{
|
|
Spawn:
|
|
XMAS A -1
|
|
Stop
|
|
Burn:
|
|
XMAS B 6 Bright
|
|
XMAS C 6 Bright A_Scream
|
|
XMAS D 5 Bright
|
|
XMAS E 5 Bright A_Explode(30, 64)
|
|
XMAS F 5 Bright
|
|
XMAS G 4 Bright
|
|
XMAS H 5
|
|
XMAS I 4 A_NoBlocking
|
|
XMAS J 4
|
|
XMAS K -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Cauldron -----------------------------------------------------------------
|
|
|
|
ACTOR ZCauldron : SwitchableDecoration 8069
|
|
{
|
|
Game Hexen
|
|
Radius 12
|
|
Height 26
|
|
+SOLID
|
|
States
|
|
{
|
|
Active:
|
|
CDRN B 0 Bright A_PlaySound("Ignite")
|
|
Spawn:
|
|
CDRN BCDEFGH 4 Bright
|
|
Loop
|
|
Inactive:
|
|
CDRN A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR ZCauldronUnlit : ZCauldron 8070
|
|
{
|
|
Game Hexen
|
|
States
|
|
{
|
|
Spawn:
|
|
Goto Super::Inactive
|
|
}
|
|
}
|
|
|
|
|
|
// Water Drip ---------------------------------------------------------------
|
|
|
|
ACTOR HWaterDrip
|
|
{
|
|
Game Hexen
|
|
SpawnID 95
|
|
+MISSILE
|
|
+LOWGRAVITY
|
|
+NOTELEPORT
|
|
Mass 1
|
|
DeathSound "Drip"
|
|
States
|
|
{
|
|
Spawn:
|
|
HWAT A -1
|
|
Stop
|
|
}
|
|
}
|
|
|