qzdoom/wadsrc/static/zscript/actors/shared
2019-10-20 14:02:28 +02:00
..
blood.zs
botstuff.zs
bridge.zs
camera.zs
debris.zs
decal.zs
dog.zs
dynlights.zs - fixed initial setup for dynamic light actors 2019-09-02 12:20:13 +02:00
fastprojectile.zs - when adding some minmum lateral movement to trigger collision detection, do not just set Vel.X but actually use a vector pointing in the proper facing direction of the actor. 2019-10-20 14:02:28 +02:00
fountain.zs
hatetarget.zs
ice.zs
itemeffects.zs
mapmarker.zs
movingcamera.zs
randomspawner.zs
secrettrigger.zs
sectoraction.zs
setcolor.zs
sharedmisc.zs
skies.zs
soundenvironment.zs
soundsequence.zs
spark.zs
specialspot.zs
splashes.zs
teleport.zs
waterzone.zs