qzdoom/wadsrc/static/zscript/statscreen
Christoph Oelckers f9239f6e0f - added a compiler-side workaround for the formerly static methods of FLevelLocals.
LevelLocals on the left side of.a function call will now always be remapped to 'Level', which will either remap to the same-named instance variable or the global deprecated one.

In a few degenerate cases where there is a conflicting local variable named 'level' it may error out but that is unavoidable here but this is very unlikely.
2019-01-29 02:04:31 +01:00
..
statscreen.txt - added a compiler-side workaround for the formerly static methods of FLevelLocals. 2019-01-29 02:04:31 +01:00
statscreen_coop.txt - silenced a few float truncation warnings that get printed in developer mode. 2017-04-27 10:23:31 +02:00
statscreen_dm.txt - silenced a few float truncation warnings that get printed in developer mode. 2017-04-27 10:23:31 +02:00
statscreen_sp.txt - fixed display of WIPAR lump on Doom intermission screen. 2017-05-07 10:29:58 +02:00
types.txt - status screen fully scriptified but not active yet. 2017-03-18 19:35:26 +01:00