qzdoom/src/scripting/zscript
Christoph Oelckers f9239f6e0f - added a compiler-side workaround for the formerly static methods of FLevelLocals.
LevelLocals on the left side of.a function call will now always be remapped to 'Level', which will either remap to the same-named instance variable or the global deprecated one.

In a few degenerate cases where there is a conflicting local variable named 'level' it may error out but that is unavoidable here but this is very unlikely.
2019-01-29 02:04:31 +01:00
..
ast.cpp - allow defining flags in the script declaration of a class and do that for Weapon. 2018-11-25 09:29:12 +01:00
zcc-parse.lemon - allow defining flags in the script declaration of a class and do that for Weapon. 2018-11-25 09:29:12 +01:00
zcc_compile.cpp - added a compiler-side workaround for the formerly static methods of FLevelLocals. 2019-01-29 02:04:31 +01:00
zcc_compile.h - added a compiler-side workaround for the formerly static methods of FLevelLocals. 2019-01-29 02:04:31 +01:00
zcc_exprlist.h added class pointer casts. Due to grammar problems the type has to be put into parentheses to get the class token out of the global parsing namespace: 2016-11-17 20:31:53 +01:00
zcc_parser.cpp - fixed 'overriding core lump' error 2019-01-23 21:47:19 +01:00
zcc_parser.h - allow defining flags in the script declaration of a class and do that for Weapon. 2018-11-25 09:29:12 +01:00