qzdoom/wadsrc/zdoom.lst
Christoph Oelckers f66b7de8c8 - Took MF2_WINDTHRUST off AMorphedMonster. This is something that should not
be a default setting.
- Moved a_artiegg.cpp to g_shared and renamed it to a_morph.cpp to better reflect
  its meaning.
- Fixed: AMorphProjectile's PlayerClass and MonsterClass members must be serialized
  as FNames. Serializing them as ints is not safe because name indices are not 
  guaranteed to be the same each time the game is started. Same for APlayerPawn's
  MorphWeapon member.
- Converted EggFX, ArtiEgg, PorkFX and ArtiPork to DECORATE. 
- Added a new parameter to A_FireCustomMissile. Previously it always aimed
  straight ahead and altered the projectile's angle according to the resulting
  direction. If the 6th parameter is 1 now it will aim at the specified angle
  directly.
- Changed custom morphing to be based on a new MorphProjectile class, not
  the Heretic specific EggFX. The EggFX properties are now prefixed with
  'MorphProjectile.'. 


SVN r297 (trunk)
2006-08-17 09:54:42 +00:00

283 lines
11 KiB
Text

# The big list of all things zdoom.wad.
@zdoom.pk3
graphics/invgemr2.lmp invgemr2.lmp
graphics/invgemr1.lmp invgemr1.lmp
graphics/invgeml2.lmp invgeml2.lmp
graphics/invgeml1.lmp invgeml1.lmp
graphics/artibox.png artibox.png
graphics/selectbo.png selectbo.png
graphics/fiteface.lmp fiteface.lmp
graphics/mageface.lmp mageface.lmp
graphics/clerface.lmp clerface.lmp
graphics/hamoback.png hamoback.png
======== # Decals
decaldef.txt decals/decaldef.txt
--------
graphics/blast1.png decals/blast1.png
graphics/cbalscr1.png decals/cbalscr1.png
graphics/cbalscr2.png decals/cbalscr2.png
graphics/bal7scr1.png decals/bal7scr1.png
graphics/bal7scr2.png decals/bal7scr2.png
graphics/bfglite1.png decals/bfglite1.png
graphics/bfglite2.png decals/bfglite2.png
graphics/bfgscrc1.png decals/bfgscrc1.png
graphics/bfgscrc2.png decals/bfgscrc2.png
graphics/plasma1.png decals/plasma1.png
graphics/plasma2.png decals/plasma2.png
graphics/scorch1.png decals/scorch1.png
graphics/bsplat1.png decals/bsplat1.png
graphics/bsplat2.png decals/bsplat2.png
graphics/bsplat3.png decals/bsplat3.png
graphics/bsplat4.png decals/bsplat4.png
graphics/bsplat5.png decals/bsplat5.png
graphics/bsplat6.png decals/bsplat6.png
graphics/bsplat7.png decals/bsplat7.png
graphics/bsmear1.png decals/bsmear1.png
graphics/bsmear2.png decals/bsmear2.png
graphics/chip1.png decals/chip1.png
graphics/chip2.png decals/chip2.png
graphics/chip3.png decals/chip3.png
graphics/chip4.png decals/chip4.png
graphics/chip5.png decals/chip5.png
graphics/cbowmark.png decals/cbowmark.png
========
# Definition lumps
animdefs.txt animdefs.txt
terrain.txt terrain.txt
in_epi1.txt in_epi1.txt
in_epi2.txt in_epi2.txt
in_epi3.txt in_epi3.txt
in_htc1.txt in_htc1.txt
in_htc2.txt in_htc2.txt
in_htc3.txt in_htc3.txt
lockdefs.txt lockdefs.txt
========
# Support lumps
dehsupp.lmp dehsupp.lmp
doomx.lmp xlat/doom.x
hereticx.lmp xlat/heretic.x
strifex.lmp xlat/strife.x
animated.lmp animated.lmp
spaldoom.lmp spaldoom.lmp
spalhtic.lmp spalhtic.lmp
========
# Language lumps
language.enu languages/english-us.txt
language.fr languages/french.txt
language.ita languages/italian.txt
========
x11r6rgb.txt x11r6rgb.txt
graphics/stkeys6.lmp stkeys6.lmp
graphics/stkeys7.lmp stkeys7.lmp
graphics/stkeys8.lmp stkeys8.lmp
dbigfont.lmp dbigfont.lmp # The big Doom font
sbigfont.lmp sbigfont.lmp # The big Strife font
confont.lmp confont.lmp
graphics/fonta60.lmp fonta60.lmp
graphics/fonta61.lmp fonta61.lmp
graphics/fonta62.lmp fonta62.lmp
graphics/fonta63.lmp fonta63.lmp
graphics/fonta164.lmp fonta164.lmp
graphics/fonta165.lmp fonta165.lmp
graphics/fonta182.lmp fonta182.lmp
graphics/fonta188.lmp fonta188.lmp
graphics/fonta191.lmp fonta191.lmp
graphics/stcfn223.lmp stcfn223.lmp
graphics/stcfn220.lmp stcfn220.lmp
graphics/stcfn214.lmp stcfn214.lmp
graphics/stcfn197.lmp stcfn197.lmp
graphics/stcfn196.lmp stcfn196.lmp
graphics/stpbany.lmp stpbany.lmp
graphics/stfbany.lmp stfbany.lmp
========
# Crosshairs
graphics/xhairs1.imgz xhairs1.imgz
graphics/xhairs2.imgz xhairs2.imgz
graphics/xhairs3.imgz xhairs3.imgz
graphics/xhairs4.imgz xhairs4.imgz
graphics/xhairs5.imgz xhairs5.imgz
graphics/xhairs6.imgz xhairs6.imgz
graphics/xhairs7.imgz xhairs7.imgz
graphics/xhairb1.imgz xhairb1.imgz
graphics/xhairb2.imgz xhairb2.png
graphics/xhairb3.imgz xhairb3.imgz
graphics/xhairb4.imgz xhairb4.imgz
graphics/xhairb5.imgz xhairb5.imgz
graphics/xhairb6.imgz xhairb6.imgz
graphics/xhairb7.imgz xhairb7.imgz
# Now some sprites
sprites/tnt1a0.png tnt1a0.png
sprites/unkna0.png unkna0.png
sprites/tlgla0.png tlgl.png
sprites/tlglb0.png tlgl.png
sprites/tlglc0.png tlgl.png
sprites/tlgld0.png tlgl.png
sprites/tlgle0.png tlgl.png
sprites/iceca0.png iceca0.png
sprites/icecb0.png icecb0.png
sprites/icecc0.png icecc0.png
sprites/icecd0.png icecd0.png
# crouching DoomPlayer
sprites/plyca1.lmp crouch/plyca1.lmp
sprites/plyca2a8.lmp crouch/plyca2a8.lmp
sprites/plyca3a7.lmp crouch/plyca3a7.lmp
sprites/plyca4a6.lmp crouch/plyca4a6.lmp
sprites/plyca5.lmp crouch/plyca5.lmp
sprites/plycb1.lmp crouch/plycb1.lmp
sprites/plycb2b8.lmp crouch/plycb2b8.lmp
sprites/plycb3b7.lmp crouch/plycb3b7.lmp
sprites/plycb4b6.lmp crouch/plycb4b6.lmp
sprites/plycb5.lmp crouch/plycb5.lmp
sprites/plycc1.lmp crouch/plycc1.lmp
sprites/plycc2c8.lmp crouch/plycc2c8.lmp
sprites/plycc3c7.lmp crouch/plycc3c7.lmp
sprites/plycc4c6.lmp crouch/plycc4c6.lmp
sprites/plycc5.lmp crouch/plycc5.lmp
sprites/plycd1.lmp crouch/plycd1.lmp
sprites/plycd2d8.lmp crouch/plycd2d8.lmp
sprites/plycd3d7.lmp crouch/plycd3d7.lmp
sprites/plycd4d6.lmp crouch/plycd4d6.lmp
sprites/plycd5.lmp crouch/plycd5.lmp
sprites/plyce1.lmp crouch/plyce1.lmp
sprites/plyce2e8.lmp crouch/plyce2e8.lmp
sprites/plyce3e7.lmp crouch/plyce3e7.lmp
sprites/plyce4e6.lmp crouch/plyce4e6.lmp
sprites/plyce5.lmp crouch/plyce5.lmp
sprites/plycf1.lmp crouch/plycf1.lmp
sprites/plycf2f8.lmp crouch/plycf2f8.lmp
sprites/plycf3f7.lmp crouch/plycf3f7.lmp
sprites/plycf4f6.lmp crouch/plycf4f6.lmp
sprites/plycf5.lmp crouch/plycf5.lmp
sprites/plycg1.lmp crouch/plycg1.lmp
sprites/plycg2g8.lmp crouch/plycg2g8.lmp
sprites/plycg3g7.lmp crouch/plycg3g7.lmp
sprites/plycg4g6.lmp crouch/plycg4g6.lmp
sprites/plycg5.lmp crouch/plycg5.lmp
sprites/plych0.lmp crouch/plych0.lmp
sprites/plyci0.lmp crouch/plyci0.lmp
sprites/plycj0.lmp crouch/plycj0.lmp
sprites/plyck0.lmp crouch/plyck0.lmp
sprites/plycl0.lmp crouch/plycl0.lmp
sprites/plycm0.lmp crouch/plycm0.lmp
sprites/plycn0.lmp crouch/plycn0.lmp
sprites/plyco0.lmp crouch/plyco0.lmp
sprites/plycp0.lmp crouch/plycp0.lmp
sprites/plycq0.lmp crouch/plycq0.lmp
sprites/plycr0.lmp crouch/plycr0.lmp
sprites/plycs0.lmp crouch/plycs0.lmp
sprites/plyct0.lmp crouch/plyct0.lmp
sprites/plycu0.lmp crouch/plycu0.lmp
sprites/plycv0.lmp crouch/plycv0.lmp
sprites/plycw0.lmp crouch/plycw0.lmp
# The patch substituted when a corrupt patch is detected
graphics/-badpatc.lmp badpatch.lmp
# The texture substituted when an unknown texture is encountered
textures/-noflat-.png noflat.png
========
# Sounds
sndinfo.txt sndinfo.txt
sndseq.txt sndseq.txt
sndeax.txt sndeax.txt
--------
sounds/icedth1.flac icedeath.flac
sounds/icebrk1a.flac icebreak.flac
sounds/dsquake.flac quake.flac
sounds/dsempty.lmp dsempty.lmp
sounds/dssecret.flac secret.flac
sounds/spark1.flac spark1.flac
sounds/spark2.flac spark2.flac
sounds/spark3.flac spark3.flac
sounds/railgf1.flac railgunfire.flac
========
# Mapinfos
mapinfo/doom1.txt mapinfo/doom1.txt
mapinfo/doom2.txt mapinfo/doom2.txt
mapinfo/plutonia.txt mapinfo/plutonia.txt
mapinfo/tnt.txt mapinfo/tnt.txt
mapinfo/heretic.txt mapinfo/heretic.txt
mapinfo/hexen.txt mapinfo/hexen.txt
mapinfo/strife.txt mapinfo/strife.txt
========
# Strife's helper script
acs/strfhelp.o strfhelp.o
========
========
# Decorate stuff
decorate.txt decorate/decorate.txt
actors/shared/blood.txt decorate/shared/blood.txt
actors/shared/debris.txt decorate/shared/debris.txt
actors/shared/splashes.txt decorate/shared/splashes.txt
actors/doom/deadthings.txt decorate/doom/deadthings.txt
actors/doom/doomammo.txt decorate/doom/doomammo.txt
actors/doom/doomarmor.txt decorate/doom/doomarmor.txt
actors/doom/doomartifacts.txt decorate/doom/doomartifacts.txt
actors/doom/doomhealth.txt decorate/doom/doomhealth.txt
actors/doom/doomkeys.txt decorate/doom/doomkeys.txt
actors/doom/doomdecorations.txt decorate/doom/doomdecorations.txt
actors/doom/stealthmonsters.txt decorate/doom/stealthmonsters.txt
actors/raven/artiegg.txt decorate/raven/artiegg.txt
actors/raven/ravenartifacts.txt decorate/raven/ravenartifacts.txt
actors/raven/ravenhealth.txt decorate/raven/ravenhealth.txt
actors/heretic/hereticammo.txt decorate/heretic/hereticammo.txt
actors/heretic/hereticarmor.txt decorate/heretic/hereticarmor.txt
actors/heretic/hereticartifacts.txt decorate/heretic/hereticartifacts.txt
actors/heretic/heretickeys.txt decorate/heretic/heretickeys.txt
actors/heretic/hereticdecorations.txt decorate/heretic/hereticdecorations.txt
actors/hexen/flame.txt decorate/hexen/flame.txt
actors/hexen/hexenarmor.txt decorate/hexen/hexenarmor.txt
actors/hexen/hexendecorations.txt decorate/hexen/hexendecorations.txt
actors/hexen/hexenkeys.txt decorate/hexen/hexenkeys.txt
actors/hexen/hexenspecialdecs.txt decorate/hexen/hexenspecialdecs.txt
actors/hexen/mana.txt decorate/hexen/mana.txt
actors/hexen/puzzleitems.txt decorate/hexen/puzzleitems.txt
actors/hexen/scriptprojectiles.txt decorate/hexen/scriptprojectiles.txt
actors/hexen/speedboots.txt decorate/hexen/speedboots.txt
actors/strife/beggars.txt decorate/strife/beggars.txt
actors/strife/merchants.txt decorate/strife/merchants.txt
actors/strife/peasants.txt decorate/strife/peasants.txt
actors/strife/questitems.txt decorate/strife/questitems.txt
actors/strife/ratbuddy.txt decorate/strife/ratbuddy.txt
actors/strife/strifeammo.txt decorate/strife/strifeammo.txt
actors/strife/strifearmor.txt decorate/strife/strifearmor.txt
actors/strife/strifeitems.txt decorate/strife/strifeitems.txt
actors/strife/strifekeys.txt decorate/strife/strifekeys.txt
actors/strife/strifestuff.txt decorate/strife/strifestuff.txt
actors/strife/zombie.txt decorate/strife/zombie.txt