qzdoom/wadsrc/static/filter
Christoph Oelckers 0b8fb3ac1a - cleanup of font init to have less special cases
To make things easier, DBIGFONT, SBIGFONT and HBIGFONT will now be renamed in the lump directory to make things a bit easier to handle.

Another change is to make font folders atomic units to prevent cross-pollution between incompatible fonts. The only exception to this are the def* folders because they need to piece together their fonts from both zd_extra.pk3 and the IWADs.
2019-02-12 00:19:44 +01:00
..
doom.doom1
doom.doom2
doom.freedoom
game-doom/graphics Replaced copyrighted assets contained inside the engine PK3. 2017-09-07 04:10:14 -04:00
game-doomchex
game-doomstrifechex - cleanup of font init to have less special cases 2019-02-12 00:19:44 +01:00
game-heretic
game-hexen
game-raven/graphics Replaced copyrighted assets contained inside the engine PK3. 2017-09-07 04:10:14 -04:00
game-strife - moved the displayed text in strfhelp.o to the string table. 2019-02-11 00:43:57 +01:00
heretic
hexen
strife
strifeteaser1/mapinfo
strifeteaser2/mapinfo