mirror of
https://github.com/ZDoom/qzdoom.git
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cf11cbdb30
SVN r4 (trunk)
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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// DESCRIPTION: Head up display
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//
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//-----------------------------------------------------------------------------
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#ifndef __HU_STUFF_H__
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#define __HU_STUFF_H__
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#include "d_event.h"
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//
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// Globally visible constants.
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//
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const byte HU_FONTSTART = '!'; // the first font characters
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const byte HU_FONTEND = 'ß'; // the last font characters
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// Calculate # of glyphs in font.
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const int HU_FONTSIZE = HU_FONTEND - HU_FONTSTART + 1;
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//
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// Chat routines
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//
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void CT_Init (void);
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BOOL CT_Responder (event_t* ev);
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void CT_Drawer (void);
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extern int chatmodeon;
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// [RH] Draw deathmatch scores
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class player_s;
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void HU_DrawScores (player_s *me);
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#endif
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