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https://github.com/ZDoom/qzdoom.git
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9e2830a3db
- moved damagetype definitions to MAPINFO. These were in DECORATE which is not correct. The old code is left for compatibility.
49 lines
502 B
Text
49 lines
502 B
Text
class SkyViewpoint : Actor native
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{
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default
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{
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+NOSECTOR
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+NOBLOCKMAP
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+NOGRAVITY
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+DONTSPLASH
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}
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}
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class SkyPicker : Actor native
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{
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default
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{
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+NOSECTOR
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+NOBLOCKMAP
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+NOGRAVITY
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+DONTSPLASH
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}
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}
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class SkyCamCompat : SkyViewpoint native
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{
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}
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class StackPoint : SkyViewpoint native
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{
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}
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class UpperStackLookOnly : StackPoint
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{
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}
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class LowerStackLookOnly : StackPoint
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{
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}
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class SectorSilencer native
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{
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default
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{
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+NOBLOCKMAP
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+NOGRAVITY
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+DONTSPLASH
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RenderStyle "None";
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}
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}
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