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baseweapons.txt
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- fixed calculations in AdjusrPlayerAngle.
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2017-02-04 16:44:43 +01:00 |
bats.txt
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- fixed: State labels were resolved in the calling function's context instead of the called function one's.
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2016-11-14 14:12:27 +01:00 |
bishop.txt
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- fixed: State labels were resolved in the calling function's context instead of the called function one's.
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2016-11-14 14:12:27 +01:00 |
blastradius.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
boostarmor.txt
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- scriptified a large part of the weapon code.
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2017-01-19 17:40:34 +01:00 |
centaur.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |
clericboss.txt
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- converted half of ClericHoly. (Making a commit before starting on the more complex stuff.)
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2016-11-26 13:18:48 +01:00 |
clericflame.txt
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- scriptified the Cleric's flame weapon. Also fixed the angle calculations for the circle flame.
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2016-11-26 10:30:41 +01:00 |
clericholy.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
clericmace.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
clericplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
clericstaff.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
demons.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |
dragon.txt
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- fixed a lost '='.
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2016-11-16 21:12:16 +01:00 |
ettin.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
fighteraxe.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
fighterboss.txt
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- scriptified the Quietus.
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2016-11-26 23:05:16 +01:00 |
fighterfist.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
fighterhammer.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
fighterplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
fighterquietus.txt
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- scriptified the Quietus.
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2016-11-26 23:05:16 +01:00 |
firedemon.txt
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- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
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2016-11-25 00:25:26 +01:00 |
flame.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
flechette.txt
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- fixed: Hexen's poison cloud needs to call P_DamageMobj, even with a damage value of 0. Added a new flag to handle this case because normally this is not desirable.
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2017-02-19 23:20:09 +01:00 |
flies.txt
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- added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM.
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2017-01-02 21:40:52 +01:00 |
fog.txt
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- scriptified Hexen's fog.
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2016-11-16 20:00:25 +01:00 |
healingradius.txt
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- scriptified ArtiHealingRadius.
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2016-11-27 00:18:07 +01:00 |
heresiarch.txt
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- fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all.
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2017-01-08 19:07:26 +01:00 |
hexenarmor.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
hexendecorations.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
hexenkeys.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
hexenspecialdecs.txt
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- scriptified hexenspecialdecs.
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2016-11-27 20:14:43 +01:00 |
iceguy.txt
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- scriptified the IceGuy.
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2016-11-27 00:41:06 +01:00 |
korax.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
mageboss.txt
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- scriptified Hexen's Bloodscourge and Serpent.
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2016-11-28 00:49:10 +01:00 |
magecone.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
magelightning.txt
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- fixed: The code to play the mage lightning's attack sound was converted wrong, because it used the same structure as looping sounds normally so, but doesn't actually loop.
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2017-02-14 22:51:53 +01:00 |
mageplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
magestaff.txt
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- scriptified Hexen's Bloodscourge and Serpent.
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2016-11-28 00:49:10 +01:00 |
magewand.txt
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
mana.txt
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- added tags to all ammo types.
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2017-02-25 19:56:22 +01:00 |
pig.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
puzzleitems.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
scriptprojectiles.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
serpent.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |
speedboots.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
spike.txt
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- scriptified Hexen's spike, which was the last remaining item in the game directories.
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2016-11-29 18:42:48 +01:00 |
summon.txt
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- scriptified the Minotaur.
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2016-11-26 01:14:47 +01:00 |
teleportother.txt
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- scriptified Hexen's Banishment Device.
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2016-11-28 01:30:36 +01:00 |
wraith.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |