qzdoom/src/r_data/models
2019-12-30 13:05:38 +01:00
..
models.cpp Add PSPF_PLAYERTRANSLATED flag (makes a PSprite layer translated to the user's color) 2019-12-30 13:05:38 +01:00
models.h - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
models_md2.cpp - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
models_md3.cpp - use TArrays for MD3 storage. 2018-12-16 13:33:42 +01:00
models_obj.cpp Fix OBJ face normal direction 2019-06-02 21:19:10 +02:00
models_obj.h Calculate normals for OBJ models with smooth groups 2018-09-22 10:24:01 -04:00
models_ue1.cpp - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
models_ue1.h Fix a major oversight that caused UE1 models to use the normals of the first frame for all frames. 2018-09-25 21:00:04 +02:00
models_voxel.cpp - changed all model related references to level. 2019-01-29 02:18:19 +01:00
tab_anorms.h - Move models into r_data 2017-11-25 13:19:00 +01:00