qzdoom/src/common/rendering
2022-06-22 07:55:19 +02:00
..
gl Revert "-got rid of shared_ptr in postprocessing system" 2022-06-09 09:16:58 +02:00
gl_load - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles - use a unique_ptr for the GL debug object. 2022-06-07 00:11:56 +02:00
hwrenderer Some minor bug fixes 2022-06-22 07:55:19 +02:00
polyrenderer - eliminated more unneeded shared_ptr’s. 2022-06-07 14:09:00 +02:00
vulkan Fix null pointer crash if shader fails to compile during startup 2022-06-22 07:55:19 +02:00
i_modelvertexbuffer.h - Initialize some variables in FModelVertex::Set 2022-02-14 12:16:45 -05:00
i_video.h - moved the wipe loop out of d_main.cpp into f_wipe.cpp 2022-04-26 20:50:36 +02:00
r_thread.cpp Create a MainWindow class that manages the main win32 window of the application 2022-06-01 08:36:59 +02:00
r_thread.h - eliminated more unneeded shared_ptr’s. 2022-06-07 14:09:00 +02:00
r_videoscale.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_videoscale.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
v_framebuffer.cpp - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
v_video.cpp - make menu scale adjustments for ultra-wide aspect ratios. 2022-04-12 00:30:43 +02:00
v_video.h Upload acceleration structures for the level mesh 2022-06-22 07:55:19 +02:00