qzdoom/wadsrc/static/zscript
Kevin Caccamo ef776d14ce Make some corrections, and document more things
Change "class" on intrinsic types to "struct" because they are not objects, and they cannot be used in arrays.
Document IsAbstract() method.
Document Font casts.
2022-05-31 09:51:24 +02:00
..
actors Added the following GL Light flags: 2022-05-31 09:12:59 +02:00
engine Make some corrections, and document more things 2022-05-31 09:51:24 +02:00
scriptutil
ui - removed leftover debug message 2022-05-24 00:05:44 +02:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs Added QF_3D flag for quakes. When used, the quake thinker will perform a 3D distance check instead of 2D. 2022-05-08 07:52:07 +02:00
destructible.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
doombase.zs Replaced GetTerrainDef with the global Terrains array. 2022-02-22 19:35:50 +01:00
events.zs Allow WorldUnloaded events to know the next map name (if any). 2021-10-01 20:18:36 +02:00
level_compatibility.zs Fix co-op softlock in Heretic E4M8 due to multiplayer teleporter. 2022-05-04 05:50:48 -04:00
level_postprocessor.zs
mapdata.zs Replaced GetTerrainDef with the global Terrains array. 2022-02-22 19:35:50 +01:00
sounddata.zs
zscript_license.txt - moved all shareable script sources to their own folder in gzdoom.pk3. 2020-10-31 12:24:13 +01:00