qzdoom/src/gamedata/resourcefiles
2020-04-11 14:00:16 +02:00
..
ancientzip.cpp - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
ancientzip.h - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
file_7z.cpp - lump flags cleanup. 2020-04-11 14:00:16 +02:00
file_directory.cpp - moved most basic utility code without any dependencies on the rest of the engine to 'common' directory. 2020-04-11 14:00:13 +02:00
file_grp.cpp - generate a hash identifier for each loaded resource file. 2019-09-13 12:29:17 +02:00
file_lump.cpp - moved the file name management out of the single resource lumps. 2020-04-11 14:00:16 +02:00
file_pak.cpp - lump flags cleanup. 2020-04-11 14:00:16 +02:00
file_rff.cpp - lump flags cleanup. 2020-04-11 14:00:16 +02:00
file_wad.cpp - lump flags cleanup. 2020-04-11 14:00:16 +02:00
file_zip.cpp - lump flags cleanup. 2020-04-11 14:00:16 +02:00
file_zip.h - moved NeedFileStart out of the lump flag word into an empty part of the FZipLump structure. 2020-04-11 14:00:16 +02:00
resourcefile.cpp - moved the file name management out of the single resource lumps. 2020-04-11 14:00:16 +02:00
resourcefile.h - lump flags cleanup. 2020-04-11 14:00:16 +02:00