mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-28 13:20:48 +00:00
114 lines
1.8 KiB
Text
114 lines
1.8 KiB
Text
|
|
// Loremaster (aka Priest) --------------------------------------------------
|
|
|
|
ACTOR Loremaster
|
|
{
|
|
Health 800
|
|
Speed 10
|
|
Radius 15
|
|
Height 56
|
|
FloatSpeed 5
|
|
Monster
|
|
+FLOAT
|
|
+NOBLOOD
|
|
+NOGRAVITY
|
|
+NOTDMATCH
|
|
+FLOORCLIP
|
|
+NOBLOCKMONST
|
|
+INCOMBAT
|
|
+LOOKALLAROUND
|
|
+NOICEDEATH
|
|
+NEVERRESPAWN
|
|
DamageFactor "Fire", 0.5
|
|
MinMissileChance 150
|
|
Tag "$TAG_PRIEST"
|
|
SeeSound "loremaster/sight"
|
|
AttackSound "loremaster/attack"
|
|
PainSound "loremaster/pain"
|
|
DeathSound "loremaster/death"
|
|
ActiveSound "loremaster/active"
|
|
Obituary "$OB_LOREMASTER"
|
|
DropItem "Junk"
|
|
states
|
|
{
|
|
Spawn:
|
|
PRST A 10 A_Look
|
|
PRST B 10 A_SentinelBob
|
|
Loop
|
|
See:
|
|
PRST A 4 A_Chase
|
|
PRST A 4 A_SentinelBob
|
|
PRST B 4 A_Chase
|
|
PRST B 4 A_SentinelBob
|
|
PRST C 4 A_Chase
|
|
PRST C 4 A_SentinelBob
|
|
PRST D 4 A_Chase
|
|
PRST D 4 A_SentinelBob
|
|
Loop
|
|
Melee:
|
|
PRST E 4 A_FaceTarget
|
|
PRST F 4 A_CustomMeleeAttack((random[SpectreMelee](0,255)&9)*5)
|
|
PRST E 4 A_SentinelBob
|
|
Goto See
|
|
Missile:
|
|
PRST E 4 A_FaceTarget
|
|
PRST F 4 A_CustomMissile("LoreShot", 32, 0)
|
|
PRST E 4 A_SentinelBob
|
|
Goto See
|
|
Death:
|
|
PDED A 6
|
|
PDED B 6 A_Scream
|
|
PDED C 6
|
|
PDED D 6 A_Fall
|
|
PDED E 6
|
|
PDED FGHIJIJIJKL 5
|
|
PDED MNOP 4
|
|
PDED Q 4 A_SpawnItemEx("AlienSpectre5", 0, 0, 0, 0, 0, random[spectrespawn](0,255)*0.0078125, 0, SXF_NOCHECKPOSITION)
|
|
PDED RS 4
|
|
PDED T -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Loremaster Projectile ----------------------------------------------------
|
|
|
|
ACTOR LoreShot native
|
|
{
|
|
Speed 20
|
|
Height 14
|
|
Radius 10
|
|
Projectile
|
|
+STRIFEDAMAGE
|
|
Damage 2
|
|
MaxStepHeight 4
|
|
SeeSound "loremaster/chain"
|
|
ActiveSound "loremaster/swish"
|
|
|
|
action native A_LoremasterChain ();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
OCLW A 2 A_LoremasterChain
|
|
Loop
|
|
Death:
|
|
OCLW A 6
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Loremaster Subprojectile -------------------------------------------------
|
|
|
|
ACTOR LoreShot2
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
TEND A 20
|
|
Stop
|
|
}
|
|
}
|
|
|