qzdoom/src/r_data
Christoph Oelckers d748b6ad70 - added explicit fog density as a sector property, accessible through UDMF and ACS.
- allow changing sector glow information through ACS.
2016-12-29 01:12:17 +01:00
..
colormaps.cpp - Fullbright fixes 2016-10-21 07:32:18 -04:00
colormaps.h - added explicit fog density as a sector property, accessible through UDMF and ACS. 2016-12-29 01:12:17 +01:00
r_interpolate.cpp Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript 2016-11-30 18:46:23 +01:00
r_interpolate.h - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
r_translate.cpp Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript 2016-11-30 18:46:23 +01:00
r_translate.h - scriptified Heretic's Skull Rod. 2016-11-25 16:05:03 +01:00
renderstyle.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
renderstyle.h - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
sprites.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-12-09 13:32:05 +01:00
sprites.h - converted scale variables in AActor, FMapThing and skin to float. 2016-03-20 12:13:00 +01:00
voxels.cpp - Fixed wrong argument format in voxeldef parser code. 2016-12-10 14:02:12 +01:00
voxels.h - floatified most of r_data (The interpolations cannot be done yet.) 2016-03-24 14:11:41 +01:00