mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-07 21:41:25 +00:00
a7e40b56f6
have those escapes stripped before printing so that they do not merge with subsequent text. - Moved default weapon slot assignments into the player classes. Weapon.SlotNumber is now used solely for mods that want to add new weapons without completely redoing the player's arsenal. Restored some config-based weapon slot customization, though slots are no longer automatically saved to the config and section names have changed slightly. However, unlike before, config slots are now the definitive word on slot assignments and cannot be overridden by any other files loaded. - Fixed: Several weapons were missing a game filter from their definitions. - Removed storage of weapon slots in the config so that weapon slots can be setup in the weapons themselves. Slots are still configurable, since they need to be for KEYCONF to work; any changes simply won't be saved when you quit. - Removed limit on weapon slot sizes. SVN r1428 (trunk)
814 lines
21 KiB
C++
814 lines
21 KiB
C++
/*
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** configfile.cpp
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** Implements the basic .ini parsing class
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#include "doomtype.h"
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#include "configfile.h"
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#define READBUFFERSIZE 256
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//====================================================================
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//
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// FConfigFile Constructor
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//
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//====================================================================
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FConfigFile::FConfigFile ()
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{
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Sections = CurrentSection = NULL;
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LastSectionPtr = &Sections;
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CurrentEntry = NULL;
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PathName = "";
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}
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//====================================================================
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//
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// FConfigFile Constructor
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//
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//====================================================================
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FConfigFile::FConfigFile (const char *pathname,
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void (*nosechandler)(const char *pathname, FConfigFile *config, void *userdata),
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void *userdata)
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{
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Sections = CurrentSection = NULL;
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LastSectionPtr = &Sections;
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CurrentEntry = NULL;
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ChangePathName (pathname);
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LoadConfigFile (nosechandler, userdata);
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}
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//====================================================================
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//
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// FConfigFile Copy Constructor
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//
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//====================================================================
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FConfigFile::FConfigFile (const FConfigFile &other)
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{
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Sections = CurrentSection = NULL;
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LastSectionPtr = &Sections;
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CurrentEntry = NULL;
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ChangePathName (other.PathName);
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*this = other;
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}
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//====================================================================
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//
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// FConfigFile Destructor
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//
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//====================================================================
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FConfigFile::~FConfigFile ()
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{
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FConfigSection *section = Sections;
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while (section != NULL)
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{
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FConfigSection *nextsection = section->Next;
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FConfigEntry *entry = section->RootEntry;
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while (entry != NULL)
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{
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FConfigEntry *nextentry = entry->Next;
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delete[] entry->Value;
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delete[] (char *)entry;
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entry = nextentry;
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}
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section->~FConfigSection();
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delete[] (char *)section;
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section = nextsection;
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}
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}
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//====================================================================
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//
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// FConfigFile Copy Operator
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//
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//====================================================================
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FConfigFile &FConfigFile::operator = (const FConfigFile &other)
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{
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FConfigSection *fromsection, *tosection;
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FConfigEntry *fromentry;
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ClearConfig ();
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fromsection = other.Sections;
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while (fromsection != NULL)
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{
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fromentry = fromsection->RootEntry;
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tosection = NewConfigSection (fromsection->Name);
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while (fromentry != NULL)
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{
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NewConfigEntry (tosection, fromentry->Key, fromentry->Value);
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fromentry = fromentry->Next;
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}
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fromsection = fromsection->Next;
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}
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return *this;
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}
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//====================================================================
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//
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// FConfigFile :: ClearConfig
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//
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// Removes all sections and entries from the config file.
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//
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//====================================================================
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void FConfigFile::ClearConfig ()
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{
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CurrentSection = Sections;
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while (CurrentSection != NULL)
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{
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FConfigSection *next = CurrentSection->Next;
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ClearCurrentSection ();
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delete CurrentSection;
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CurrentSection = next;
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}
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Sections = NULL;
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LastSectionPtr = &Sections;
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}
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//====================================================================
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//
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// FConfigFile :: ChangePathName
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//
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//====================================================================
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void FConfigFile::ChangePathName (const char *pathname)
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{
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PathName = pathname;
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}
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//====================================================================
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//
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// FConfigFile :: CreateSectionAtStart
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//
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// Creates the section at the start of the file if it does not exist.
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// Otherwise, simply moves the section to the start of the file.
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//
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//====================================================================
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void FConfigFile::CreateSectionAtStart (const char *name)
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{
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NewConfigSection (name);
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MoveSectionToStart (name);
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}
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//====================================================================
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//
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// FConfigFile :: MoveSectionToStart
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//
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// Moves the named section to the start of the file if it exists.
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// Otherwise, does nothing.
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//
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//====================================================================
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void FConfigFile::MoveSectionToStart (const char *name)
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{
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FConfigSection *section = FindSection (name);
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if (section != NULL)
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{
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FConfigSection **prevsec = &Sections;
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while (*prevsec != NULL && *prevsec != section)
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{
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prevsec = &((*prevsec)->Next);
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}
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*prevsec = section->Next;
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section->Next = Sections;
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Sections = section;
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if (LastSectionPtr == §ion->Next)
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{
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LastSectionPtr = prevsec;
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}
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}
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}
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//====================================================================
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//
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// FConfigFile :: SetSection
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//
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// Sets the current section to the named one, optionally creating it
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// if it does not exist. Returns true if the section exists (even if
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// it was newly created), false otherwise.
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//
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//====================================================================
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bool FConfigFile::SetSection (const char *name, bool allowCreate)
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{
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FConfigSection *section = FindSection (name);
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if (section == NULL && allowCreate)
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{
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section = NewConfigSection (name);
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}
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if (section != NULL)
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{
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CurrentSection = section;
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CurrentEntry = section->RootEntry;
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return true;
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}
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return false;
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}
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//====================================================================
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//
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// FConfigFile :: SetFirstSection
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//
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// Sets the current section to the first one in the file. Returns
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// false if there are no sections.
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//
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//====================================================================
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bool FConfigFile::SetFirstSection ()
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{
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CurrentSection = Sections;
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if (CurrentSection != NULL)
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{
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CurrentEntry = CurrentSection->RootEntry;
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return true;
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}
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return false;
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}
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//====================================================================
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//
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// FConfigFile :: SetNextSection
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//
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// Advances the current section to the next one in the file. Returns
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// false if there are no more sections.
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//
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//====================================================================
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bool FConfigFile::SetNextSection ()
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{
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if (CurrentSection != NULL)
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{
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CurrentSection = CurrentSection->Next;
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if (CurrentSection != NULL)
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{
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CurrentEntry = CurrentSection->RootEntry;
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return true;
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}
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}
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return false;
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}
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//====================================================================
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//
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// FConfigFile :: GetCurrentSection
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//
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// Returns the name of the current section.
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//
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//====================================================================
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const char *FConfigFile::GetCurrentSection () const
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{
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if (CurrentSection != NULL)
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{
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return CurrentSection->Name;
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}
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return NULL;
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}
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//====================================================================
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//
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// FConfigFile :: ClearCurrentSection
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//
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// Removes all entries from the current section.
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//
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//====================================================================
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void FConfigFile::ClearCurrentSection ()
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{
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if (CurrentSection != NULL)
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{
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FConfigEntry *entry, *next;
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entry = CurrentSection->RootEntry;
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while (entry != NULL)
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{
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next = entry->Next;
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delete[] entry->Value;
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delete[] (char *)entry;
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entry = next;
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}
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CurrentSection->RootEntry = NULL;
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CurrentSection->LastEntryPtr = &CurrentSection->RootEntry;
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}
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}
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//====================================================================
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//
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// FConfigFile :: DeleteCurrentSection
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//
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// Completely removes the current section. The current section is
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// advanced to the next section. Returns true if there is still a
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// current section.
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//
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//====================================================================
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bool FConfigFile::DeleteCurrentSection()
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{
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if (CurrentSection != NULL)
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{
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FConfigSection *sec;
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ClearCurrentSection();
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// Find the preceding section.
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for (sec = Sections; sec != NULL && sec->Next != CurrentSection; sec = sec->Next)
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{ }
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sec->Next = CurrentSection->Next;
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if (LastSectionPtr == &CurrentSection->Next)
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{
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LastSectionPtr = &sec->Next;
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}
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CurrentSection->~FConfigSection();
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delete[] (char *)CurrentSection;
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CurrentSection = sec->Next;
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return CurrentSection != NULL;
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}
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return false;
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}
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//====================================================================
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//
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// FConfigFile :: ClearKey
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//
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// Removes a key from the current section, if found. If there are
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// duplicates, only the first is removed.
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//
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//====================================================================
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void FConfigFile::ClearKey(const char *key)
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{
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if (CurrentSection->RootEntry == NULL)
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{
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return;
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}
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FConfigEntry **prober = &CurrentSection->RootEntry, *probe = *prober;
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while (probe != NULL && stricmp(probe->Key, key) != 0)
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{
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prober = &probe->Next;
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probe = *prober;
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}
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if (probe != NULL)
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{
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*prober = probe->Next;
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if (CurrentSection->LastEntryPtr == &probe->Next)
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{
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CurrentSection->LastEntryPtr = prober;
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}
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delete[] probe->Value;
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delete[] (char *)probe;
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}
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}
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//====================================================================
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//
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// FConfigFile :: SectionIsEmpty
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//
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// Returns true if the current section has no entries. If there is
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// no current section, it is also considered empty.
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//
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//====================================================================
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bool FConfigFile::SectionIsEmpty()
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{
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return (CurrentSection == NULL) || (CurrentSection->RootEntry == NULL);
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}
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//====================================================================
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//
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// FConfigFile :: NextInSection
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//
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// Provides the next key/value pair in the current section. Returns
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// true if there was another, false otherwise.
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//
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//====================================================================
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bool FConfigFile::NextInSection (const char *&key, const char *&value)
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{
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FConfigEntry *entry = CurrentEntry;
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if (entry == NULL)
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return false;
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CurrentEntry = entry->Next;
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key = entry->Key;
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value = entry->Value;
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return true;
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}
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//====================================================================
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//
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// FConfigFile :: GetValueForKey
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//
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// Returns the value for the specified key in the current section,
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// returning NULL if the key does not exist.
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//
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//====================================================================
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const char *FConfigFile::GetValueForKey (const char *key) const
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{
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FConfigEntry *entry = FindEntry (CurrentSection, key);
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if (entry != NULL)
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{
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return entry->Value;
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}
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return NULL;
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}
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//====================================================================
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//
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// FConfigFile :: SetValueForKey
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//
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// Sets they key/value pair as specified in the current section. If
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// duplicates are allowed, it always creates a new pair. Otherwise, it
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// will overwrite the value of an existing key with the same name.
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//
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//====================================================================
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void FConfigFile::SetValueForKey (const char *key, const char *value, bool duplicates)
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{
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if (CurrentSection != NULL)
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{
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FConfigEntry *entry;
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if (duplicates || (entry = FindEntry (CurrentSection, key)) == NULL)
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{
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NewConfigEntry (CurrentSection, key, value);
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}
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else
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{
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entry->SetValue (value);
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}
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}
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}
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//====================================================================
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//
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// FConfigFile :: FindSection
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//
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//====================================================================
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FConfigFile::FConfigSection *FConfigFile::FindSection (const char *name) const
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{
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FConfigSection *section = Sections;
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while (section != NULL && stricmp (section->Name, name) != 0)
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{
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section = section->Next;
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}
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return section;
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}
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//====================================================================
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//
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// FConfigFile :: FindEntry
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//
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//====================================================================
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FConfigFile::FConfigEntry *FConfigFile::FindEntry (
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FConfigFile::FConfigSection *section, const char *key) const
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{
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FConfigEntry *probe = section->RootEntry;
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while (probe != NULL && stricmp (probe->Key, key) != 0)
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{
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probe = probe->Next;
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}
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return probe;
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}
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//====================================================================
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//
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// FConfigFile :: NewConfigSection
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//
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//====================================================================
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FConfigFile::FConfigSection *FConfigFile::NewConfigSection (const char *name)
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{
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FConfigSection *section;
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char *memblock;
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section = FindSection (name);
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if (section == NULL)
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{
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size_t namelen = strlen (name);
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memblock = new char[sizeof(*section)+namelen];
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section = ::new(memblock) FConfigSection;
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section->RootEntry = NULL;
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section->LastEntryPtr = §ion->RootEntry;
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section->Next = NULL;
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memcpy (section->Name, name, namelen);
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section->Name[namelen] = 0;
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*LastSectionPtr = section;
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LastSectionPtr = §ion->Next;
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}
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return section;
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}
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//====================================================================
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//
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// FConfigFile :: NewConfigEntry
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//
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//====================================================================
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FConfigFile::FConfigEntry *FConfigFile::NewConfigEntry (
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FConfigFile::FConfigSection *section, const char *key, const char *value)
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{
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FConfigEntry *entry;
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size_t keylen;
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keylen = strlen (key);
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entry = (FConfigEntry *)new char[sizeof(*section)+keylen];
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entry->Value = NULL;
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entry->Next = NULL;
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memcpy (entry->Key, key, keylen);
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entry->Key[keylen] = 0;
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*(section->LastEntryPtr) = entry;
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section->LastEntryPtr = &entry->Next;
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entry->SetValue (value);
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return entry;
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}
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//====================================================================
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//
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// FConfigFile :: LoadConfigFile
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//
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//====================================================================
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void FConfigFile::LoadConfigFile (void (*nosechandler)(const char *pathname, FConfigFile *config, void *userdata), void *userdata)
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{
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FILE *file = fopen (PathName, "r");
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bool succ;
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if (file == NULL)
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return;
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succ = ReadConfig (file);
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fclose (file);
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if (!succ)
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{ // First valid line did not define a section
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if (nosechandler != NULL)
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{
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nosechandler (PathName, this, userdata);
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}
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}
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}
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//====================================================================
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//
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// FConfigFile :: ReadConfig
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//
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//====================================================================
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bool FConfigFile::ReadConfig (void *file)
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{
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char readbuf[READBUFFERSIZE];
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FConfigSection *section = NULL;
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ClearConfig ();
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|
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while (ReadLine (readbuf, READBUFFERSIZE, file) != NULL)
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{
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char *start = readbuf;
|
|
char *equalpt;
|
|
char *endpt;
|
|
|
|
// Remove white space at start of line
|
|
while (*start && *start <= ' ')
|
|
{
|
|
start++;
|
|
}
|
|
// Remove comment lines
|
|
if (*start == '#' || (start[0] == '/' && start[1] == '/'))
|
|
{
|
|
continue;
|
|
}
|
|
// Remove white space at end of line
|
|
endpt = start + strlen (start) - 1;
|
|
while (endpt > start && *endpt <= ' ')
|
|
{
|
|
endpt--;
|
|
}
|
|
endpt[1] = 0;
|
|
if (endpt <= start)
|
|
continue; // Nothing here
|
|
|
|
if (*start == '[')
|
|
{ // Section header
|
|
if (*endpt == ']')
|
|
*endpt = 0;
|
|
section = NewConfigSection (start+1);
|
|
}
|
|
else if (section == NULL)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{ // Should be key=value
|
|
equalpt = strchr (start, '=');
|
|
if (equalpt != NULL && equalpt > start)
|
|
{
|
|
// Remove white space in front of =
|
|
char *whiteprobe = equalpt - 1;
|
|
while (whiteprobe > start && isspace(*whiteprobe))
|
|
{
|
|
whiteprobe--;
|
|
}
|
|
whiteprobe[1] = 0;
|
|
// Remove white space after =
|
|
whiteprobe = equalpt + 1;
|
|
while (*whiteprobe && isspace(*whiteprobe))
|
|
{
|
|
whiteprobe++;
|
|
}
|
|
*(whiteprobe - 1) = 0;
|
|
NewConfigEntry (section, start, whiteprobe);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: ReadLine
|
|
//
|
|
//====================================================================
|
|
|
|
char *FConfigFile::ReadLine (char *string, int n, void *file) const
|
|
{
|
|
return fgets (string, n, (FILE *)file);
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: WriteConfigFile
|
|
//
|
|
//====================================================================
|
|
|
|
bool FConfigFile::WriteConfigFile () const
|
|
{
|
|
FILE *file = fopen (PathName, "w");
|
|
FConfigSection *section;
|
|
FConfigEntry *entry;
|
|
|
|
if (file == NULL)
|
|
return false;
|
|
|
|
WriteCommentHeader (file);
|
|
|
|
section = Sections;
|
|
while (section != NULL)
|
|
{
|
|
entry = section->RootEntry;
|
|
if (section->Note.IsNotEmpty())
|
|
{
|
|
fputs (section->Note.GetChars(), file);
|
|
}
|
|
fprintf (file, "[%s]\n", section->Name);
|
|
while (entry != NULL)
|
|
{
|
|
fprintf (file, "%s=%s\n", entry->Key, entry->Value);
|
|
entry = entry->Next;
|
|
}
|
|
section = section->Next;
|
|
fputs ("\n", file);
|
|
}
|
|
fclose (file);
|
|
return true;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: WriteCommentHeader
|
|
//
|
|
// Override in a subclass to write a header to the config file.
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::WriteCommentHeader (FILE *file) const
|
|
{
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: FConfigEntry :: SetValue
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::FConfigEntry::SetValue (const char *value)
|
|
{
|
|
if (Value != NULL)
|
|
{
|
|
delete[] Value;
|
|
}
|
|
Value = new char[strlen (value)+1];
|
|
strcpy (Value, value);
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: GetPosition
|
|
//
|
|
// Populates a struct with the current position of the parse cursor.
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::GetPosition (FConfigFile::Position &pos) const
|
|
{
|
|
pos.Section = CurrentSection;
|
|
pos.Entry = CurrentEntry;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: SetPosition
|
|
//
|
|
// Sets the parse cursor to a previously retrieved position.
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::SetPosition (const FConfigFile::Position &pos)
|
|
{
|
|
CurrentSection = pos.Section;
|
|
CurrentEntry = pos.Entry;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: SetSectionNote
|
|
//
|
|
// Sets a comment note to be inserted into the INI verbatim directly
|
|
// ahead of the section. Notes are lost when the INI is read so must
|
|
// be explicitly set to be maintained.
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::SetSectionNote(const char *section, const char *note)
|
|
{
|
|
SetSectionNote(FindSection(section), note);
|
|
}
|
|
|
|
void FConfigFile::SetSectionNote(const char *note)
|
|
{
|
|
SetSectionNote(CurrentSection, note);
|
|
}
|
|
|
|
void FConfigFile::SetSectionNote(FConfigSection *section, const char *note)
|
|
{
|
|
if (section != NULL)
|
|
{
|
|
if (note == NULL)
|
|
{
|
|
note = "";
|
|
}
|
|
section->Note = note;
|
|
}
|
|
}
|