qzdoom/src/win32
Christoph Oelckers eb9d2d9917 - reactivate compatibility profile so that immediate mode drawing can be used on older hardware not supporting persistently mapped buffers.
- reactivate alpha testing per fixed function pipeline
- use the 'modern' way to define clip planes (GL_CLIP_DISTANCE). This is far more portable than the old glClipPlane method and a lot more robust than checking this in the fragment shader.
2014-07-17 02:37:18 +02:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
hardware.cpp - moved all system specific code out of gl_interface.cpp into the respective Video classes (Win32GLVideo andSDLGLVideo.) (SDL side not tested yet!) 2013-08-18 14:16:33 +02:00
hardware.h
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp - removed duplicate #define warning in fmodsound.cpp. 2013-11-28 11:03:19 +01:00
i_dijoy.cpp
i_input.cpp
i_input.h
i_keyboard.cpp
i_main.cpp - removed the last static character arrays from FLevelLocals. 2014-05-13 23:16:13 +02:00
i_mouse.cpp
i_movie.cpp
i_rawps2.cpp
i_system.cpp - check +logfile explicitly at the start of execution. Due to the custom CVAR rewrite it would get called so late that it'd miss half of the log. 2014-04-16 09:53:07 +02:00
i_system.h Add some awareness of short file names 2013-08-29 21:24:05 -05:00
i_xinput.cpp
icon1.ico
rawinput.h
resource.h
st_start.cpp - changed storage of lump and texture names in gameinfo to allow long names (with the exception of view border elements.) 2014-05-13 12:44:17 +02:00
win32gliface.cpp - reactivate compatibility profile so that immediate mode drawing can be used on older hardware not supporting persistently mapped buffers. 2014-07-17 02:37:18 +02:00
win32gliface.h - GZDoom now runs on an OpenGL core profile. :) 2014-07-15 02:26:23 +02:00
win32iface.h - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
win32video.cpp
winres.h
zdoom.exe.manifest - fix x64 visual studio linking for common controls 2014-06-21 22:49:42 -07:00
zdoom.rc - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
zdoom.RES