qzdoom/wadsrc/static/actors/doom
Christoph Oelckers a6d9a37ef7 - Gez's misc. bugs patch:
* Moves the dog sound out of the Doom-specific sounds in SNDINFO to address this,
* Renames the dog actor to MBFHelperDog to prevent name conflicts,
* Adds APROP_Score to CheckActorProperty,
* Completes the randomspawner update (the reason I moved the recursion counter out of 
  special1 was that I found some projectiles had this set to them, for example in 
  A_LichAttack, but I forgot to add transfer for them),
* Provides centered sprites for beta plasma balls if this is deemed deserving correction.


SVN r1847 (trunk)
2009-09-16 15:57:08 +00:00
..
arachnotron.txt
archvile.txt
bossbrain.txt
bruiser.txt
cacodemon.txt
cyberdemon.txt
deadthings.txt
demon.txt
dog.txt - Gez's misc. bugs patch: 2009-09-16 15:57:08 +00:00
doomammo.txt
doomarmor.txt - Fixed: The save percentage for Doom's green armor was slightly too low 2008-12-07 12:11:59 +00:00
doomartifacts.txt
doomdecorations.txt - Added NOBLOCKMAP/MOVEWITHSECTOR combination to a few items that had their 2009-04-09 06:58:28 +00:00
doomhealth.txt
doomimp.txt
doomkeys.txt
doommisc.txt - added resources needed for MBF support. 2009-09-14 23:28:24 +00:00
doomplayer.txt - Fixed: Dehacked string replacement did not check the clusters' finaleflats. 2009-03-28 11:49:44 +00:00
doomweapons.txt - removed the COMPATF_MBFDEHACKED flag because it wouldn't work and is more or less useless anyway. 2009-09-14 22:12:31 +00:00
fatso.txt
keen.txt
lostsoul.txt - Added a few things from Gez's experimental build: 2009-09-14 09:41:09 +00:00
painelemental.txt
possessed.txt
revenant.txt
scriptedmarine.txt
spidermaster.txt
stealthmonsters.txt