qzdoom/src/win32
2016-09-24 09:37:18 +02:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp Merge http://github.com/rheit/zdoom 2016-09-14 02:24:59 -04:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp
hardware.cpp Set version to 0.0 (prerelease), set render defaults for true-color software renderer since that is the focus of this project 2016-09-14 06:38:08 -04:00
hardware.h
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp
i_dijoy.cpp
i_input.cpp Resize framebuffer in windowed mode to match the client area 2016-09-12 13:04:36 +02:00
i_input.h
i_keyboard.cpp
i_main.cpp
i_mouse.cpp
i_movie.cpp
i_rawps2.cpp
i_specialpaths.cpp - split up m_specialpaths.cpp to be a separate file for each operating system. 2016-09-03 12:00:08 +02:00
i_system.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-09-24 00:40:15 +02:00
i_system.h
i_xinput.cpp
icon1.ico
rawinput.h
resource.h
st_start.cpp
wglext.h
win32gliface.cpp Part 1 of code merge 2016-09-14 04:03:39 -04:00
win32gliface.h Part 1 of code merge 2016-09-14 04:03:39 -04:00
win32iface.h
win32video.cpp Merge branch 'truecolor' of https://github.com/dpjudas/zdoom 2016-09-08 03:19:08 -04:00
winres.h
zdoom.exe.manifest
zdoom.rc Establish QZDoom 2016-09-14 02:21:35 -04:00