qzdoom/src/common/rendering
alexey.lysiuk 718e2ea0f5 - fixed compilation warnings reported by Clang
src/g_level.cpp:1575:16: warning: delete called on non-final 'DoomLevelAABBTree' that has virtual functions but non-virtual destructor [-Wdelete-non-abstract-non-virtual-dtor]
src/p_setup.cpp:367:16: warning: delete called on non-final 'DoomLevelAABBTree' that has virtual functions but non-virtual destructor [-Wdelete-non-abstract-non-virtual-dtor]
2020-06-07 11:32:35 +03:00
..
gl - added a flash component to the colormap shader. 2020-06-07 09:16:56 +02:00
gl_load - moved gl_load to common. 2020-04-11 20:20:59 +02:00
hwrenderer - fixed compilation warnings reported by Clang 2020-06-07 11:32:35 +03:00
polyrenderer - added a flash component to the colormap shader. 2020-06-07 09:16:56 +02:00
vulkan - added a flash component to the colormap shader. 2020-06-07 09:16:56 +02:00
i_modelvertexbuffer.h - cleaned up the dependencies in the model rendering code and separated it into game-independent and game-dependent parts. 2020-04-26 13:19:57 +02:00
i_video.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
r_thread.cpp - moved Vulkan and Softpoly backends to 'common'. 2020-04-29 22:17:35 +02:00
r_thread.h - sanitized dependencies of the softpoly render backend. 2020-04-29 18:48:15 +02:00
r_videoscale.cpp - made video base code game independent 2020-04-28 22:54:53 +02:00
r_videoscale.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
v_framebuffer.cpp - moved video files to 'common'. 2020-04-28 23:08:27 +02:00
v_video.cpp - backend sync with Raze. 2020-05-31 23:37:11 +02:00
v_video.h - added a flash component to the colormap shader. 2020-06-07 09:16:56 +02:00