qzdoom/wadsrc/static/shaders/d3d/sm14
Randy Heit 59b6c5ef5c - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it
also decided to compile some other shaders slightly differently, too.)
- Fixed: The InGameColormap had been designed without taking alpha into consideration.
  As the least likely parameter to be used, desaturation has been moved into a constant
  register to make room for the alpha parameter to live in the vertex's color value.

SVN r3208 (trunk)
2011-05-15 22:30:20 +00:00
..
BurnWipe.pso - Fixed: Wall drawing handled fixed light levels improperly (but did not 2009-09-20 03:50:05 +00:00
GammaCorrection.pso - Since I am currently without a primary video card and stuck with this 2009-10-08 04:03:32 +00:00
InGameColormap.pso - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
InGameColormapDesat.pso - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
InGameColormapInv.pso - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
InGameColormapInvDesat.pso - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
InGameColormapPal.pso - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
InGameColormapPalDesat.pso - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
InGameColormapPalInv.pso - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
InGameColormapPalInvDesat.pso - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
NormalColor.pso - Fixed: Wall drawing handled fixed light levels improperly (but did not 2009-09-20 03:50:05 +00:00
NormalColorInv.pso - Fixed: Wall drawing handled fixed light levels improperly (but did not 2009-09-20 03:50:05 +00:00
NormalColorPal.pso - Fixed: Wall drawing handled fixed light levels improperly (but did not 2009-09-20 03:50:05 +00:00
NormalColorPalInv.pso - Fixed: Wall drawing handled fixed light levels improperly (but did not 2009-09-20 03:50:05 +00:00
RedToAlpha.pso - Fixed: Wall drawing handled fixed light levels improperly (but did not 2009-09-20 03:50:05 +00:00
RedToAlphaInv.pso - Fixed: Wall drawing handled fixed light levels improperly (but did not 2009-09-20 03:50:05 +00:00
SpecialColormap.pso - Added support for defining the full color range of a special colormap. 2009-09-22 02:54:19 +00:00
SpecialColormapPal.pso - Added support for defining the full color range of a special colormap. 2009-09-22 02:54:19 +00:00
VertexColor.pso - Fixed: Wall drawing handled fixed light levels improperly (but did not 2009-09-20 03:50:05 +00:00
build.bat - Since I am currently without a primary video card and stuck with this 2009-10-08 04:03:32 +00:00