qzdoom/src/gl/shaders
2018-07-14 12:01:54 +02:00
..
gl_postprocessshader.cpp - use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files. 2018-06-13 22:08:55 +02:00
gl_postprocessshaderinstance.h - added a RenderQueue parameter to all Bind functions of the postprocessing shaders. This is unused for now. All places calling these pass a dummy NOQUEUE value which is just a nullptr. 2018-06-13 20:30:51 +02:00
gl_shader.cpp Fix codestyle; add ability to name the textures 2018-07-14 12:01:54 +02:00
gl_shader.h - use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files. 2018-06-13 22:08:55 +02:00
gl_shaderprogram.cpp - added a RenderQueue parameter to all Bind functions of the postprocessing shaders. This is unused for now. All places calling these pass a dummy NOQUEUE value which is just a nullptr. 2018-06-13 20:30:51 +02:00
gl_shaderprogram.h - use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files. 2018-06-13 22:08:55 +02:00