qzdoom/src/common/audio/sound
Christoph Oelckers 64ef03428d - added proper range check to the main sound playing function.
We got a report where this crashed on a bad sound index.
2022-01-07 00:16:30 +01:00
..
thirdparty - moved sound code to "common". 2020-04-11 20:20:35 +02:00
efx.h - moved sound code to "common". 2020-04-11 20:20:35 +02:00
i_sound.cpp - Backend update from Raze. 2021-08-03 12:52:21 +02:00
i_sound.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
i_soundinternal.h - Backend update from Raze 2021-04-19 12:58:35 +02:00
oalload.h - moved sound code to "common". 2020-04-11 20:20:35 +02:00
oalsound.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
oalsound.h - enable OpenAL's sound volume normalizer. 2020-10-27 20:36:17 +01:00
s_environment.cpp - Backend update from Raze. 2022-01-02 11:39:17 +01:00
s_reverbedit.cpp - Backend update from Raze. 2022-01-02 11:39:17 +01:00
s_sound.cpp - added proper range check to the main sound playing function. 2022-01-07 00:16:30 +01:00
s_soundinternal.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00