qzdoom/wadsrc/decorate/strife
Christoph Oelckers 3b477d7022 - Fixed: POwered up weapons with a different ready state than their base
weapon didn't change back when the powerup expired.
- Fixed: The powered up version of Heretic's Gauntlets missed the proper
  state assignments for Ready, Lower and Raise.
- Fixed: The Strife player was missing its pain state.
- Fixed: Revenant missiles couldn't home in on targets with a height lower than
  40.
- Fixed: The code which checked for hitscan traces hitting actors from above
  and below must test whether the calculated hit position is actually inside 
  the actor being checked. If it crosses the top/bottom plane outside the
  bounding box there can't be a hit.
- Changed: State labels in code pointer calls must now be enclosed in quotation marks.
  This was done to ensure compatibility with parsers that will parse these as
  identifier-aware script code later.


SVN r554 (trunk)
2007-10-19 08:49:02 +00:00
..
beggars.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
merchants.txt May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
peasants.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
questitems.txt May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
ratbuddy.txt - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
strifeammo.txt - Added damage factors that allows to make monsters more or less resistant 2007-04-28 09:06:32 +00:00
strifearmor.txt May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
strifebishop.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
strifeitems.txt - Converted the Communicator to DECORATE. 2006-12-25 13:43:11 +00:00
strifekeys.txt May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
strifeplayer.txt - Fixed: POwered up weapons with a different ready state than their base 2007-10-19 08:49:02 +00:00
strifestuff.txt - Fixed: P_LookForTid should abort its search when it discovers that it has 2006-12-09 12:50:52 +00:00
zombie.txt - Converted Ettin and Centaur to DECORATE. 2006-11-27 00:01:30 +00:00