.. |
drawers
|
- removed the 8x8 block drawing code from softpoly
|
2018-06-03 01:44:56 +02:00 |
line
|
- enable model rendering in the software renderer
|
2018-06-09 12:29:33 +02:00 |
plane
|
- enable model rendering in the software renderer
|
2018-06-09 12:29:33 +02:00 |
scene
|
- use the worker threads to clear the stencil buffer
|
2018-06-10 12:42:19 +02:00 |
segments
|
- fix translucent walls when r_models is enabled
|
2018-05-06 02:54:03 +02:00 |
things
|
- enable model rendering in the software renderer
|
2018-06-09 12:29:33 +02:00 |
viewport
|
- draw models in mirrors and portals at the right location in the software renderer
|
2018-06-05 19:36:57 +02:00 |
r_all.cpp
|
- moved more code from DCanvas to DFrameBuffer.
|
2018-03-27 10:34:21 +02:00 |
r_memory.cpp
|
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
|
2017-04-17 12:27:19 +02:00 |
r_memory.h
|
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
|
2017-04-17 12:27:19 +02:00 |
r_renderthread.cpp
|
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
|
2018-03-18 21:33:44 +01:00 |
r_renderthread.h
|
- enable model rendering in the software renderer
|
2018-06-09 12:29:33 +02:00 |
r_swcolormaps.cpp
|
- sound code and most of texture code converted to FileRdr.
|
2018-03-10 18:45:11 +01:00 |
r_swcolormaps.h
|
- Fix testcolor and testfade in the software renderer
|
2017-05-28 23:57:09 +02:00 |
r_swrenderer.cpp
|
- Remove code that seemingly doesn't do anything and really shouldn't be needed
|
2018-04-13 21:56:34 +02:00 |
r_swrenderer.h
|
- Remove code that seemingly doesn't do anything and really shouldn't be needed
|
2018-04-13 21:56:34 +02:00 |
r_swscene.cpp
|
- moved the software renderer's drawer to the swrenderer directory.
|
2018-05-05 11:44:42 +02:00 |
r_swscene.h
|
- moved the software renderer's drawer to the swrenderer directory.
|
2018-05-05 11:44:42 +02:00 |