qzdoom/wadsrc
Christoph Oelckers 893455ef61 - sync source with latest GZDoom:
Includes:
- Made the move tried from checking missile spawns ignore drop off height. This solves the Voodoo Gun ghostly civilian issue.
- Fixed: the NOTELEPORT flag is removed from Dehacked missiles which lose the MISSILE flag. This caused problems with certain special effects based on dehacked spawn cubes.
- Fixed: all Boom silent teleporters preserve relative height.
- support for palette independent particle colors if the renderer can handle them.


SVN r3329 (trunk)
2011-12-06 08:36:28 +00:00
..
static - sync source with latest GZDoom: 2011-12-06 08:36:28 +00:00
CMakeLists.txt - removed obsolete references to 'generated' directory from Wadsrc project. 2011-01-09 13:49:54 +00:00
wadsrc.vcproj - removed obsolete references to 'generated' directory from Wadsrc project. 2011-01-09 13:49:54 +00:00