renderer
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- fixed plane access in GL code.
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2016-04-04 12:22:47 +02:00 |
scene
|
- handle the player sprite when crossing a portal.
|
2016-04-07 21:13:37 +02:00 |
textures
|
Merge branch 'master' into floatcvt
|
2016-04-04 12:25:36 +02:00 |
utility
|
- fixed plane access in GL code.
|
2016-04-04 12:22:47 +02:00 |