mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 15:22:16 +00:00
10 lines
195 B
Text
10 lines
195 B
Text
|
|
layout(location = 0) in vec4 PositionInProjection;
|
|
layout(location = 1) in vec2 UV;
|
|
layout(location = 0) out vec2 TexCoord;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = PositionInProjection;
|
|
TexCoord = UV;
|
|
}
|