.. |
chex
|
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
|
2016-12-24 16:34:45 +01:00 |
doom
|
- use an inventory flag to decide what items are slipped by DF_NO_HEALTH and DF_NO_ARMOR. With all the changes over the last 10 years this had become too spotty.
|
2017-02-28 21:45:47 +01:00 |
heretic
|
- added tags to all ammo types.
|
2017-02-25 19:56:22 +01:00 |
hexen
|
- fixed the drain callback.
|
2017-03-29 22:50:13 +02:00 |
inventory
|
- scriptified the weapon firing logic.
|
2017-05-01 01:55:35 +02:00 |
menu
|
- silenced a few float truncation warnings that get printed in developer mode.
|
2017-04-27 10:23:31 +02:00 |
raven
|
- scriptified a large part of the weapon code.
|
2017-01-19 17:40:34 +01:00 |
shared
|
- scriptified the weapon firing logic.
|
2017-05-01 01:55:35 +02:00 |
statscreen
|
- exported P_PlayerThink to ZScript.
|
2017-04-30 22:17:50 +02:00 |
statusbar
|
- silenced a few float truncation warnings that get printed in developer mode.
|
2017-04-27 10:23:31 +02:00 |
strife
|
- fixed: FxVMFunctionCall::GetDirectFunction did not perform any checks on the function's self pointer and failed to report a mismatch as an error.
|
2017-04-06 20:52:38 +02:00 |
actor.txt
|
- the last scriptified bits of P_PlayerThink.
|
2017-05-01 00:27:58 +02:00 |
actor_checks.txt
|
- implemented the parser basics of a ZScript versioning system.
|
2017-03-05 14:13:00 +01:00 |
base.txt
|
- the last scriptified bits of P_PlayerThink.
|
2017-05-01 00:27:58 +02:00 |
compatibility.txt
|
- scriptified the main statusbar interface and the Strife status bar.
|
2017-03-22 00:32:52 +01:00 |
constants.txt
|
- added WeaponState enum for ZScript.
|
2017-04-13 02:42:31 +02:00 |
dynarrays.txt
|
some groundwork for the implementation of dynamic arrays
|
2017-01-11 00:57:31 +01:00 |
events.txt
|
- reimplemented the position display, but changed its position a bit upward.
|
2017-03-29 23:51:53 +02:00 |
mapdata.txt
|
- increased the snd_channels default and minimum.
|
2017-03-16 10:38:56 +01:00 |
sounddata.txt
|
- scriptified ASoundSequence.
|
2017-01-14 14:37:29 +01:00 |
zscript_license.txt
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |