mirror of
https://github.com/ZDoom/qzdoom.git
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e666cde418
- Updated project files for nasm 2.0, which is now named nasm.exe for the Windows version, rather than nasmw.exe. Also fixed the annoying new warnings it generated. SVN r593 (trunk)
690 lines
16 KiB
XML
690 lines
16 KiB
XML
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Name="FLAC"
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<FileConfiguration
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Name="Debug|x64"
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ExcludedFromBuild="true"
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>
|
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<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Assembling $(InputPath)..."
|
|
CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
|
|
Outputs="$(IntDir)\$(InputName).obj"
|
|
/>
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</FileConfiguration>
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<FileConfiguration
|
|
Name="Release|Win32"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Assembling $(InputPath)..."
|
|
CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
|
|
Outputs="$(IntDir)\$(InputName).obj"
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|
/>
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</FileConfiguration>
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<FileConfiguration
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|
Name="Release|x64"
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ExcludedFromBuild="true"
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>
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<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Assembling $(InputPath)..."
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|
CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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</File>
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<File
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|
RelativePath="ia32\nasm.h"
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|
>
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</File>
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<File
|
|
RelativePath=".\ia32\stream_encoder_asm.nasm"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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<FileConfiguration
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Name="Debug|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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<FileConfiguration
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Name="Release|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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|
Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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|
CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</File>
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<File
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|
RelativePath=".\Makefile.mgw"
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|
>
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|
</File>
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<File
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|
RelativePath="ReadMe.txt"
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>
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</File>
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<Globals>
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|
</Globals>
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|