qzdoom/src/r_plane.h
Christoph Oelckers 8ca7c05e9d - Changed FImageCollection to return translated texture indices so
that animated icons can be done with it.
- Changed FImageCollection to use a TArray to hold its data.
- Fixed: SetChanHeadSettings did an assignment instead of comparing
  the channel ID witg CHAN_CEILING.
- Changed sound sequence names for animated doors to FNames.
- Automatically fixed: DCeiling didn't properly serialize its texture id.
- Replaced integers as texture ID representation with a specific new type
  to track down all potentially incorrect uses and remaining WORDs used
  for texture IDs so that more than 32767 or 65535 textures can be defined.


SVN r1036 (trunk)
2008-06-15 18:36:26 +00:00

115 lines
3.2 KiB
C++

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
// Refresh, visplane stuff (floor, ceilings).
//
//-----------------------------------------------------------------------------
#ifndef __R_PLANE_H__
#define __R_PLANE_H__
#include <stddef.h>
#include "r_data.h"
class ASkyViewpoint;
//
// The infamous visplane
//
struct visplane_s
{
struct visplane_s *next; // Next visplane in hash chain -- killough
secplane_t height;
FTextureID picnum;
int lightlevel;
fixed_t xoffs, yoffs; // killough 2/28/98: Support scrolling flats
int minx, maxx;
FDynamicColormap *colormap; // [RH] Support multiple colormaps
fixed_t xscale, yscale; // [RH] Support flat scaling
angle_t angle; // [RH] Support flat rotation
int sky;
ASkyViewpoint *skybox; // [RH] Support sky boxes
// [RH] This set of variables copies information from the time when the
// visplane is created. They are only used by stacks so that you can
// have stacked sectors inside a skybox. If the visplane is not for a
// stack, then they are unused.
int extralight;
float visibility;
fixed_t viewx, viewy, viewz;
angle_t viewangle;
unsigned short *bottom; // [RH] bottom and top arrays are dynamically
unsigned short pad; // allocated immediately after the
unsigned short top[3]; // visplane.
};
typedef struct visplane_s visplane_t;
// Visplane related.
extern ptrdiff_t lastopening; // type short
typedef void (*planefunction_t) (int top, int bottom);
extern planefunction_t floorfunc;
extern planefunction_t ceilingfunc_t;
extern short floorclip[MAXWIDTH];
extern short ceilingclip[MAXWIDTH];
extern fixed_t yslope[MAXHEIGHT];
void R_InitPlanes ();
void R_DeinitPlanes ();
void R_ClearPlanes (bool fullclear);
void R_DrawPlanes ();
void R_DrawSkyBoxes ();
void R_DrawSkyPlane (visplane_t *pl);
void R_DrawNormalPlane (visplane_t *pl, fixed_t alpha, bool masked);
void R_DrawTiltedPlane (visplane_t *pl, fixed_t alpha, bool masked);
void R_MapVisPlane (visplane_t *pl, void (*mapfunc)(int y, int x1));
visplane_t *R_FindPlane
( const secplane_t &height,
FTextureID picnum,
int lightlevel,
fixed_t xoffs, // killough 2/28/98: add x-y offsets
fixed_t yoffs,
fixed_t xscale,
fixed_t yscale,
angle_t angle,
int sky,
ASkyViewpoint *skybox);
visplane_t *R_CheckPlane (visplane_t *pl, int start, int stop);
bool R_AlignFlat (int linenum, int side, int fc);
// [RH] Added for multires support
bool R_PlaneInitData (void);
extern visplane_t* floorplane;
extern visplane_t* ceilingplane;
#endif // __R_PLANE_H__