qzdoom/src/win32
2015-02-26 15:24:09 +13:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
hardware.cpp - Add 17:10 aspect ratio, for 1024x600 screens. 2012-03-25 02:57:28 +00:00
hardware.h - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp Fix string literals that lacked spaces for C++14 2015-02-26 15:24:09 +13:00
i_dijoy.cpp
i_input.cpp Fix string literals that lacked spaces for C++14 2015-02-26 15:24:09 +13:00
i_input.h
i_keyboard.cpp
i_main.cpp Fix string literals that lacked spaces for C++14 2015-02-26 15:24:09 +13:00
i_mouse.cpp - Unraveled the want_native bit in I_CheckNativeMouse somewhat to ensure that it ends up false 2012-05-04 02:16:19 +00:00
i_movie.cpp
i_rawps2.cpp
i_system.cpp - Added Steam detection for Stife: Veteran Edition. 2014-12-12 16:23:46 -05:00
i_system.h - Added Steam detection for Stife: Veteran Edition. 2014-12-12 16:23:46 -05:00
i_xinput.cpp
icon1.ico
rawinput.h
resource.h
st_start.cpp - use a separate sound for the net notches on the startup screen. 2014-10-25 18:18:35 +02:00
win32iface.h - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
win32video.cpp - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
winres.h
zdoom.exe.manifest - fix x64 visual studio linking for common controls 2014-06-21 22:49:42 -07:00
zdoom.rc - Use gitinfo.h instead of svnrevision.h for versioning. 2013-06-22 21:49:51 -05:00
zdoom.RES