qzdoom/src/swrenderer/scene
2017-02-04 15:51:54 +01:00
..
r_3dfloors.cpp Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_3dfloors.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_light.cpp Add functions to CameraLight 2017-02-03 09:00:46 +01:00
r_light.h Fix some typos 2017-02-03 09:08:00 +01:00
r_opaque_pass.cpp Move frame memory allocator into RenderThread 2017-02-04 02:50:52 +01:00
r_opaque_pass.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_portal.cpp Move frame memory allocator into RenderThread 2017-02-04 02:50:52 +01:00
r_portal.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_scene.cpp Hook up thread slices and eliminate some statics hiding in misc functions 2017-02-04 15:51:54 +01:00
r_scene.h Hook up thread slices and eliminate some statics hiding in misc functions 2017-02-04 15:51:54 +01:00
r_translucent_pass.cpp Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_translucent_pass.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00