qzdoom/wadsrc/static/actors/raven/ravenartifacts.txt
Christoph Oelckers b2a6bed19f - Converted the Minotaur's projectiles to DECORATE so that I can get
rid of the AT_SPEED_SET code.
- Converted Heretic's Blaster and SkullRod to DECORATE.


SVN r1109 (trunk)
2008-08-04 19:25:13 +00:00

129 lines
2.3 KiB
Text

// Health -------------------------------------------------------------------
ACTOR ArtiHealth : HealthPickup 82
{
Game Raven
SpawnID 24
Health 25
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
+INVENTORY.FANCYPICKUPSOUND
Inventory.Icon ARTIPTN2
Inventory.PickupSound "misc/p_pkup"
Inventory.PickupMessage "$TXT_ARTIHEALTH"
States
{
Spawn:
PTN2 ABC 4
Loop
}
}
// Super health -------------------------------------------------------------
ACTOR ArtiSuperHealth : HealthPickup 32
{
Game Raven
SpawnID 25
Health 100
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
+INVENTORY.FANCYPICKUPSOUND
Inventory.Icon ARTISPHL
Inventory.PickupSound "misc/p_pkup"
Inventory.PickupMessage "$TXT_ARTISUPERHEALTH"
States
{
Spawn:
SPHL A 350
Loop
}
}
// Flight -------------------------------------------------------------------
ACTOR ArtiFly : PowerupGiver 83
{
Game Raven
SpawnID 15
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
+INVENTORY.INTERHUBSTRIP
Inventory.RespawnTics 4230
Inventory.Icon ARTISOAR
Inventory.PickupMessage "$TXT_ARTIFLY"
Powerup.Type Flight
States
{
Spawn:
SOAR ABCB 5
Loop
}
}
// Invulnerability Heretic ---------------------------------------------------
ACTOR ArtiInvulnerability : PowerupGiver 84
{
Game Heretic
SpawnID 133
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
Inventory.RespawnTics 4230
Inventory.Icon ARTIINVU
Inventory.PickupMessage "$TXT_ARTIINVULNERABILITY"
Powerup.Type Invulnerable
Powerup.Color GoldMap
States
{
Spawn:
INVU ABCD 3
Loop
}
}
// Invulnerability Hexen ----------------------------------------------------------
ACTOR ArtiInvulnerability2 : PowerupGiver 84
{
Game Hexen
SpawnID 133
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
Inventory.RespawnTics 4230
Inventory.Icon ARTIINVU
Inventory.PickupMessage "$TXT_ARTIINVULNERABILITY2"
Powerup.Type Invulnerable
States
{
Spawn:
INVU ABCD 3
Loop
}
}
// Torch --------------------------------------------------------------------
ACTOR ArtiTorch : PowerupGiver 33
{
Game Raven
SpawnID 73
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
Inventory.Icon ARTITRCH
Inventory.PickupMessage "$TXT_ARTITORCH"
Powerup.Type Torch
States
{
Spawn:
TRCH ABC 3 Bright
Loop
}
}