qzdoom/src/win32
2012-02-21 19:52:40 +00:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
fb_d3d9_wipe.cpp - merged automap branch into trunk. 2010-08-27 15:20:05 +00:00
fb_ddraw.cpp - Fixed: DDrawFB::Lock() should only act on NeedResRecreate when going from LockCount 0 -> 1. 2011-05-08 04:35:00 +00:00
hardware.cpp - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
hardware.h - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp - Fixes to compile with GCC 4.5.0. 2010-09-01 03:30:18 +00:00
i_dijoy.cpp - Fix errors/warnings from MinGW 4.5.0 (tdm-1). 2011-03-29 05:20:33 +00:00
i_input.cpp - skip all mouse move events that come right after switching to native mouse. 2010-09-16 22:45:12 +00:00
i_input.h - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
i_keyboard.cpp - Fixed: Alt+F4 no longer quit the program. 2009-09-30 04:44:14 +00:00
i_main.cpp - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
i_mouse.cpp - Add a SetCursor() call to I_SetCursor() when the pointer is within the window's client area to 2010-11-19 04:20:33 +00:00
i_movie.cpp
i_rawps2.cpp - Fix errors/warnings from MinGW 4.5.0 (tdm-1). 2011-03-29 05:20:33 +00:00
i_system.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
i_system.h - Each IWAD can now define its own config section. Hacx, Harmony and Action Doom2 now do that. 2010-10-15 15:13:53 +00:00
i_xinput.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
icon1.ico
rawinput.h
resource.h
st_start.cpp - Added startup screen customization, courtesy of Gez. 2012-02-21 19:52:40 +00:00
win32iface.h - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
win32video.cpp - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
winres.h
wrappers.asm
zdoom.exe.manifest
zdoom.rc - added Gez's automap patch to mark trigger lines. 2010-12-15 00:14:42 +00:00
zdoom.RES