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zdoom
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qzdoom
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d3dacfc2cb
qzdoom
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src
/
rendering
/
vulkan
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Magnus Norddahl
d3dacfc2cb
- improve error handling during vulkan initialization
2019-04-09 12:28:25 +02:00
..
renderer
- implement custom post process shaders for vulkan backend
2019-04-08 00:47:55 +02:00
shaders
- make shaderClipDistance optional
2019-03-25 19:44:46 +01:00
system
- improve error handling during vulkan initialization
2019-04-09 12:28:25 +02:00
textures
- there is no need to track a transfer family - yet another pointless detour thanks to vulkan-tutorial..
2019-04-04 15:58:48 +02:00
thirdparty
- added initial support of Vulkan renderer to Cocoa backend
2019-03-08 16:47:02 +02:00