qzdoom/wadsrc/static/zscript
Christoph Oelckers d3626948e4 - removed duplicate health definitions. 2017-01-15 09:42:49 +01:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed typo in A_BrainSpit. 2017-01-02 23:26:19 +01:00
heretic - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
hexen - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
inventory - removed duplicate health definitions. 2017-01-15 09:42:49 +01:00
raven - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
shared - scriptified ammo. 2017-01-14 21:27:31 +01:00
strife - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
actor.txt - scriptified A_FreezeDeath(Chunks). 2017-01-14 18:26:59 +01:00
actor_checks.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
base.txt - exported the sound sequence interface to scripting. 2017-01-14 13:02:08 +01:00
compatibility.txt - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
constants.txt - scriptified the RandomSpawner. 2017-01-14 02:05:52 +01:00
dynarrays.txt some groundwork for the implementation of dynamic arrays 2017-01-11 00:57:31 +01:00
mapdata.txt - skriptified the skybox actors. 2017-01-14 18:04:49 +01:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00